Battle chronicle

our hero draws pieces against Rat. The dungeon watches in silence.

A cruel blow: Rat's queen captures our hero's queen on A4.

The duel ends in a draw: our hero and Rat withdraw.

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The battle, move by move

our hero's knight takes F3, leaving G1 behind. Rat answers by moving the pawn from C5 to C4, and right after that our hero slides the knight across the board, from F3 to G5.

With dungeon cunning, Rat brings the knight to E5. With a steady hand, our hero brings the knight to E4, while rat's king advances from E8 to D8.

our hero advances the knight from E4 to F6. Rat moves the pawn from E7 to F6 and topples our hero's knight.

Without hurry or fear, our hero places the pawn on F3. From the dark, Rat pushes the pawn to F5. From F3 to G4, our hero's pawn swallows Rat's pawn.

Rat moves the pawn from F5 to G4 and topples our hero's pawn.

our hero slides the king across the board, from E1 to F1, while with dungeon cunning, Rat brings the knight to F3. With a steady hand, our hero brings the pawn to C3.

Check from Rat: the knight plants itself on D2.

our hero advances the king from F1 to F2, while rat sets the pawn on C5, watching every square. Without hurry or fear, our hero places the king on G3.

Rat's knight reaches E4 and threatens our hero's king.

A clean strike: our hero's king topples the pawn on G4.

Rat answers by moving the pawn from A3 to A2, and right after that our hero slides the king across the board, from G4 to H4. With dungeon cunning, Rat brings the king to D7.

With a steady hand, our hero brings the king to G4, while rat's king advances from D7 to C6. our hero advances the king from G4 to F4.

Rat's pawn crowns on A1 and a hostile queen is born.

A clean strike: our hero's king topples the knight on E4.

From the dark, Rat pushes the king to B5, and right after that our hero's king takes D5, leaving E4 behind. Rat answers by moving the king from B5 to B6.

A clean strike: our hero's king topples the pawn on C4.

Check from Rat: the queen plants itself on A2.

With a steady hand, our hero brings the king to D3, and rat's pawn advances from A5 to A4. our hero advances the pawn from C3 to C4, while rat sets the king on A7, watching every square.

Without hurry or fear, our hero places the king on E4. Check from Rat: the queen plants itself on E2.

our hero's king takes D5, leaving E4 behind. Rat gives check with the queen on D3.

From D5 to C5, our hero's king swallows Rat's pawn.

Rat's queen reaches A3 and threatens our hero's king.

With a steady hand, our hero brings the king to C6, while rat's queen advances from A3 to D3. From C6 to C7, our hero's king swallows Rat's pawn.

Rat sets the queen on F5, watching every square; then without hurry or fear, our hero places the pawn on C5. Rat's queen reaches F4 and threatens our hero's king.

our hero's king takes D8, leaving C7 behind. Check from Rat: the queen plants itself on D4.

our hero slides the king across the board, from D8 to E8, while with dungeon cunning, Rat brings the queen to G7. With a steady hand, our hero brings the pawn to C6, and rat's queen advances from G7 to D4.

our hero advances the pawn from C6 to C7, while rat sets the queen on D2, watching every square. Promotion: on C8, our hero turns a pawn into a queen.

Rat gives check with the queen on E3.

our hero's queen takes E6, leaving C8 behind. Rat answers by moving the queen from E3 to H3. From E6 to G6, our hero's queen swallows Rat's pawn.

With dungeon cunning, Rat brings the queen to H4. With a steady hand, our hero brings the queen to F5, while rat's king advances from A7 to B7.

Check: our hero tightens the net by bringing the queen to D7.

Rat sets the king on B6, watching every square. A clean strike: our hero's queen topples the pawn on A4.

Rat captures the queen on A4 and puts our hero in check.

our hero's king takes F7, leaving E8 behind. Rat answers by moving the queen from A4 to E4; then our hero slides the king across the board, from F7 to F6.

With dungeon cunning, Rat brings the queen to H7. With a steady hand, our hero brings the king to E6, and rat's king advances from B6 to B7.

our hero advances the king from E6 to D6, while rat sets the queen on E4, watching every square. Without hurry or fear, our hero places the king on D7.

From the dark, Rat pushes the king to B6; then our hero's king takes D6, leaving D7 behind. Rat answers by moving the queen from E4 to H7, and right after that our hero slides the king across the board, from D6 to E5.

With dungeon cunning, Rat brings the queen to H4. With a steady hand, our hero brings the king to F5, while rat's queen advances from H4 to G3.

our hero advances the king from F5 to E4, and rat sets the king on B7, watching every square. Without hurry or fear, our hero places the king on D4.

From the dark, Rat pushes the queen to A3, and right after that our hero's king takes C4, leaving D4 behind. Rat answers by moving the queen from A3 to E3; then our hero slides the king across the board, from C4 to D5.

With dungeon cunning, Rat brings the queen to G3. With a steady hand, our hero brings the king to E4, and rat's king advances from B7 to C8.

our hero advances the king from E4 to D5. Rat's queen reaches G8 and threatens our hero's king.

Without hurry or fear, our hero places the king on D6. From the dark, Rat pushes the queen to H8; then our hero's king takes E7, leaving D6 behind.

Rat gives check with the queen on E5.

our hero slides the king across the board, from E7 to F8, and with dungeon cunning, Rat brings the king to D7. With a steady hand, our hero brings the king to F7, while rat's queen advances from E5 to E3.

our hero advances the king from F7 to F6, and rat sets the queen on E8, watching every square. Without hurry or fear, our hero places the king on G7.

From the dark, Rat pushes the king to E6, and right after that our hero's king takes H6, leaving G7 behind. Rat answers by moving the queen from E8 to D7; then our hero slides the king across the board, from H6 to G6.

With dungeon cunning, Rat brings the queen to D6. With a steady hand, our hero brings the king to G5, and rat's king advances from E6 to F7.

our hero advances the king from G5 to F5, while rat sets the king on E7, watching every square. Without hurry or fear, our hero places the king on E4.

From the dark, Rat pushes the queen to G3; then our hero's king takes F5, leaving E4 behind. Rat answers by moving the queen from G3 to H2, and right after that our hero slides the king across the board, from F5 to G6.

With dungeon cunning, Rat brings the queen to D2. With a steady hand, our hero brings the king to G7. Rat gives check with the queen on G5.

our hero advances the king from G7 to H7. Rat's queen reaches H5 and threatens our hero's king.

Without hurry or fear, our hero places the king on G7. From the dark, Rat pushes the king to E6, and right after that our hero's king takes G8, leaving G7 behind.

Rat gives check with the queen on G6.

our hero slides the king across the board, from G8 to H8. Rat's queen reaches H5 and threatens our hero's king.

With a steady hand, our hero brings the king to G7. Check from Rat: the queen plants itself on G4.

our hero advances the king from G7 to F8, while rat sets the queen on G6, watching every square.

Draw. The dungeon keeps the names of our hero and Rat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 7 s
Moves
138
How it ended
stalemate
Captures (hero / opponent)
8 / 3
Material captured (hero / opponent)
10 / 13
First capture
move 4

Floor 1 statistics

Against Rat, heroes have won 42% of 2654 finished games (1127 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (138 moves) lasted longer than 93% of the games on this floor.

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