Battle chronicle
In the depths of Sewers, our hero faces Slug.
our hero answers with fury: the king leaps from D5 to D4 and captures the enemy queen.
Neither our hero nor Slug claims victory. A draw on the board.
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The battle, move by move
our hero slides the king across the board, from E1 to D1, and with dungeon cunning, Slug brings the pawn to B2. A clean strike: our hero's bishop topples the pawn on B2.
Slug's pawn advances from C5 to C4. our hero advances the bishop from B2 to C1, and slug sets the pawn on G3, watching every square.
Without hurry or fear, our hero places the king on E1. From the dark, Slug pushes the king to E7, and right after that our hero's king takes F1, leaving E1 behind.
Slug answers by moving the bishop from E4 to B1; then our hero slides the king across the board, from F1 to G2. With dungeon cunning, Slug brings the bishop to G6.
From G2 to G3, our hero's king swallows Slug's pawn.
Slug's pawn advances from F7 to F5. our hero advances the king from G3 to F3, while slug sets the king on D7, watching every square.
Without hurry or fear, our hero places the king on E3. From the dark, Slug pushes the pawn to D5; then our hero's king takes D4, leaving E3 behind.
Slug answers by moving the king from D7 to E6. From D4 to C3, our hero's king swallows Slug's pawn.
With dungeon cunning, Slug brings the king to E5. With a steady hand, our hero brings the king to D2, while slug's pawn advances from D5 to D4.
our hero advances the bishop from C1 to B2, and slug sets the king on F4, watching every square. Without hurry or fear, our hero places the king on E2.
From the dark, Slug pushes the bishop to E8. our hero gives check with the bishop on C1.
Slug answers by moving the king from F4 to G4; then our hero slides the king across the board, from E2 to D2. With dungeon cunning, Slug brings the pawn to B4.
With a steady hand, our hero brings the king to C2. Slug's pawn reaches D3 and threatens our hero's king.
our hero advances the king from C2 to D2, while slug sets the king on G3, watching every square. Without hurry or fear, our hero places the king on E3.
From the dark, Slug pushes the pawn to D2. A clean strike: our hero's king topples the pawn on D2.
Slug answers by moving the pawn from B4 to B3, and right after that our hero slides the king across the board, from D2 to C3. With dungeon cunning, Slug brings the bishop to C6.
A clean strike: our hero's king topples the pawn on C4.
Slug's pawn advances from F5 to F4. From C4 to B3, our hero's king swallows Slug's pawn.
Slug sets the pawn on F3, watching every square; then without hurry or fear, our hero places the king on C2. From the dark, Slug pushes the pawn to F2, and right after that our hero's king takes D2, leaving C2 behind.
Slug's pawn crowns on F1 and a hostile queen is born.
our hero slides the king across the board, from D2 to E3. Slug captures the bishop on C1 and puts our hero in check.
With a steady hand, our hero brings the king to D3. Check from Slug: the bishop plants itself on E4.
A clean strike: our hero's king topples the bishop on E4.
Slug gives check with the queen on C6.
Without hurry or fear, our hero places the king on E5. Slug's queen reaches C3 and threatens our hero's king.
our hero's king takes D5, leaving E5 behind. Check from Slug: the queen plants itself on D4.
From D5 to D4, our hero's king swallows Slug's queen.
With dungeon cunning, Slug brings the king to F2. With a steady hand, our hero brings the king to D5, while slug's king advances from F2 to F1.
our hero advances the king from D5 to C6, and slug sets the king on F2, watching every square. A clean strike: our hero's king topples the pawn on B6.
The duel ends in a draw: our hero and Slug withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 16 s
- Moves
- 67
- How it ended
- draw
- Captures (hero / opponent)
- 9 / 1
- Material captured (hero / opponent)
- 19 / 3
- First capture
- move 1
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (67 moves) lasted longer than 61% of the games on this floor.