Battle chronicle

In the depths of Sewers, our hero faces Slug.

our hero answers with fury: the queen leaps from B4 to B8 and captures the enemy bishop.

Neither our hero nor Slug claims victory. A draw on the board.

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The battle, move by move

With a steady hand, our hero brings the pawn to A4, and slug's knight advances from G3 to F5. our hero advances the pawn from A4 to A5, while slug sets the knight on D4, watching every square.

Without hurry or fear, our hero places the pawn on A6. From the dark, Slug pushes the knight to B5; then our hero's bishop takes A3, leaving C1 behind.

Slug answers by moving the knight from B5 to D4, and right after that our hero slides the pawn across the board, from A6 to A7. Slug captures the pawn on C2 and puts our hero in check.

With a steady hand, our hero brings the king to D1. Slug advances to A3 and claims our bishop.

Promotion: on A8, our hero turns a pawn into a queen.

Slug sets the king on F7, watching every square. A clean strike: our hero's queen topples the knight on A3.

Slug's pawn reaches C2 and threatens our hero's king.

From D1 to C2, our hero's king swallows Slug's pawn.

Slug answers by moving the king from F7 to F8. From A8, our hero's queen forces Slug to defend.

With dungeon cunning, Slug brings the king to G7. With a steady hand, our hero brings the queen to A4, and slug's bishop advances from D6 to B8.

By taking the pawn on G4, our hero drives Slug into check.

Slug sets the king on F7, watching every square, and right after that without hurry or fear, our hero places the queen on B4. From the dark, Slug pushes the king to E8.

By taking the bishop on B8, our hero drives Slug into check.

Slug answers by moving the king from E8 to F7, and right after that our hero slides the queen across the board, from B8 to B7. With dungeon cunning, Slug brings the king to F6.

A clean strike: our hero's queen topples the pawn on D7.

Slug's king advances from F6 to F7. our hero advances the queen from D7 to D3, and slug sets the king on F8, watching every square.

Without hurry or fear, our hero places the queen on E3. From the dark, Slug pushes the pawn to E4. From E3 to E4, our hero's queen swallows Slug's pawn.

Slug answers by moving the king from F8 to G7. A clean strike: our hero's queen topples the pawn on E6.

With dungeon cunning, Slug brings the king to H8. From E6 to E7, our hero's queen swallows Slug's pawn.

Slug's pawn advances from H6 to H5. our hero advances the queen from E7 to H4, while slug sets the pawn on H6, watching every square.

From H4 to H5, our hero's queen swallows Slug's pawn.

From the dark, Slug pushes the king to G8. A clean strike: our hero's queen topples the pawn on H6.

Slug answers by moving the king from G8 to F7, and right after that our hero slides the queen across the board, from H6 to D6. With dungeon cunning, Slug brings the king to E8.

With a steady hand, our hero brings the pawn to G4, while slug's king advances from E8 to F7. our hero advances the pawn from G4 to G5, and slug sets the king on G8, watching every square.

Without hurry or fear, our hero places the pawn on H4. From the dark, Slug pushes the king to H8, and right after that our hero's pawn takes H5, leaving H4 behind.

Slug answers by moving the king from H8 to G8; then our hero slides the pawn across the board, from H5 to H6. With dungeon cunning, Slug brings the king to H7.

With a steady hand, our hero brings the pawn to F4, and slug's king advances from H7 to H8. our hero advances the pawn from G5 to G6, while slug sets the king on G8, watching every square.

our hero gives check with the pawn on H7.

From the dark, Slug pushes the king to H8; then our hero's pawn takes F5, leaving F4 behind. Slug answers by moving the king from H8 to G7, and right after that our hero slides the queen across the board, from D6 to D5.

With dungeon cunning, Slug brings the king to F8. With a steady hand, our hero brings the pawn to F6, while slug's king advances from F8 to E8.

our hero advances the pawn from G6 to G7.

The duel ends in a draw: our hero and Slug withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 10 s
Moves
73
How it ended
stalemate
Captures (hero / opponent)
10 / 2
Material captured (hero / opponent)
14 / 4
First capture
move 5

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (73 moves) lasted longer than 69% of the games on this floor.

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