Battle chronicle

our hero draws pieces against Rat. The dungeon watches in silence.

our hero's king lands on C3 and defeats Rat's knight!

Checkmate! our hero topples Rat and claims victory.

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The battle, move by move

A clean strike: our hero's pawn topples the pawn on A3.

Rat answers by moving the knight from D7 to B6, and right after that our hero slides the pawn across the board, from E2 to E3. With dungeon cunning, Rat brings the pawn to C4.

With a steady hand, our hero brings the knight to E2, while rat's knight advances from B6 to A8. our hero advances the knight from E2 to F4, and rat sets the pawn on C5, watching every square.

A clean strike: our hero's knight topples the pawn on G6.

From the dark, Rat pushes the pawn to C3, and right after that our hero's king takes D1, leaving E1 behind. Rat answers by moving the pawn from C5 to C4; then our hero slides the king across the board, from D1 to C2.

With dungeon cunning, Rat brings the pawn to C5. From C2 to C3, our hero's king swallows Rat's pawn.

Rat's knight advances from A8 to B6. our hero advances the knight from G6 to E5, while rat sets the pawn on A4, watching every square.

From E5 to G4, our hero's knight swallows Rat's pawn.

From the dark, Rat pushes the king to D8; then our hero's knight takes E5, leaving G4 behind. Check from Rat: the knight plants itself on D5.

From C3 to C4, our hero's king swallows Rat's pawn.

With dungeon cunning, Rat brings the knight to C3. A clean strike: our hero's king topples the knight on C3.

Rat's king advances from D8 to E8. our hero advances the king from C3 to C4, and rat sets the king on F8, watching every square.

A clean strike: our hero's king topples the pawn on C5.

From the dark, Rat pushes the king to G7, and right after that our hero's pawn takes E4, leaving E3 behind. Rat answers by moving the king from G7 to H7; then our hero slides the bishop across the board, from C1 to G5.

With dungeon cunning, Rat brings the pawn to E6. With a steady hand, our hero brings the knight to C6, and rat's king advances from H7 to G8.

our hero advances the king from C5 to B4, while rat sets the king on F8, watching every square. From B4 to A4, our hero's king swallows Rat's pawn.

From the dark, Rat pushes the king to G8; then our hero's king takes B5, leaving A4 behind. Rat answers by moving the pawn from E6 to E5.

From C6 to E5, our hero's knight swallows Rat's pawn.

With dungeon cunning, Rat brings the king to H7. With a steady hand, our hero brings the pawn to A4, while rat's king advances from H7 to G7.

our hero advances the pawn from F2 to F4, and rat sets the king on H7, watching every square. Without hurry or fear, our hero places the pawn on A5.

From the dark, Rat pushes the king to H8, and right after that our hero's pawn takes A6, leaving A5 behind. Rat answers by moving the king from H8 to G8; then our hero slides the pawn across the board, from A6 to A7.

With dungeon cunning, Rat brings the king to H8. Promotion: on A8, our hero turns a pawn into a queen.

Rat's king advances from H8 to H7. our hero advances the queen from A8 to C6, while rat sets the king on G7, watching every square.

From F6, our hero's queen forces Rat to defend.

From the dark, Rat pushes the king to G8; then our hero's knight takes F7, leaving E5 behind. Rat answers by moving the king from G8 to H7, and right after that our hero slides the pawn across the board, from E4 to E5.

With dungeon cunning, Rat brings the king to G8. With a steady hand, our hero brings the pawn to E6, while rat's king advances from G8 to H7.

our hero advances the pawn from E6 to E7, and rat sets the king on G8, watching every square. Promotion: on E8, our hero turns a pawn into a queen.

From the dark, Rat pushes the king to H7. Mate. our hero's queen on H8 leaves Rat with no escape.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 10 s
Moves
71
How it ended
checkmate
Captures (hero / opponent)
9 / 0
Material captured (hero / opponent)
11 / 0
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2664 finished games (1132 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (71 moves) lasted longer than 58% of the games on this floor.

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