Battle chronicle

The duel begins: our hero against Rat on floor 1.

Rat advances its queen to E3 and claims our queen.

The battle cuts short: our hero resigns against Rat.

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The battle, move by move

With a steady hand, our hero brings the pawn to H4; then rat's pawn advances from A5 to A4. our hero advances the pawn from H4 to H5, and right after that rat sets the pawn on C4, watching every square.

our hero captures the enemy pawn: the pawn leaps from H5 to G6.

From the dark, Rat pushes the knight to E5, while our hero's pawn takes G7, leaving G6 behind. Rat answers by moving the king from E8 to F7.

our hero's pawn crowns on G8 and becomes a queen.

With dungeon cunning, Rat brings the king to F6. Check: our hero tightens the net by bringing the queen to F8.

Rat's king advances from F6 to G6. our hero gives check with the queen on G8.

Rat sets the king on H5, watching every square. From G4, our hero's pawn forces Rat to defend.

From the dark, Rat pushes the king to H4. Check: our hero tightens the net by bringing the queen to H8.

A cruel blow: Rat's king captures our hero's pawn on G4.

our hero gives check with the pawn on F3.

After toppling the pawn on F3, Rat threatens our hero's king.

our hero captures the knight on F3 and leaves Rat in check.

A cruel blow: Rat's king captures our hero's pawn on F3.

Check: our hero tightens the net by bringing the queen to F8.

Rat sets the king on G4, watching every square. our hero gives check with the queen on G8.

From the dark, Rat pushes the king to F5. From F8, our hero's queen forces Rat to defend.

Rat answers by moving the king from F5 to G6, and our hero slides the pawn across the board, from D2 to D3. A cruel blow: Rat's pawn captures our hero's pawn on B2.

our hero gives check with the queen on G8.

Rat's king advances from G6 to H5. our hero advances the pawn from C2 to C3.

On B1, Rat promotes and gains a reinforcing queen.

Without hurry or fear, our hero places the king on E2. Rat's queen reaches C2 and threatens our hero's king.

our hero's king takes E1, leaving E2 behind. Rat answers by moving the pawn from D7 to D6. our hero claims the enemy pawn by landing on C4.

With dungeon cunning, Rat brings the king to H6. With a steady hand, our hero brings the queen to B4.

A cruel blow: Rat's queen captures our hero's pawn on D3.

our hero advances the queen from B4 to C5. Check from Rat: the queen plants itself on E4.

From E3, our hero's queen forces Rat to defend.

After toppling the queen on E3, Rat threatens our hero's king.

our hero's king takes D1, leaving E1 behind. Rat answers by moving the pawn from E7 to E6, and our hero slides the pawn across the board, from C3 to C4.

With dungeon cunning, Rat brings the pawn to C6.

The battle cuts short: our hero resigns against Rat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 7 s
Moves
50
How it ended
resignation
Captures (hero / opponent)
3 / 6
Material captured (hero / opponent)
5 / 14
First capture
move 2

Floor 1 statistics

Against Rat, heroes have won 42% of 2654 finished games (1127 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (50 moves) lasted longer than 32% of the games on this floor.

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