Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
With an adventurer's precision, our hero takes the rival knight on C1.
Slug falls to our hero's mate. The legend grows.
Loading…
The battle, move by move
our hero's rook takes A3, leaving A1 behind. Slug answers by moving the pawn from D6 to D5. our hero captures the enemy pawn: the rook leaps from A3 to B3.
With dungeon cunning, Slug brings the pawn to D4. our hero claims the enemy pawn by landing on B5.
Slug's king advances from E8 to E7. our hero captures the enemy pawn: the rook leaps from B5 to C5.
Slug sets the king on F8, watching every square. From H6, our hero's bishop forces Slug to defend.
From the dark, Slug pushes the king to E7. Check: our hero tightens the net by bringing the rook to E5.
Slug answers by moving the king from E7 to D6. our hero claims the enemy pawn by landing on E4.
With dungeon cunning, Slug brings the king to C7. our hero captures the enemy pawn: the rook leaps from E4 to D4.
Slug's king advances from C7 to C6. Check: our hero tightens the net by bringing the rook to C4.
Slug sets the king on D5, watching every square, and without hurry or fear, our hero places the rook on B4. From the dark, Slug pushes the pawn to C2.
From B5, our hero's rook forces Slug to defend.
Slug answers by moving the king from D5 to C4, and our hero slides the rook across the board, from B5 to B6. With dungeon cunning, Slug brings the king to D5.
With a steady hand, our hero brings the bishop to F4, and right after that slug's king advances from D5 to C4. our hero advances the king from E1 to D2.
On C1, Slug promotes and gains a reinforcing knight.
our hero claims the enemy knight by landing on C1.
From the dark, Slug pushes the king to C5. our hero gives check with the bishop on E3.
Slug answers by moving the king from C5 to C4, while our hero slides the king across the board, from C1 to C2. With dungeon cunning, Slug brings the king to D5.
Check: our hero tightens the net by bringing the rook to B5.
Slug's king advances from D5 to C4. our hero advances the rook from B5 to B3, and right after that slug sets the king on D5, watching every square.
Without hurry or fear, our hero places the rook on B4. From the dark, Slug pushes the king to C6, while our hero's king takes C3, leaving C2 behind.
Slug answers by moving the king from C6 to D7, and our hero slides the bishop across the board, from E3 to C5. With dungeon cunning, Slug brings the king to D8.
With a steady hand, our hero brings the rook to B7, and right after that slug's pawn advances from F7 to F6. Check: our hero tightens the net by bringing the bishop to B6.
Slug sets the king on E8, watching every square, while without hurry or fear, our hero places the king on C4. From the dark, Slug pushes the king to F8.
From C5, our hero's bishop forces Slug to defend.
Slug answers by moving the king from F8 to G8, while our hero slides the rook across the board, from B7 to E7. With dungeon cunning, Slug brings the pawn to F5.
With a steady hand, our hero brings the bishop to D4; then slug's pawn advances from F5 to F4. our hero advances the king from C4 to D3, and right after that slug sets the pawn on F3, watching every square.
Without hurry or fear, our hero places the king on E3. From the dark, Slug pushes the pawn to F2, while our hero's bishop takes G7, leaving D4 behind.
On F1, Slug promotes and gains a reinforcing rook.
our hero slides the king across the board, from E3 to E4; then with dungeon cunning, Slug brings the king to H7. With a steady hand, our hero brings the king to E5, and right after that slug's rook advances from F1 to G1.
our hero advances the king from E5 to F6; then slug sets the rook on A1, watching every square. From F8, our hero's bishop forces Slug to defend.
From the dark, Slug pushes the king to H8. Check: our hero tightens the net by bringing the bishop to G7.
Slug answers by moving the king from H8 to G8. our hero gives check with the rook on E8.
With dungeon cunning, Slug brings the king to H7. Mate. our hero's rook on H8 leaves Slug with no escape.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 13 min 4 s
- Moves
- 75
- How it ended
- checkmate
- Captures (hero / opponent)
- 6 / 0
- Material captured (hero / opponent)
- 8 / 0
- First capture
- move 1
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (75 moves) lasted longer than 71% of the games on this floor.