Battle chronicle
The duel begins: our hero against Slug on floor 2.
our hero answers with fury: the king leaps from B2 to A1 and captures the enemy rook.
In the end, our hero delivers checkmate and Slug flees the board.
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The battle, move by move
our hero captures the enemy bishop: the pawn leaps from B2 to C3.
From the dark, Slug pushes the knight to D5. our hero claims the enemy pawn by landing on B3.
Slug answers by moving the king from E8 to D8, and our hero slides the pawn across the board, from C3 to C4. With dungeon cunning, Slug brings the knight to E7.
our hero claims the enemy pawn by landing on B5.
Slug's king advances from D8 to D7. our hero advances the pawn from D2 to D4; then slug sets the pawn on C4, watching every square.
Without hurry or fear, our hero places the pawn on D5. Slug's knight falls on D5 and tears the pawn from our hero.
our hero's pawn takes F3, leaving F2 behind. Slug answers by moving the knight from D5 to F4. our hero claims the enemy pawn by landing on E4.
With dungeon cunning, Slug brings the pawn to F5. our hero captures the enemy pawn: the pawn leaps from E4 to F5.
After toppling the pawn on G2, Slug threatens our hero's king.
our hero advances the king from E1 to F1. Slug gives check with the knight on E3.
Without hurry or fear, our hero places the king on F2. A cruel blow: Slug's pawn captures our hero's pawn on B3.
our hero claims the enemy knight by landing on E3.
Slug's pawn falls on A2 and tears the pawn from our hero.
our hero slides the pawn across the board, from F5 to F6. On A1, Slug promotes and gains a reinforcing rook.
With a steady hand, our hero brings the pawn to F7, and right after that slug's king advances from D7 to E7. our hero advances the king from E3 to D3; then slug sets the king on F8, watching every square.
Without hurry or fear, our hero places the king on C2. Slug's king falls on F7 and tears the pawn from our hero.
our hero's king takes B2, leaving C2 behind. Slug answers by moving the pawn from G4 to G3. our hero claims the enemy rook by landing on A1.
With dungeon cunning, Slug brings the king to F6. our hero captures the enemy pawn: the pawn leaps from H2 to G3.
Slug's king advances from F6 to E6. our hero advances the pawn from G3 to G4, and right after that slug sets the pawn on D5, watching every square.
Without hurry or fear, our hero places the pawn on E3. From the dark, Slug pushes the king to D7, while our hero's pawn takes G5, leaving G4 behind.
Slug answers by moving the king from D7 to E8, and our hero slides the pawn across the board, from E3 to E4. With dungeon cunning, Slug brings the king to F8.
our hero claims the enemy pawn by landing on D5.
Slug's king advances from F8 to E7. our hero advances the pawn from G5 to G6; then slug sets the king on D6, watching every square.
Without hurry or fear, our hero places the pawn on G7. From the dark, Slug pushes the king to E7. our hero's pawn crowns on G8 and becomes a queen.
Slug answers by moving the king from E7 to F6, while our hero slides the pawn across the board, from D5 to D6. With dungeon cunning, Slug brings the king to E5.
With a steady hand, our hero brings the pawn to D7; then slug's king advances from E5 to F6. our hero's pawn crowns on D8 and becomes a queen.
Slug sets the king on E5, watching every square. From E8, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to F5, while our hero's queen takes E7, leaving D8 behind. Slug answers by moving the king from F5 to G4, and our hero slides the queen across the board, from E7 to F7.
With dungeon cunning, Slug brings the king to G3. With a steady hand, our hero brings the queen to F8, and right after that slug's king advances from G3 to H2.
our hero advances the queen from F8 to G8; then slug sets the king on H3, watching every square. And it is checkmate: our hero ends the game on H7.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 33 s
- Moves
- 71
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 5
- Material captured (hero / opponent)
- 17 / 5
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (71 moves) lasted longer than 66% of the games on this floor.