Battle chronicle

In the depths of Sewers, our hero faces Slug.

With an adventurer's precision, our hero takes the rival knight on H5.

Draw. The dungeon keeps the names of our hero and Slug.

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The battle, move by move

From C2 to B3, our hero's pawn swallows Slug's pawn.

Slug moves the bishop from C3 to B2 and topples our hero's pawn.

Without hurry or fear, our hero places the pawn on H4. Slug advances to H3 and claims our pawn.

From G2 to H3, our hero's pawn swallows Slug's pawn.

Slug answers by moving the king from E8 to D7; then our hero slides the pawn across the board, from H3 to H4. With dungeon cunning, Slug brings the bishop to E5.

With a steady hand, our hero brings the pawn to H5. Slug moves the knight from F6 to H5 and topples our hero's pawn.

our hero advances the pawn from A2 to A4, while slug sets the king on D8, watching every square. Without hurry or fear, our hero places the pawn on B4.

From the dark, Slug pushes the pawn to C4; then our hero's pawn takes A5, leaving A4 behind. Slug answers by moving the knight from H5 to F6.

From A5 to B6, our hero's pawn swallows Slug's pawn.

With dungeon cunning, Slug brings the king to C8. With a steady hand, our hero brings the pawn to D3, while slug's king advances from C8 to B7.

From D3 to C4, our hero's pawn swallows Slug's pawn.

Slug moves the king from B7 to B6 and topples our hero's pawn.

A clean strike: our hero's pawn topples the pawn on B5.

From the dark, Slug pushes the pawn to E3. From F2 to E3, our hero's pawn swallows Slug's pawn.

Slug answers by moving the knight from F6 to H5; then our hero slides the king across the board, from E1 to F2. Slug advances to B5 and claims our pawn.

With a steady hand, our hero brings the pawn to E4, and slug's bishop advances from E5 to H2. our hero advances the king from F2 to G2, while slug sets the pawn on D5, watching every square.

From G2 to H2, our hero's king swallows Slug's bishop.

From the dark, Slug pushes the pawn to F5; then our hero's king takes H3, leaving H2 behind. Slug advances to E4 and claims our pawn.

our hero slides the king across the board, from H3 to H4, and with dungeon cunning, Slug brings the knight to F4. With a steady hand, our hero brings the king to G3.

Slug gives check with the knight on H5.

our hero advances the king from G3 to H4, and slug sets the king on B6, watching every square. A clean strike: our hero's king topples the knight on H5.

From the dark, Slug pushes the king to A7, and right after that our hero's king takes G5, leaving H5 behind. Slug answers by moving the king from A7 to B6.

A clean strike: our hero's king topples the pawn on F5.

With dungeon cunning, Slug brings the king to B5. From F5 to E4, our hero's king swallows Slug's pawn.

Slug moves the king from B5 to B4 and topples our hero's pawn.

our hero advances the king from E4 to D3, while slug sets the king on A4, watching every square. Without hurry or fear, our hero places the pawn on E4.

From the dark, Slug pushes the king to B5; then our hero's king takes D4, leaving D3 behind. Slug answers by moving the king from B5 to A5, and right after that our hero slides the king across the board, from D4 to D5.

With dungeon cunning, Slug brings the king to A6. With a steady hand, our hero brings the pawn to E5, while slug's king advances from A6 to B7.

our hero advances the king from D5 to D6, and slug sets the king on C8, watching every square. Without hurry or fear, our hero places the pawn on E6.

From the dark, Slug pushes the king to D8. Check: our hero tightens the net by bringing the pawn to E7.

Slug answers by moving the king from D8 to E8; then our hero slides the king across the board, from D6 to E6.

Neither our hero nor Slug claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 39 s
Moves
67
How it ended
stalemate
Captures (hero / opponent)
10 / 7
Material captured (hero / opponent)
14 / 7
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (67 moves) lasted longer than 61% of the games on this floor.

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