Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
our hero's rook lands on C3 and defeats Slug's knight!
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
A clean strike: our hero's pawn topples the bishop on C3.
From the dark, Slug pushes the king to E7. From C2 to B3, our hero's pawn swallows Slug's pawn.
Slug answers by moving the pawn from D6 to D5; then our hero slides the pawn across the board, from D2 to D3. With dungeon cunning, Slug brings the pawn to B4.
From C3 to B4, our hero's pawn swallows Slug's pawn.
Slug's king advances from E7 to D6. By taking the pawn on C5, our hero drives Slug into check.
Slug advances to C5 and claims our pawn.
From D3 to E4, our hero's pawn swallows Slug's pawn.
From the dark, Slug pushes the king to D6. A clean strike: our hero's pawn topples the pawn on D5.
Slug answers by moving the king from D6 to E7, and right after that our hero slides the pawn across the board, from F2 to F3. With dungeon cunning, Slug brings the king to D7.
A clean strike: our hero's pawn topples the pawn on G4.
Slug's king advances from D7 to D6. our hero advances the knight from G1 to F3, and slug sets the knight on E4, watching every square.
Without hurry or fear, our hero places the knight on G5. From the dark, Slug pushes the king to E7. From G5 to F7, our hero's knight swallows Slug's pawn.
Slug answers by moving the king from E7 to E8; then our hero slides the knight across the board, from F7 to G5. With dungeon cunning, Slug brings the knight to C3.
With a steady hand, our hero brings the bishop to E3, and slug's knight advances from C3 to B5. A clean strike: our hero's bishop topples the pawn on B6.
Slug sets the knight on D6, watching every square, and right after that without hurry or fear, our hero places the rook on C1. From the dark, Slug pushes the knight to B5.
our hero gives check with the rook on C8.
Slug answers by moving the king from E8 to E7. From D6, our hero's pawn forces Slug to defend.
With dungeon cunning, Slug brings the king to F6. With a steady hand, our hero brings the pawn to D7, while slug's king advances from F6 to E5.
Promotion: on D8, our hero turns a pawn into a queen.
Slug sets the knight on C3, watching every square. A clean strike: our hero's rook topples the knight on C3.
From the dark, Slug pushes the king to F4. Check: our hero tightens the net by bringing the queen to F8.
Slug answers by moving the king from F4 to E5. our hero gives check with the bishop on C7.
With dungeon cunning, Slug brings the king to D4. From C4, our hero's rook forces Slug to defend.
Slug's king advances from D4 to D5. our hero delivers the final mate from F5.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 12 s
- Moves
- 49
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 1
- Material captured (hero / opponent)
- 14 / 1
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (49 moves) lasted longer than 33% of the games on this floor.