Battle chronicle
In the depths of Sewers, our hero faces Slug.
our hero's queen lands on A8 and defeats Slug's knight!
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
From D2 to C3, our hero's pawn swallows Slug's bishop.
Slug moves the pawn from B3 to C2 and topples our hero's pawn.
Without hurry or fear, our hero places the king on D2. From the dark, Slug pushes the knight to H5. From D2 to C2, our hero's king swallows Slug's pawn.
Slug answers by moving the knight from H5 to F6; then our hero slides the pawn across the board, from B2 to B4. With dungeon cunning, Slug brings the king to D7.
With a steady hand, our hero brings the pawn to A3, and slug's king advances from D7 to C6. our hero advances the king from C2 to D2, while slug sets the knight on E8, watching every square.
Without hurry or fear, our hero places the king on E3. From the dark, Slug pushes the knight to C7.
A clean strike: our hero's king topples the pawn on E4.
Slug answers by moving the pawn from F7 to F6, and right after that our hero slides the pawn across the board, from H2 to H3. With dungeon cunning, Slug brings the knight to E8.
With a steady hand, our hero brings the pawn to H4, while slug's pawn advances from G4 to G3. our hero advances the pawn from F2 to F3, and slug sets the knight on C7, watching every square.
Without hurry or fear, our hero places the pawn on H5. Slug advances to B4 and claims our pawn.
From C3 to B4, our hero's pawn swallows Slug's pawn.
Slug's pawn reaches D5 and threatens our hero's king.
our hero slides the king across the board, from E4 to D4, while with dungeon cunning, Slug brings the king to B7. With a steady hand, our hero brings the pawn to H6, and slug's knight advances from C7 to E8.
our hero advances the pawn from H6 to H7, while slug sets the knight on C7, watching every square. Promotion: on H8, our hero turns a pawn into a queen.
From the dark, Slug pushes the king to A6. A clean strike: our hero's queen topples the pawn on F6.
Slug answers by moving the king from A6 to A7, and right after that our hero slides the queen across the board, from F6 to D8. With dungeon cunning, Slug brings the king to B7.
With a steady hand, our hero brings the pawn to F4, while slug's king advances from B7 to A7. our hero advances the pawn from F4 to F5, and slug sets the knight on A8, watching every square.
A clean strike: our hero's king topples the pawn on D5.
From the dark, Slug pushes the king to A6, and right after that our hero's king takes C6, leaving D5 behind. Slug answers by moving the king from A6 to A7; then our hero slides the pawn across the board, from F5 to F6.
With dungeon cunning, Slug brings the king to A6. our hero delivers the final mate from A8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 22 s
- Moves
- 49
- How it ended
- checkmate
- Captures (hero / opponent)
- 7 / 2
- Material captured (hero / opponent)
- 11 / 2
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1563 finished games (621 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (49 moves) lasted longer than 33% of the games on this floor.