Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

our hero answers with fury: the king leaps from E6 to E5 and captures the enemy queen.

Neither our hero nor Slug claims victory. A draw on the board.

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The battle, move by move

our hero claims the enemy bishop by landing on C3.

Slug sets the knight on D5, watching every square, and without hurry or fear, our hero places the bishop on D2. From the dark, Slug pushes the pawn to F5, while our hero's pawn takes H3, leaving H2 behind.

Slug answers by moving the knight from D5 to C7. our hero captures the enemy pawn: the pawn leaps from H3 to G4.

With dungeon cunning, Slug brings the knight to A8. our hero claims the enemy pawn by landing on F5.

Slug's pawn advances from B3 to B2. our hero advances the pawn from F5 to F6; then slug sets the pawn on E3, watching every square.

our hero claims the enemy pawn by landing on E3.

On B1, Slug promotes and gains a reinforcing queen.

our hero's king takes E2, leaving E1 behind. Slug answers by moving the queen from B1 to G6, while our hero slides the pawn across the board, from G2 to G4.

After toppling the pawn on G4, Slug threatens our hero's king.

With a steady hand, our hero brings the king to F2. Slug gives check with the queen on F5.

our hero advances the king from F2 to E1, and right after that slug sets the queen on H7, watching every square. Without hurry or fear, our hero places the bishop on C1.

From the dark, Slug pushes the pawn to D5, while our hero's pawn takes C4, leaving C3 behind. Slug gives check with the queen on H4.

our hero slides the king across the board, from E1 to D2. A cruel blow: Slug's queen captures our hero's pawn on F6.

our hero claims the enemy pawn by landing on D5.

Slug's pawn advances from B5 to B4. our hero advances the bishop from C1 to B2.

Slug gives check with the queen on F2.

Without hurry or fear, our hero places the king on C1. From the dark, Slug pushes the king to F7, and our hero's pawn takes D6, leaving D5 behind.

After toppling the pawn on E3, Slug threatens our hero's king.

our hero slides the king across the board, from C1 to B1, and right after that with dungeon cunning, Slug brings the king to E8. With a steady hand, our hero brings the bishop to E5.

Slug's queen reaches E4 and threatens our hero's king.

our hero advances the king from B1 to B2, and right after that slug sets the pawn on B3, watching every square. Without hurry or fear, our hero places the bishop on F6.

From the dark, Slug pushes the queen to E3, while our hero's bishop takes H8, leaving F6 behind. Slug's queen reaches E2 and threatens our hero's king.

our hero captures the enemy pawn: the king leaps from B2 to B3.

Check from Slug: the queen plants itself on F3.

With a steady hand, our hero brings the king to C4. Slug gives check with the queen on F1.

our hero advances the king from C4 to D5; then slug sets the queen on A6, watching every square. Without hurry or fear, our hero places the bishop on F6.

Check from Slug: the queen plants itself on A2.

our hero's king takes C6, leaving D5 behind. Slug gives check with the queen on A4.

our hero slides the king across the board, from C6 to D5, and right after that with dungeon cunning, Slug brings the queen to A6. With a steady hand, our hero brings the king to C6; then slug's queen advances from A6 to A2.

our hero advances the king from C6 to B7, and right after that slug sets the queen on A4, watching every square. Without hurry or fear, our hero places the king on C8.

Slug's queen reaches G4 and threatens our hero's king.

our hero's king takes B8, leaving C8 behind. Slug answers by moving the pawn from C5 to C4. our hero captures the enemy knight: the king leaps from B8 to A8.

Slug gives check with the queen on F3.

With a steady hand, our hero brings the king to A7, and right after that slug's queen advances from F3 to G3. our hero captures the enemy pawn: the king leaps from A7 to B6.

Slug sets the queen on E1, watching every square, while without hurry or fear, our hero places the king on C5. Slug gives check with the queen on F2.

our hero captures the enemy pawn: the king leaps from C5 to C4.

Slug's queen reaches F4 and threatens our hero's king.

our hero slides the king across the board, from C4 to D5. Check from Slug: the queen plants itself on F3.

With a steady hand, our hero brings the king to E5. Slug gives check with the queen on C3.

our hero advances the king from E5 to E4. Slug's queen falls on F6 and tears the bishop from our hero.

Without hurry or fear, our hero places the king on D5. From the dark, Slug pushes the queen to C3, while our hero's king takes E6, leaving D5 behind.

Slug gives check with the queen on E5.

our hero captures the enemy queen: the king leaps from E6 to E5.

With dungeon cunning, Slug brings the king to D8. With a steady hand, our hero brings the king to E6, and right after that slug's king advances from D8 to E8.

From D7, our hero's pawn forces Slug to defend.

Slug sets the king on D8, watching every square, while without hurry or fear, our hero places the king on D6.

The duel ends in a draw: our hero and Slug withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 36 s
Moves
93
How it ended
stalemate
Captures (hero / opponent)
10 / 4
Material captured (hero / opponent)
22 / 6
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (93 moves) lasted longer than 87% of the games on this floor.

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