Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
Rat advances its king to C4 and claims our queen.
Draw. The dungeon keeps the names of our hero and Rat.
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The battle, move by move
our hero advances the pawn from H2 to H4, while rat sets the pawn on A4, watching every square. From B2 to A3, our hero's pawn swallows Rat's pawn.
From the dark, Rat pushes the pawn to G5. A clean strike: our hero's pawn topples the pawn on G5.
Rat answers by moving the knight from D7 to B6, and right after that our hero slides the pawn across the board, from G5 to G6. With dungeon cunning, Rat brings the knight to C4.
With a steady hand, our hero brings the pawn to G7, while rat's knight advances from C4 to E3. From F2 to E3, our hero's pawn swallows Rat's knight.
Rat sets the king on D7, watching every square. Promotion: on G8, our hero turns a pawn into a queen.
From the dark, Rat pushes the pawn to C4, and right after that our hero's pawn takes E4, leaving E3 behind. Rat answers by moving the pawn from E7 to E5; then our hero slides the pawn across the board, from C2 to C3.
With dungeon cunning, Rat brings the king to E7. With a steady hand, our hero brings the pawn to D4, and rat's king advances from E7 to D6.
By taking the pawn on E5, our hero drives Rat into check.
Rat sets the king on D7, watching every square. Check: our hero tightens the net by bringing the pawn to E6.
From the dark, Rat pushes the king to D6; then our hero's pawn takes E7, leaving E6 behind. Rat advances to E7 and claims our pawn.
our hero slides the pawn across the board, from E4 to E5, and with dungeon cunning, Rat brings the pawn to C5. With a steady hand, our hero brings the pawn to E6, while rat's pawn advances from G4 to G3.
our hero advances the pawn from E2 to E3, and rat sets the pawn on C6, watching every square. Without hurry or fear, our hero places the pawn on E4.
From the dark, Rat pushes the king to F6. From G8 to G3, our hero's queen swallows Rat's pawn.
Rat answers by moving the king from F6 to E7; then our hero slides the queen across the board, from G3 to G8. With dungeon cunning, Rat brings the king to D6.
With a steady hand, our hero brings the pawn to G4, and rat's king advances from D6 to E5. our hero advances the pawn from G4 to G5, while rat sets the king on D6, watching every square.
Without hurry or fear, our hero places the pawn on G6. From the dark, Rat pushes the king to E5.
From H8, our hero's queen forces Rat to defend.
Rat advances to E6 and claims our pawn.
our hero slides the pawn across the board, from G6 to G7, and with dungeon cunning, Rat brings the king to E5. Promotion: on G8, our hero turns a pawn into a queen.
Rat's king advances from E5 to D6. From G8 to C4, our hero's queen swallows Rat's pawn.
Rat sets the king on D7, watching every square. Check: our hero tightens the net by bringing the queen to G7.
From the dark, Rat pushes the king to D6, and right after that our hero's queen takes B7, leaving G7 behind. Rat answers by moving the king from D6 to E5; then our hero slides the queen across the board, from C4 to F7.
With dungeon cunning, Rat brings the pawn to C4. Check: our hero tightens the net by bringing the queen to H5.
Rat's king advances from E5 to F4. our hero advances the pawn from E4 to E5, while rat sets the king on E3, watching every square.
From H3, our hero's queen forces Rat to defend.
From the dark, Rat pushes the king to E4. Check: our hero tightens the net by bringing the queen to H4.
Rat answers by moving the king from E4 to F3. our hero gives check with the queen on F7.
With dungeon cunning, Rat brings the king to G2. From G7, our hero's queen forces Rat to defend.
Rat's king advances from G2 to F3. our hero advances the pawn from E5 to E6, and rat sets the king on E3, watching every square.
Without hurry or fear, our hero places the pawn on E7. From the dark, Rat pushes the king to F3. Promotion: on E8, our hero turns a pawn into a queen.
Rat answers by moving the pawn from C6 to C5. Check: our hero tightens the net by bringing the queen to F8.
With dungeon cunning, Rat brings the king to E3. our hero gives check with the queen on E7.
Rat's king advances from E3 to D3. By taking the pawn on C4, our hero drives Rat into check.
Rat advances to C4 and claims our queen.
Without hurry or fear, our hero places the queen on C7. From the dark, Rat pushes the king to D3.
our hero gives check with the queen on D8.
Rat answers by moving the king from D3 to C4. From F4, our hero's queen forces Rat to defend.
With dungeon cunning, Rat brings the king to B5. Check: our hero tightens the net by bringing the queen to B8.
Rat's king advances from B5 to A5. our hero gives check with the queen on A8.
Rat sets the king on B5, watching every square. From B8, our hero's queen forces Rat to defend.
From the dark, Rat pushes the king to C4, and right after that our hero's queen takes C8, leaving B8 behind. Rat moves the king from C4 to C3 and topples our hero's pawn.
A clean strike: our hero's queen topples the pawn on A4.
With dungeon cunning, Rat brings the king to D3. With a steady hand, our hero brings the queen to A8, and rat's king advances from D3 to D4.
our hero advances the pawn from A3 to A4, while rat sets the king on D3, watching every square. Without hurry or fear, our hero places the pawn on A5.
From the dark, Rat pushes the pawn to C4; then our hero's pawn takes A6, leaving A5 behind. Rat answers by moving the king from D3 to E3.
Check: our hero tightens the net by bringing the queen to E8.
With dungeon cunning, Rat brings the king to F4. With a steady hand, our hero brings the pawn to A7, while rat's king advances from F4 to G3.
our hero advances the queen from A8 to C8, and rat sets the king on F4, watching every square. Promotion: on A8, our hero turns a pawn into a queen.
From the dark, Rat pushes the king to G3. our hero gives check with the queen on G8.
Rat answers by moving the king from G3 to F4. From F8, our hero's queen forces Rat to defend.
With dungeon cunning, Rat brings the king to E3. Check: our hero tightens the net by bringing the queen to E8.
Rat's king advances from E3 to D3. our hero advances the pawn from A2 to A4, while rat sets the king on D4, watching every square.
Without hurry or fear, our hero places the pawn on A5. From the dark, Rat pushes the king to D3; then our hero's pawn takes A6, leaving A5 behind.
Rat answers by moving the king from D3 to C3, and right after that our hero slides the pawn across the board, from A6 to A7. With dungeon cunning, Rat brings the king to B2.
Promotion: on A8, our hero turns a pawn into a queen.
Rat's pawn advances from C4 to C3. Check: our hero tightens the net by bringing the queen to B8.
Rat sets the king on A1, watching every square. our hero gives check with the queen on A8.
From the dark, Rat pushes the king to B2. From B8, our hero's queen forces Rat to defend.
Rat answers by moving the king from B2 to C2. Check: our hero tightens the net by bringing the queen to F2.
With dungeon cunning, Rat brings the king to D3. our hero gives check with the queen on G3.
Rat's king advances from D3 to C4. From C8, our hero's queen forces Rat to defend.
Rat sets the king on B4, watching every square. Check: our hero tightens the net by bringing the queen to B8.
From the dark, Rat pushes the king to A4. A clean strike: our hero's queen topples the pawn on C3.
Neither our hero nor Rat claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 8 min 39 s
- Moves
- 145
- How it ended
- stalemate
- Captures (hero / opponent)
- 9 / 4
- Material captured (hero / opponent)
- 11 / 12
- First capture
- move 1
Floor 1 statistics
Against Rat, heroes have won 42% of 2658 finished games (1128 wins, 429 losses, 1101 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.
This game (145 moves) lasted longer than 95% of the games on this floor.