Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
Slug advances its pawn to D6 and claims our rook.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
our hero slides the king across the board, from E1 to F2, and right after that with dungeon cunning, Slug brings the knight to F5. From A8, our hero's rook forces Slug to defend.
Slug's king advances from E8 to F7. our hero advances the rook from A8 to A7, and right after that slug sets the knight on E3, watching every square.
our hero captures the enemy knight: the king leaps from F2 to E3.
Check from Slug: the bishop plants itself on C5.
our hero's king takes D3, leaving E3 behind. Slug's bishop falls on G1 and tears the knight from our hero.
our hero captures the enemy pawn: the rook leaps from A7 to D7.
With dungeon cunning, Slug brings the bishop to C5. With a steady hand, our hero brings the rook to D5, and right after that slug's bishop advances from C5 to B4.
our hero captures the enemy pawn: the rook leaps from D5 to E5.
Slug sets the king on E8, watching every square. our hero claims the enemy pawn by landing on E6.
From the dark, Slug pushes the pawn to C2. our hero captures the enemy pawn: the king leaps from D3 to C2.
Slug answers by moving the bishop from B4 to D6. our hero claims the enemy bishop by landing on D6.
Slug's pawn falls on D6 and tears the rook from our hero.
With a steady hand, our hero brings the king to D3; then slug's pawn advances from H6 to H5. our hero advances the king from D3 to E3, and right after that slug sets the pawn on H4, watching every square.
Without hurry or fear, our hero places the king on E4. From the dark, Slug pushes the king to E7, while our hero's king takes F4, leaving E4 behind.
Slug answers by moving the king from E7 to E6. our hero captures the enemy pawn: the king leaps from F4 to G4.
Check from Slug: the pawn plants itself on H5.
our hero claims the enemy pawn by landing on H4.
Slug's king advances from E6 to E7. our hero captures the enemy pawn: the king leaps from H4 to H5.
Slug sets the pawn on D5, watching every square, while without hurry or fear, our hero places the king on G5. From the dark, Slug pushes the king to E6, and our hero's king takes F4, leaving G5 behind.
Slug answers by moving the king from E6 to F7, while our hero slides the king across the board, from F4 to E5. With dungeon cunning, Slug brings the king to E8.
our hero captures the enemy pawn: the king leaps from E5 to D5.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 16 s
- Moves
- 43
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 2
- Material captured (hero / opponent)
- 14 / 8
- First capture
- move 3
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (43 moves) lasted longer than 25% of the games on this floor.