Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

Slug advances its queen to A8 and claims our queen.

Draw. The dungeon keeps the names of our hero and Slug.

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The battle, move by move

With a steady hand, our hero brings the pawn to F3. After toppling the pawn on D2, Slug threatens our hero's king.

our hero captures the enemy pawn: the king leaps from E1 to D2.

A cruel blow: Slug's pawn captures our hero's pawn on A2.

Without hurry or fear, our hero places the pawn on H3. From the dark, Slug pushes the pawn to F5. our hero captures the enemy pawn: the pawn leaps from H3 to G4.

On A1, Slug promotes and gains a reinforcing queen.

our hero slides the pawn across the board, from C2 to C3, and right after that with dungeon cunning, Slug brings the pawn to B4. our hero captures the enemy pawn: the pawn leaps from C3 to B4.

Slug's bishop advances from E4 to D5. our hero claims the enemy pawn by landing on F5.

Slug sets the queen on A6, watching every square, and without hurry or fear, our hero places the pawn on F6. From the dark, Slug pushes the bishop to C4, while our hero's pawn takes G4, leaving G2 behind.

Slug answers by moving the queen from A6 to A2, and our hero slides the pawn across the board, from E2 to E3. With dungeon cunning, Slug brings the king to D7.

With a steady hand, our hero brings the knight to E2, and right after that slug's bishop advances from C4 to F7. our hero advances the knight from E2 to C3; then slug sets the queen on A8, watching every square.

Without hurry or fear, our hero places the pawn on G5. Slug's queen falls on F3 and tears the pawn from our hero.

our hero's king takes E1, leaving D2 behind. Slug answers by moving the king from D7 to C8, while our hero slides the knight across the board, from C3 to D1.

With dungeon cunning, Slug brings the bishop to G8. With a steady hand, our hero brings the pawn to G6; then slug's bishop advances from G8 to B3.

our hero advances the pawn from G6 to G7, and right after that slug sets the queen on F4, watching every square. our hero's pawn crowns on G8 and becomes a queen.

From the dark, Slug pushes the king to B7, while our hero's queen takes G1, leaving G8 behind. Slug answers by moving the queen from F4 to E5, and our hero slides the pawn across the board, from F6 to F7.

With dungeon cunning, Slug brings the pawn to C4. our hero's pawn crowns on F8 and becomes a queen.

Slug's pawn advances from D6 to D5. our hero advances the queen from F8 to H6; then slug sets the queen on E4, watching every square.

Without hurry or fear, our hero places the queen on H3. From the dark, Slug pushes the pawn to C3. our hero captures the enemy pawn: the pawn leaps from B2 to C3.

Slug answers by moving the king from B7 to A8, while our hero slides the knight across the board, from D1 to F2. With dungeon cunning, Slug brings the queen to C2.

From G8, our hero's queen forces Slug to defend.

Slug's king advances from A8 to A7. Check: our hero tightens the net by bringing the queen to H7.

Slug sets the king on A6, watching every square, and without hurry or fear, our hero places the queen on H5. After toppling the bishop on C1, Slug threatens our hero's king.

our hero's king takes E2, leaving E1 behind. Slug gives check with the queen on C2.

our hero slides the king across the board, from E2 to F3. Slug's queen reaches E4 and threatens our hero's king.

With a steady hand, our hero brings the king to G3, and right after that slug's pawn advances from D5 to D4. From A8, our hero's queen forces Slug to defend.

A cruel blow: Slug's queen captures our hero's queen on A8.

our hero claims the enemy pawn by landing on D4.

From the dark, Slug pushes the bishop to G8, and our hero's queen takes G5, leaving H5 behind. Slug answers by moving the queen from A8 to E8, while our hero slides the knight across the board, from F2 to G4.

Slug gives check with the queen on E1.

With a steady hand, our hero brings the king to H3. After toppling the pawn on C3, Slug threatens our hero's king.

our hero advances the king from H3 to H4, and right after that slug sets the queen on C2, watching every square. our hero captures the enemy bishop: the queen leaps from G5 to G8.

From the dark, Slug pushes the queen to E4, while our hero's queen takes G5, leaving G8 behind. Slug's queen falls on D4 and tears the pawn from our hero.

our hero slides the queen across the board, from G5 to E5; then with dungeon cunning, Slug brings the king to A7. our hero claims the enemy queen by landing on D4.

Slug's king advances from A7 to A8. our hero captures the enemy pawn: the queen leaps from D4 to B6.

Neither our hero nor Slug claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 36 s
Moves
83
How it ended
stalemate
Captures (hero / opponent)
9 / 7
Material captured (hero / opponent)
19 / 17
First capture
move 1

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (83 moves) lasted longer than 79% of the games on this floor.

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