Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
Slug moves its king from A3 to B4 and topples our hero's queen!
Neither our hero nor Slug claims victory. A draw on the board.
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The battle, move by move
A clean strike: our hero's pawn topples the pawn on B3.
With dungeon cunning, Slug brings the bishop to E5. With a steady hand, our hero brings the pawn to H4. Slug moves the pawn from G4 to H3 and topples our hero's pawn.
our hero advances the king from E1 to F1, while slug sets the pawn on B4, watching every square. Without hurry or fear, our hero places the king on G1.
From the dark, Slug pushes the king to D7; then our hero's king takes H1, leaving G1 behind. Slug answers by moving the bishop from E5 to F4, and right after that our hero slides the pawn across the board, from C2 to C4.
With dungeon cunning, Slug brings the pawn to E3. A clean strike: our hero's pawn topples the pawn on E3.
Slug's king advances from D7 to E7. From E3 to F4, our hero's pawn swallows Slug's bishop.
Slug sets the king on E6, watching every square. our hero gives check with the pawn on F5.
Slug advances to F5 and claims our pawn.
our hero's bishop takes D2, leaving C1 behind. Slug answers by moving the knight from F6 to E4; then our hero slides the bishop across the board, from D2 to E1.
With dungeon cunning, Slug brings the king to G4. our hero gives check with the pawn on F3.
Slug's king advances from G4 to H5. A clean strike: our hero's pawn topples the knight on E4.
Slug sets the pawn on F6, watching every square, and right after that without hurry or fear, our hero places the bishop on F2. From the dark, Slug pushes the king to G4; then our hero's bishop takes E3, leaving F2 behind.
Slug answers by moving the king from G4 to F3, and right after that our hero slides the bishop across the board, from E3 to C1. With dungeon cunning, Slug brings the pawn to H2.
A clean strike: our hero's king topples the pawn on H2.
Slug advances to E4 and claims our pawn.
our hero advances the bishop from C1 to H6, and slug sets the king on D3, watching every square. Without hurry or fear, our hero places the bishop on F8.
From the dark, Slug pushes the king to C2. From F8 to D6, our hero's bishop swallows Slug's pawn.
Slug answers by moving the king from C2 to C1. A clean strike: our hero's bishop topples the pawn on C5.
Slug advances to C5 and claims our bishop.
With a steady hand, our hero brings the king to G3, and slug's king advances from C1 to B1. our hero advances the king from G3 to F4, while slug sets the king on C1, watching every square.
Without hurry or fear, our hero places the king on F5. From the dark, Slug pushes the king to D2.
A clean strike: our hero's king topples the pawn on F6.
Slug answers by moving the king from D2 to D3, and right after that our hero slides the king across the board, from F6 to E6. With dungeon cunning, Slug brings the king to C2.
With a steady hand, our hero brings the king to D6. Slug advances to B2 and claims our pawn.
our hero advances the king from D6 to C6, and slug sets the king on A2, watching every square. A clean strike: our hero's king topples the pawn on C5.
From the dark, Slug pushes the king to A3, and right after that our hero's king takes B5, leaving C5 behind. Slug moves the king from A3 to B3 and topples our hero's pawn.
our hero slides the pawn across the board, from C4 to C5, while with dungeon cunning, Slug brings the king to A3. With a steady hand, our hero brings the pawn to C6, and slug's king advances from A3 to B3.
our hero advances the pawn from C6 to C7, while slug sets the king on C3, watching every square. Promotion: on C8, our hero turns a pawn into a queen.
From the dark, Slug pushes the king to B3. Check: our hero tightens the net by bringing the queen to H3.
Slug answers by moving the king from B3 to C2. our hero gives check with the queen on G2.
With dungeon cunning, Slug brings the king to C3. With a steady hand, our hero brings the king to B6, while slug's king advances from C3 to C4.
our hero advances the king from B6 to B7, and slug sets the king on B3, watching every square. Without hurry or fear, our hero places the king on B8.
From the dark, Slug pushes the king to A4, and right after that our hero's queen takes D2, leaving G2 behind. Slug answers by moving the king from A4 to B5; then our hero slides the queen across the board, from D2 to D4.
With dungeon cunning, Slug brings the king to A5. our hero gives check with the queen on D5.
Slug's king advances from A5 to A6. our hero advances the queen from D5 to D7, while slug sets the king on A5, watching every square.
Without hurry or fear, our hero places the queen on B7. From the dark, Slug pushes the king to A4.
our hero gives check with the queen on A6.
Slug answers by moving the king from A4 to B3, and right after that our hero slides the queen across the board, from A6 to A5. With dungeon cunning, Slug brings the king to C4.
With a steady hand, our hero brings the queen to B6, while slug's king advances from C4 to B3. our hero gives check with the queen on E6.
Slug sets the king on C3, watching every square. From C6, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to B3, and right after that our hero's queen takes B5, leaving C6 behind. Slug answers by moving the king from B3 to A3.
By taking the pawn on B4, our hero drives Slug into check.
Slug advances to B4 and claims our queen.
The duel ends in a draw: our hero and Slug withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 7 s
- Moves
- 102
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 7
- Material captured (hero / opponent)
- 14 / 17
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (102 moves) lasted longer than 92% of the games on this floor.