Battle chronicle
In the depths of Sewers, our hero faces Slug.
our hero's pawn lands on C3 and defeats Slug's knight!
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
From D2 to C3, our hero's pawn swallows Slug's bishop.
Slug answers by moving the king from E8 to E7. A clean strike: our hero's pawn topples the pawn on B3.
With dungeon cunning, Slug brings the pawn to E3. From F2 to E3, our hero's pawn swallows Slug's pawn.
Slug's pawn advances from B5 to B4. A clean strike: our hero's pawn topples the pawn on B4.
Slug sets the pawn on B5, watching every square. From B4 to C5, our hero's pawn swallows Slug's pawn.
From the dark, Slug pushes the knight to E4. By taking the pawn on D6, our hero drives Slug into check.
Slug answers by moving the king from E7 to E6. From F1 to B5, our hero's bishop swallows Slug's pawn.
With dungeon cunning, Slug brings the knight to C3. A clean strike: our hero's pawn topples the knight on C3.
Slug's pawn advances from F7 to F5. our hero advances the knight from B1 to A3, and slug sets the king on F6, watching every square.
Without hurry or fear, our hero places the knight on C4. From the dark, Slug pushes the king to G7, and right after that our hero's knight takes E5, leaving C4 behind.
Slug answers by moving the king from G7 to H6; then our hero slides the pawn across the board, from D6 to D7. With dungeon cunning, Slug brings the king to G7.
Promotion: on D8, our hero turns a pawn into a queen.
Slug's king advances from G7 to H7. our hero gives check with the queen on H4.
In that instant, Backstab: one of Slug's pieces vanishes without a trace.
Slug sets the king on G7, watching every square. From D7, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to G8. Check: our hero tightens the net by bringing the bishop to C4.
Slug answers by moving the king from G8 to F8. And it is checkmate: our hero ends the game on F6.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 29 s
- Moves
- 33
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 0
- Material captured (hero / opponent)
- 12 / 0
- First capture
- move 0
- Skills used
- 1
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (33 moves) lasted longer than 15% of the games on this floor.