Battle chronicle

The duel begins: our hero against Rat on floor 1.

our hero's king lands on F4 and defeats Rat's knight!

The duel ends in a draw: our hero and Rat withdraw.

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The battle, move by move

our hero captures the enemy pawn: the pawn leaps from B2 to A3.

Rat answers by moving the king from E8 to D8, while our hero slides the pawn across the board, from E2 to E4. With dungeon cunning, Rat brings the king to E8.

With a steady hand, our hero brings the pawn to C4; then rat's king advances from E8 to F7. our hero advances the king from E1 to E2, and right after that rat sets the pawn on A4, watching every square.

Without hurry or fear, our hero places the king on F1. From the dark, Rat pushes the knight to E5, while our hero's pawn takes F4, leaving F2 behind.

Rat's knight falls on C4 and tears the pawn from our hero.

our hero slides the pawn across the board, from E4 to E5. After toppling the pawn on D2, Rat threatens our hero's king.

With a steady hand, our hero brings the king to G1, and right after that rat's pawn advances from C5 to C4. From E6, our hero's pawn forces Rat to defend.

Rat sets the king on F6, watching every square, while without hurry or fear, our hero places the pawn on F5. From the dark, Rat pushes the pawn to G3.

our hero captures the enemy pawn: the pawn leaps from H2 to G3.

A cruel blow: Rat's pawn captures our hero's pawn on F5.

our hero slides the king across the board, from G1 to H2, and right after that with dungeon cunning, Rat brings the pawn to C3. With a steady hand, our hero brings the king to H3; then rat's king advances from F6 to G5.

our hero advances the king from H3 to H2, and right after that rat sets the knight on E4, watching every square. Without hurry or fear, our hero places the pawn on G4.

From the dark, Rat pushes the knight to D6, while our hero's king takes G3, leaving H2 behind. Rat answers by moving the king from G5 to F6, and our hero slides the king across the board, from G3 to H4.

With dungeon cunning, Rat brings the knight to F7. With a steady hand, our hero brings the king to G3, and right after that rat's pawn advances from C6 to C5.

our hero advances the king from G3 to F4; then rat sets the pawn on C2, watching every square. Without hurry or fear, our hero places the king on F3.

From the dark, Rat pushes the king to G7, and our hero's king takes E2, leaving F3 behind. Rat answers by moving the knight from F7 to D6, while our hero slides the king across the board, from E2 to D2.

With dungeon cunning, Rat brings the king to F8. our hero captures the enemy pawn: the king leaps from D2 to C2.

A cruel blow: Rat's pawn captures our hero's pawn on G4.

our hero advances the king from C2 to C3, and right after that rat sets the king on G8, watching every square. Without hurry or fear, our hero places the king on B2.

From the dark, Rat pushes the knight to F5, while our hero's king takes C3, leaving B2 behind. Rat answers by moving the pawn from C7 to C6, and our hero slides the king across the board, from C3 to C4.

With dungeon cunning, Rat brings the king to H8. our hero claims the enemy pawn by landing on C5.

Rat's king advances from H8 to G7. our hero captures the enemy pawn: the king leaps from C5 to C6.

Rat sets the king on G6, watching every square, while without hurry or fear, our hero places the king on D7. From the dark, Rat pushes the king to G5, and our hero's king takes C6, leaving D7 behind.

Rat answers by moving the king from G5 to F6, while our hero slides the king across the board, from C6 to B6. With dungeon cunning, Rat brings the knight to G7.

With a steady hand, our hero brings the king to A6; then rat's knight advances from G7 to F5. our hero advances the king from A6 to A5, and right after that rat sets the king on G5, watching every square.

our hero captures the enemy pawn: the king leaps from A5 to A4.

From the dark, Rat pushes the king to H6, while our hero's king takes B4, leaving A4 behind. Rat answers by moving the pawn from G4 to G3, and our hero slides the king across the board, from B4 to C3.

With dungeon cunning, Rat brings the knight to D6. With a steady hand, our hero brings the king to D3, and right after that rat's king advances from H6 to G7.

our hero advances the king from D3 to E3. Rat gives check with the knight on F5.

Without hurry or fear, our hero places the king on F3. Rat's knight reaches D4 and threatens our hero's king.

our hero captures the enemy pawn: the king leaps from F3 to G3.

Rat answers by moving the king from G7 to H6, while our hero slides the king across the board, from G3 to F2. With dungeon cunning, Rat brings the king to G6.

