Battle chronicle
The duel begins: our hero against Rat on floor 1.
Rat advances its king to E8 and claims our queen.
The battle cuts short: our hero resigns against Rat.
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The battle, move by move
our hero slides the pawn across the board, from H2 to H4; then with dungeon cunning, Rat brings the pawn to E5. our hero claims the enemy pawn by landing on A3.
Rat's pawn advances from C5 to C4. our hero advances the pawn from H4 to H5; then rat sets the king on E7, watching every square.
our hero claims the enemy pawn by landing on G6.
From the dark, Rat pushes the pawn to C5, and our hero's pawn takes G7, leaving G6 behind. Rat answers by moving the pawn from C7 to C6.
our hero's pawn crowns on G8 and becomes a queen.
With dungeon cunning, Rat brings the pawn to A4. our hero gives check with the queen on E8.
A cruel blow: Rat's king captures our hero's queen on E8.
our hero advances the pawn from D2 to D3. Rat's pawn falls on D3 and tears the pawn from our hero.
our hero captures the enemy pawn: the pawn leaps from E2 to D3.
From the dark, Rat pushes the king to E7, while our hero's pawn takes F3, leaving F2 behind. Rat answers by moving the king from E7 to E6, and our hero slides the pawn across the board, from F3 to F4.
With dungeon cunning, Rat brings the pawn to C4. Check: our hero tightens the net by bringing the pawn to F5.
Rat's king advances from E6 to E7. our hero gives check with the pawn on F6.
A cruel blow: Rat's king captures our hero's pawn on F6.
Without hurry or fear, our hero places the pawn on G4. Rat's pawn falls on D3 and tears the pawn from our hero.
our hero captures the enemy pawn: the pawn leaps from C2 to D3.
Rat answers by moving the king from F6 to G5, while our hero slides the pawn across the board, from D3 to D4. With dungeon cunning, Rat brings the pawn to E4.
With a steady hand, our hero brings the pawn to D5. A cruel blow: Rat's king captures our hero's pawn on G4.
our hero advances the pawn from D5 to D6, and right after that rat sets the king on F4, watching every square. Without hurry or fear, our hero places the king on D1.
From the dark, Rat pushes the king to F3, while our hero's king takes C1, leaving D1 behind. Rat answers by moving the king from F3 to F2.
The battle cuts short: our hero resigns against Rat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 53 s
- Moves
- 40
- How it ended
- resignation
- Captures (hero / opponent)
- 4 / 5
- Material captured (hero / opponent)
- 4 / 13
- First capture
- move 1
Floor 1 statistics
Against Rat, heroes have won 42% of 2654 finished games (1127 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (40 moves) lasted longer than 20% of the games on this floor.