Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
With an adventurer's precision, our hero takes the rival queen on E6.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
our hero claims the enemy bishop by landing on C3.
Slug's pawn falls on A2 and tears the pawn from our hero.
our hero's bishop takes G5, leaving C1 behind. Slug answers by moving the pawn from B5 to B4. our hero claims the enemy knight by landing on F6.
With dungeon cunning, Slug brings the pawn to G3. our hero captures the enemy pawn: the pawn leaps from F2 to G3.
On A1, Slug promotes and gains a reinforcing queen.
our hero advances the king from E1 to F2. Slug gives check with the pawn on E3.
our hero captures the enemy pawn: the king leaps from F2 to E3.
Slug's queen reaches G1 and threatens our hero's king.
our hero's king takes F4, leaving E3 behind. Check from Slug: the queen plants itself on C1.
our hero slides the king across the board, from F4 to G4; then with dungeon cunning, Slug brings the queen to H6. With a steady hand, our hero brings the bishop to G5, and right after that slug's queen advances from H6 to G6.
our hero captures the enemy pawn: the pawn leaps from C3 to B4.
Slug sets the queen on H7, watching every square, while without hurry or fear, our hero places the pawn on C3. From the dark, Slug pushes the king to F8.
our hero captures the enemy pawn: the pawn leaps from B4 to C5.
Slug's queen reaches E4 and threatens our hero's king.
our hero slides the king across the board, from G4 to H5. Check from Slug: the queen plants itself on G6.
With a steady hand, our hero brings the king to G4. Slug gives check with the queen on E4.
our hero advances the king from G4 to H5, and right after that slug sets the pawn on F6, watching every square. our hero captures the enemy pawn: the bishop leaps from G5 to F6.
Check from Slug: the queen plants itself on D5.
our hero's king takes G6, leaving H5 behind. Slug's pawn falls on C5 and tears the pawn from our hero.
our hero slides the pawn across the board, from C3 to C4. Slug's queen reaches G8 and threatens our hero's king.
With a steady hand, our hero brings the king to F5. Slug's queen falls on C4 and tears the pawn from our hero.
our hero advances the king from F5 to G6. A cruel blow: Slug's queen captures our hero's pawn on E2.
Check: our hero tightens the net by bringing the bishop to G7.
From the dark, Slug pushes the king to G8, and our hero's bishop takes F6, leaving G7 behind. Slug answers by moving the queen from E2 to D1, while our hero slides the bishop across the board, from F6 to E7.
Slug gives check with the queen on G4.
With a steady hand, our hero brings the king to F6. Slug's queen reaches D4 and threatens our hero's king.
our hero advances the king from F6 to E6, and right after that slug sets the king on G7, watching every square. our hero captures the enemy pawn: the bishop leaps from E7 to D6.
Slug gives check with the queen on C4.
our hero's king takes D7, leaving E6 behind. Slug's queen reaches F7 and threatens our hero's king.
our hero slides the king across the board, from D7 to C6; then with dungeon cunning, Slug brings the king to G6. our hero claims the enemy pawn by landing on C5.
Slug gives check with the queen on F5.
our hero advances the king from C5 to C6. Slug's queen reaches E4 and threatens our hero's king.
Without hurry or fear, our hero places the king on D7. From the dark, Slug pushes the queen to D5, and our hero's pawn takes B3, leaving B2 behind.
Slug answers by moving the queen from D5 to G5, while our hero slides the pawn across the board, from B3 to B4. With dungeon cunning, Slug brings the queen to C1.
With a steady hand, our hero brings the pawn to B5; then slug's queen advances from C1 to F1. our hero advances the pawn from B5 to B6.
Slug gives check with the queen on B5.
Without hurry or fear, our hero places the king on C7. From the dark, Slug pushes the king to F6, while our hero's pawn takes B7, leaving B6 behind.
Check from Slug: the queen plants itself on C4.
our hero slides the king across the board, from C7 to B6. Slug gives check with the queen on B3.
With a steady hand, our hero brings the king to A7. Slug's queen reaches E3 and threatens our hero's king.
our hero advances the king from A7 to A8; then slug sets the queen on E4, watching every square. Without hurry or fear, our hero places the bishop on B4.
From the dark, Slug pushes the queen to D5, and our hero's king takes A7, leaving A8 behind. Slug answers by moving the king from F6 to G6.
our hero's pawn crowns on B8 and becomes a queen.
Check from Slug: the queen plants itself on F7.
With a steady hand, our hero brings the queen to B7. Slug gives check with the queen on A2.
our hero advances the king from A7 to B8. Slug's queen reaches G8 and threatens our hero's king.
Without hurry or fear, our hero places the king on A7. Check from Slug: the queen plants itself on A2.
our hero's king takes B6, leaving A7 behind. Slug gives check with the queen on E6.
our hero slides the king across the board, from B6 to A7; then with dungeon cunning, Slug brings the queen to F5. our hero gives check with the queen on B6.
Slug's queen advances from F5 to E6. our hero captures the queen on E6 and leaves Slug in check.
Slug sets the king on G5, watching every square. Check: our hero tightens the net by bringing the bishop to D2.
From the dark, Slug pushes the king to H5, and our hero's queen takes F6, leaving E6 behind. Slug answers by moving the king from H5 to G4.
From F4, our hero's queen forces Slug to defend.
With dungeon cunning, Slug brings the king to H5. With a steady hand, our hero brings the king to B6; then slug's king advances from H5 to G6.
our hero advances the bishop from D2 to C3, and right after that slug sets the king on H7, watching every square. From F7, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to H6. Check: our hero tightens the net by bringing the queen to F6.
Slug answers by moving the king from H6 to H7, and our hero slides the pawn across the board, from G3 to G4. With dungeon cunning, Slug brings the king to G8.
With a steady hand, our hero brings the pawn to G5, and right after that slug's king advances from G8 to H7. our hero advances the king from B6 to C6; then slug sets the king on G8, watching every square.
Without hurry or fear, our hero places the king on D6. From the dark, Slug pushes the king to H7, and our hero's king takes E7, leaving D6 behind.
Slug answers by moving the king from H7 to G8. Check: our hero tightens the net by bringing the queen to F8.
With dungeon cunning, Slug brings the king to H7. With a steady hand, our hero brings the king to F7.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 5 min 12 s
- Moves
- 127
- How it ended
- stalemate
- Captures (hero / opponent)
- 10 / 4
- Material captured (hero / opponent)
- 22 / 4
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (127 moves) lasted longer than 97% of the games on this floor.