Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
A cruel blow: Rat's pawn captures our hero's pawn on B3.
our hero falls to Rat's mate. The dungeon does not forgive.
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The battle, move by move
Without hurry or fear, our hero places the pawn on B3. From the dark, Rat pushes the king to F7, and right after that our hero's pawn takes G3, leaving G2 behind.
Rat answers by moving the pawn from E7 to E6; then our hero slides the pawn across the board, from F2 to F3. With dungeon cunning, Rat brings the knight to B6.
From F3 to G4, our hero's pawn swallows Rat's pawn.
Rat's pawn advances from C5 to C4. our hero advances the pawn from C2 to C3, while rat sets the king on G8, watching every square.
Without hurry or fear, our hero places the pawn on D3. Rat moves the pawn from C4 to B3 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on B3.
Rat answers by moving the pawn from A3 to A2, and right after that our hero slides the king across the board, from E1 to D1. Rat's pawn crowns on A1 and a hostile queen is born.
With a steady hand, our hero brings the king to C2. Rat gives check with the queen on A2.
our hero advances the king from C2 to C1. Rat's queen reaches A3 and threatens our hero's king.
Without hurry or fear, our hero places the king on C2. Check from Rat: the queen plants itself on A2.
our hero's king takes C1, leaving C2 behind. Rat answers by moving the knight from B6 to A8; then our hero slides the pawn across the board, from B3 to B4.
Rat's queen reaches A3 and threatens our hero's king.
With a steady hand, our hero brings the king to C2, and rat's pawn advances from A5 to A4. our hero advances the pawn from D3 to D4.
Rat gives check with the queen on A2.
Without hurry or fear, our hero places the king on D3. Rat's queen reaches B1 and threatens our hero's king.
our hero's king takes C4, leaving D3 behind. Rat answers by moving the queen from B1 to E4, and right after that our hero slides the pawn across the board, from B4 to B5.
Rat captures the pawn on B5 and puts our hero in check.
A clean strike: our hero's king topples the pawn on B5.
Rat's king advances from G8 to F7. From B5 to A4, our hero's king swallows Rat's pawn.
Check from Rat: the queen plants itself on C2.
Without hurry or fear, our hero places the king on B4. Rat gives check with the pawn on C5.
From B4 to C5, our hero's king swallows Rat's pawn.
Rat captures the pawn on C3 and puts our hero in check.
our hero slides the king across the board, from C5 to D6. Mate. Rat closes the net and our hero falls on C7.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 21 s
- Moves
- 46
- How it ended
- checkmate
- Captures (hero / opponent)
- 5 / 3
- Material captured (hero / opponent)
- 5 / 3
- First capture
- move 3
Floor 1 statistics
Against Rat, heroes have won 43% of 2650 finished games (1127 wins, 428 losses, 1095 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (46 moves) lasted longer than 26% of the games on this floor.