Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
our hero's pawn lands on A3 and defeats Slug's bishop!
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
A clean strike: our hero's pawn topples the knight on G3.
Slug answers by moving the bishop from D6 to A3. From B2 to A3, our hero's pawn swallows Slug's bishop.
With dungeon cunning, Slug brings the pawn to D6. A clean strike: our hero's bishop topples the pawn on H6.
Slug's king advances from E8 to F7. our hero advances the pawn from F2 to F4, and slug sets the king on G6, watching every square.
Without hurry or fear, our hero places the bishop on F8. From the dark, Slug pushes the pawn to E4. From F8 to E7, our hero's bishop swallows Slug's pawn.
Slug answers by moving the pawn from H7 to H5. A clean strike: our hero's bishop topples the pawn on D6.
With dungeon cunning, Slug brings the king to F5. With a steady hand, our hero brings the king to E2, and slug's king advances from F5 to G6.
our hero advances the king from E2 to E3, while slug sets the king on F7, watching every square. From E3 to E4, our hero's king swallows Slug's pawn.
From the dark, Slug pushes the king to F6. our hero gives check with the bishop on E5.
Slug answers by moving the king from F6 to F7, and right after that our hero slides the pawn across the board, from A3 to A4. With dungeon cunning, Slug brings the pawn to H4.
A clean strike: our hero's pawn topples the pawn on H4.
Slug's king advances from F7 to E7. our hero advances the pawn from A4 to A5, and slug sets the king on D7, watching every square.
Without hurry or fear, our hero places the pawn on A4. From the dark, Slug pushes the king to D8, and right after that our hero's pawn takes A6, leaving A5 behind.
Slug answers by moving the king from D8 to D7; then our hero slides the pawn across the board, from A4 to A5. With dungeon cunning, Slug brings the king to C6.
With a steady hand, our hero brings the pawn to A7, and slug's king advances from C6 to B7. Check: our hero tightens the net by bringing the pawn to A6.
Slug advances to A7 and claims our pawn.
Without hurry or fear, our hero places the pawn on H5. From the dark, Slug pushes the king to B6; then our hero's pawn takes H6, leaving H5 behind.
Slug answers by moving the king from B6 to B5, and right after that our hero slides the pawn across the board, from A6 to A7. With dungeon cunning, Slug brings the king to B4.
Promotion: on A8, our hero turns a pawn into a queen.
Slug's pawn advances from G4 to G3. our hero advances the queen from A8 to E8, and slug sets the king on A3, watching every square.
A clean strike: our hero's queen topples the pawn on E6.
From the dark, Slug pushes the king to A4. From E5 to C3, our hero's bishop swallows Slug's pawn.
Slug answers by moving the king from A4 to A3; then our hero slides the queen across the board, from E6 to E5. With dungeon cunning, Slug brings the king to A4.
With a steady hand, our hero brings the pawn to F5, and slug's king advances from A4 to A3. our hero advances the pawn from H6 to H7, while slug sets the king on A2, watching every square.
Promotion: on H8, our hero turns a pawn into a queen.
From the dark, Slug pushes the king to A3. our hero delivers the final mate from A8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 17 s
- Moves
- 61
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 1
- Material captured (hero / opponent)
- 13 / 1
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (61 moves) lasted longer than 53% of the games on this floor.