Battle chronicle
In the depths of Sewers, our hero faces Slug.
Slug moves its pawn from D7 to E6 and topples our hero's rook!
Neither our hero nor Slug claims victory. A draw on the board.
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The battle, move by move
our hero's rook takes C1, leaving A1 behind. Slug answers by moving the king from E8 to D8.
A clean strike: our hero's rook topples the pawn on C3.
With dungeon cunning, Slug brings the bishop to C5. From C3 to C5, our hero's rook swallows Slug's bishop.
Slug's knight advances from G3 to F5. A clean strike: our hero's rook topples the pawn on E5.
Slug sets the pawn on H5, watching every square. From E5 to E6, our hero's rook swallows Slug's pawn.
Slug moves the pawn from D7 to E6 and topples our hero's rook.
our hero's knight takes H3, leaving G1 behind. Slug answers by moving the king from D8 to D7, and right after that our hero slides the knight across the board, from H3 to G5.
With dungeon cunning, Slug brings the pawn to H4. A clean strike: our hero's knight topples the pawn on H7.
Slug's pawn advances from H4 to H3. our hero gives check with the knight on F8.
Slug sets the king on D6, watching every square; then without hurry or fear, our hero places the knight on G6. From the dark, Slug pushes the pawn to H2, and right after that our hero's knight takes H4, leaving G6 behind.
Slug answers by moving the king from D6 to C6; then our hero slides the knight across the board, from H4 to F3. Slug's pawn crowns on H1 and a hostile knight is born.
With a steady hand, our hero brings the knight to G5, and slug's king advances from C6 to D7. our hero advances the knight from G5 to E4, while slug sets the king on D8, watching every square.
Without hurry or fear, our hero places the knight on C5. From the dark, Slug pushes the knight to D4; then our hero's knight takes B3, leaving C5 behind.
Slug advances to B3 and claims our knight.
our hero slides the king across the board, from E1 to F1, and with dungeon cunning, Slug brings the knight to A5. With a steady hand, our hero brings the king to G1, while slug's knight advances from H1 to G3.
our hero advances the king from G1 to G2, and slug sets the king on C8, watching every square. A clean strike: our hero's king topples the knight on G3.
From the dark, Slug pushes the knight to C6. From G3 to G4, our hero's king swallows Slug's pawn.
Slug answers by moving the knight from C6 to D8; then our hero slides the king across the board, from G4 to F4. Slug gives check with the pawn on E5.
From F4 to E5, our hero's king swallows Slug's pawn.
Slug's king advances from C8 to D7. our hero advances the king from E5 to D5. Check from Slug: the pawn plants itself on E6.
Without hurry or fear, our hero places the king on C5. Slug gives check with the knight on B7.
our hero's king takes B6, leaving C5 behind. Slug answers by moving the knight from B7 to A5. From B6 to A5, our hero's king swallows Slug's knight.
With dungeon cunning, Slug brings the king to D6. With a steady hand, our hero brings the king to B6, while slug's king advances from D6 to D5.
our hero advances the king from B6 to C7, and slug sets the king on C5, watching every square. Without hurry or fear, our hero places the king on D7.
From the dark, Slug pushes the king to C4. From D7 to E6, our hero's king swallows Slug's pawn.
The duel ends in a draw: our hero and Slug withdraw.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 58 s
- Moves
- 61
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 2
- Material captured (hero / opponent)
- 16 / 8
- First capture
- move 1
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (61 moves) lasted longer than 53% of the games on this floor.