Battle chronicle
In the depths of Sewers, our hero faces Slug.
our hero's queen lands on F7 and defeats Slug's queen!
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
our hero's knight takes E2, leaving G1 behind. Slug answers by moving the pawn from B3 to B2.
A clean strike: our hero's knight topples the pawn on C3.
Slug's pawn crowns on B1 and a hostile queen is born.
With a steady hand, our hero brings the knight to D1. Slug gives check with the queen on B4.
our hero advances the king from E1 to F1, while slug sets the king on D7, watching every square. Without hurry or fear, our hero places the knight on F2.
Check from Slug: the queen plants itself on C4.
our hero's king takes G1, leaving F1 behind. Slug answers by moving the pawn from B5 to B4. From F2 to E4, our hero's knight swallows Slug's bishop.
Slug moves the queen from C4 to E4 and topples our hero's knight.
With a steady hand, our hero brings the king to H2, while slug's king advances from D7 to D8. our hero advances the pawn from G2 to G3, and slug sets the king on C7, watching every square.
Without hurry or fear, our hero places the king on G1. From the dark, Slug pushes the king to C8, and right after that our hero's king takes F2, leaving G1 behind.
Slug answers by moving the queen from E4 to C6; then our hero slides the king across the board, from F2 to E3. With dungeon cunning, Slug brings the queen to D5.
With a steady hand, our hero brings the king to F4, and slug's king advances from C8 to D7. A clean strike: our hero's king topples the pawn on G4.
Slug sets the pawn on B3, watching every square, and right after that without hurry or fear, our hero places the king on H3. From the dark, Slug pushes the pawn to B2; then our hero's king takes H2, leaving H3 behind.
Slug's queen reaches G2 and threatens our hero's king.
From H2 to G2, our hero's king swallows Slug's queen.
Slug's pawn crowns on B1 and a hostile rook is born.
With a steady hand, our hero brings the king to F2. Slug gives check with the rook on B2.
our hero advances the king from F2 to E1. Slug's rook reaches B1 and threatens our hero's king.
Without hurry or fear, our hero places the king on D2. From the dark, Slug pushes the rook to B3, and right after that our hero's king takes C2, leaving D2 behind.
Slug answers by moving the rook from B3 to A3; then our hero slides the king across the board, from C2 to B2. With dungeon cunning, Slug brings the rook to C3.
From B2 to C3, our hero's king swallows Slug's rook.
Slug's king advances from D7 to C7. our hero advances the pawn from G3 to G4, while slug sets the king on D7, watching every square.
Without hurry or fear, our hero places the pawn on G5. From the dark, Slug pushes the king to C7; then our hero's king takes D3, leaving C3 behind.
Slug answers by moving the king from C7 to B7, and right after that our hero slides the king across the board, from D3 to E4. With dungeon cunning, Slug brings the king to C7.
With a steady hand, our hero brings the king to F5, while slug's pawn advances from D6 to D5. our hero advances the king from F5 to F6, and slug sets the pawn on D4, watching every square.
A clean strike: our hero's king topples the pawn on F7.
From the dark, Slug pushes the pawn to D3, and right after that our hero's king takes F6, leaving F7 behind. Slug answers by moving the pawn from B6 to B5; then our hero slides the king across the board, from F6 to F5.
With dungeon cunning, Slug brings the pawn to C4. With a steady hand, our hero brings the king to F4, and slug's king advances from C7 to D6.
our hero advances the king from F4 to F3, while slug sets the king on E6, watching every square. Without hurry or fear, our hero places the king on F2.
From the dark, Slug pushes the king to D5; then our hero's pawn takes G6, leaving G5 behind. Slug answers by moving the king from D5 to C6, and right after that our hero slides the pawn across the board, from G6 to G7.
With dungeon cunning, Slug brings the king to C7. Promotion: on G8, our hero turns a pawn into a queen.
Slug's king advances from C7 to B7. From F7, our hero's queen forces Slug to defend.
Slug sets the king on B8, watching every square; then without hurry or fear, our hero places the king on E3. From the dark, Slug pushes the king to C8, and right after that our hero's king takes D4, leaving E3 behind.
Slug answers by moving the pawn from D3 to D2; then our hero slides the king across the board, from D4 to E3. Slug's pawn crowns on D1 and a hostile queen is born.
With a steady hand, our hero brings the king to F2, and slug's queen advances from D1 to A1. our hero advances the queen from F7 to H5.
Check from Slug: the queen plants itself on F6.
Without hurry or fear, our hero places the queen on F3. From the dark, Slug pushes the queen to F7.
A clean strike: our hero's queen topples the queen on F7.
Slug answers by moving the king from C8 to B8, and right after that our hero slides the king across the board, from F2 to E2. With dungeon cunning, Slug brings the king to A8.
With a steady hand, our hero brings the king to D2, while slug's king advances from A8 to B8. our hero advances the king from D2 to C3, and slug sets the king on C8, watching every square.
Without hurry or fear, our hero places the king on B4. From the dark, Slug pushes the pawn to C3. From B4 to C3, our hero's king swallows Slug's pawn.
Slug answers by moving the king from C8 to B8; then our hero slides the king across the board, from C3 to B4. With dungeon cunning, Slug brings the king to A8.
From B4 to B5, our hero's king swallows Slug's pawn.
Slug's king advances from A8 to B8. our hero advances the king from B5 to B6, while slug sets the king on C8, watching every square.
our hero delivers the final mate from C7.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 21 s
- Moves
- 109
- How it ended
- checkmate
- Captures (hero / opponent)
- 9 / 1
- Material captured (hero / opponent)
- 31 / 3
- First capture
- move 1
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (109 moves) lasted longer than 93% of the games on this floor.