With a steady hand, our hero brings the pawn to G4. A cruel blow: Rat's knight captures our hero's pawn on E6.

our hero advances the pawn from A3 to A4, and right after that rat sets the knight on D4, watching every square. Without hurry or fear, our hero places the king on G3.

From the dark, Rat pushes the knight to E6, while our hero's king takes H4, leaving G3 behind. Rat answers by moving the knight from E6 to G7, and our hero slides the king across the board, from H4 to G3.

With dungeon cunning, Rat brings the knight to E6. With a steady hand, our hero brings the king to F3, and right after that rat's knight advances from E6 to F4.

our hero captures the enemy knight: the king leaps from F3 to F4.

Rat sets the king on G7, watching every square, while without hurry or fear, our hero places the king on E5. From the dark, Rat pushes the king to H6, and our hero's king takes E6, leaving E5 behind.

Rat answers by moving the king from H6 to G7. our hero claims the enemy pawn by landing on E7.

With dungeon cunning, Rat brings the king to H6. With a steady hand, our hero brings the king to D7; then rat's king advances from H6 to G6.

our hero advances the pawn from A4 to A5, and right after that rat sets the king on H7, watching every square. Without hurry or fear, our hero places the pawn on A6.

From the dark, Rat pushes the king to H6, while our hero's pawn takes A7, leaving A6 behind. Rat answers by moving the king from H6 to G6.

our hero's pawn crowns on A8 and becomes a queen.

With dungeon cunning, Rat brings the king to F6. Check: our hero tightens the net by bringing the queen to F8.

Rat's king advances from F6 to G5. our hero gives check with the queen on G8.

Rat sets the king on F4, watching every square. From F8, our hero's queen forces Rat to defend.

From the dark, Rat pushes the king to G5, and our hero's queen takes E8, leaving F8 behind. Rat answers by moving the king from G5 to H4.

our hero gives check with the queen on D8.

With dungeon cunning, Rat brings the king to H3. From H8, our hero's queen forces Rat to defend.

Rat's king advances from H3 to G3. Check: our hero tightens the net by bringing the queen to C3.

Rat sets the king on H4, watching every square, and without hurry or fear, our hero places the pawn on G5. From the dark, Rat pushes the king to G4, while our hero's pawn takes G6, leaving G5 behind.

Rat answers by moving the king from G4 to H5, and our hero slides the pawn across the board, from G6 to G7. With dungeon cunning, Rat brings the king to H4.

our hero's pawn crowns on G8 and becomes a queen.

Rat's king advances from H4 to H5. From H8, our hero's queen forces Rat to defend.

Rat sets the king on G6, watching every square. Check: our hero tightens the net by bringing the queen to C6.

From the dark, Rat pushes the king to G5, and our hero's pawn takes A4, leaving A2 behind. Rat answers by moving the king from G5 to F5, while our hero slides the pawn across the board, from A4 to A5.

With dungeon cunning, Rat brings the king to F4. With a steady hand, our hero brings the pawn to A6; then rat's king advances from F4 to E3.

our hero advances the pawn from A6 to A7, and right after that rat sets the king on E2, watching every square. our hero's pawn crowns on A8 and becomes a queen.

From the dark, Rat pushes the king to E1. Check: our hero tightens the net by bringing the queen to A1.

Rat answers by moving the king from E1 to D2, and our hero slides the queen across the board, from C6 to A6. With dungeon cunning, Rat brings the king to E3.

From B6, our hero's queen forces Rat to defend.

Rat's king advances from E3 to D3. Check: our hero tightens the net by bringing the queen to H7.

Rat sets the king on D2, watching every square. our hero gives check with the queen on H6.

From the dark, Rat pushes the king to D3. From A3, our hero's queen forces Rat to defend.

Rat answers by moving the king from D3 to E4. Check: our hero tightens the net by bringing the queen to H4.

With dungeon cunning, Rat brings the king to F5. our hero gives check with the queen on A5.

Rat's king advances from F5 to G6. our hero advances the queen from H4 to D8, and right after that rat sets the king on H7, watching every square.

Check: our hero tightens the net by bringing the queen to E7.

From the dark, Rat pushes the king to H8. our hero gives check with the queen on H5.

Rat answers by moving the king from H8 to G8, and our hero slides the queen across the board, from A3 to F3.

Draw. The dungeon keeps the names of our hero and Rat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
4 min 11 s
Moves
173
How it ended
stalemate
Captures (hero / opponent)
9 / 5
Material captured (hero / opponent)
11 / 5
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2654 finished games (1127 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (173 moves) lasted longer than 98% of the games on this floor.

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