Battle chronicle

In the depths of Sewers, our hero faces Slug.

our hero answers with fury: the king leaps from G5 to H4 and captures the enemy queen.

Checkmate. Slug defeats our hero on this floor.

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The battle, move by move

From B2 to C3, our hero's pawn swallows Slug's bishop.

Slug answers by moving the king from E8 to E7; then our hero slides the knight across the board, from G1 to E2. With dungeon cunning, Slug brings the pawn to B2.

With a steady hand, our hero brings the king to D1. Slug's pawn crowns on B1 and a hostile queen is born.

our hero advances the king from D1 to D2. Slug gives check with the queen on A2.

Without hurry or fear, our hero places the king on E3. Slug's knight reaches D5 and threatens our hero's king.

A clean strike: our hero's king topples the pawn on E4.

Check from Slug: the pawn plants itself on F5.

From E4 to F5, our hero's king swallows Slug's pawn.

Slug moves the queen from A2 to E2 and topples our hero's knight.

With a steady hand, our hero brings the king to G5. Slug's queen reaches D2 and threatens our hero's king.

From G5 to G4, our hero's king swallows Slug's pawn.

Slug sets the queen on F2, watching every square; then without hurry or fear, our hero places the king on G5. Slug gives check with the queen on F4.

our hero's king takes G6, leaving G5 behind. Slug answers by moving the pawn from B5 to B4; then our hero slides the king across the board, from G6 to H5.

With dungeon cunning, Slug brings the king to E6. With a steady hand, our hero brings the king to G6. Slug gives check with the queen on G4.

our hero advances the king from G6 to H7, while slug sets the queen on D1, watching every square. Without hurry or fear, our hero places the king on G7.

From the dark, Slug pushes the knight to F4; then our hero's king takes F8, leaving G7 behind. Slug answers by moving the queen from D1 to D3, and right after that our hero slides the king across the board, from F8 to G7.

Slug captures the pawn on C3 and puts our hero in check.

With a steady hand, our hero brings the king to H6. Check from Slug: the queen plants itself on H8.

our hero advances the king from H6 to G5. Slug gives check with the queen on H4.

A clean strike: our hero's king topples the queen on H4.

From the dark, Slug pushes the king to D5, and right after that our hero's king takes G4, leaving H4 behind. Slug answers by moving the knight from F4 to E6; then our hero slides the king across the board, from G4 to F5.

Slug gives check with the knight on D4.

With a steady hand, our hero brings the king to F4, and slug's king advances from D5 to C4. our hero advances the king from F4 to E4.

Check from Slug: the pawn plants itself on D5.

Without hurry or fear, our hero places the king on E5. Slug gives check with the knight on F3.

our hero's king takes D6, leaving E5 behind. Slug answers by moving the knight from F3 to D4, and right after that our hero slides the king across the board, from D6 to C7.

With dungeon cunning, Slug brings the pawn to B5. With a steady hand, our hero brings the king to D6. Slug gives check with the knight on F5.

our hero advances the king from D6 to E5, and slug sets the knight on E3, watching every square. Without hurry or fear, our hero places the king on F4.

From the dark, Slug pushes the pawn to B3. From F4 to E3, our hero's king swallows Slug's knight.

Slug answers by moving the pawn from B5 to B4; then our hero slides the king across the board, from E3 to D2. With dungeon cunning, Slug brings the pawn to D4.

With a steady hand, our hero brings the king to C1, and slug's king advances from C4 to C3. our hero advances the king from C1 to B1, while slug sets the pawn on B2, watching every square.

Without hurry or fear, our hero places the king on A2. From the dark, Slug pushes the pawn to C4; then our hero's king takes B1, leaving A2 behind.

Slug answers by moving the pawn from D4 to D3, and right after that our hero slides the king across the board, from B1 to A2. With dungeon cunning, Slug brings the pawn to D2.

With a steady hand, our hero brings the king to B1. Slug's pawn crowns on D1 and a hostile rook is born.

our hero advances the king from B1 to A2. Mate. Slug closes the net and our hero falls on A1.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 38 s
Moves
78
How it ended
checkmate
Captures (hero / opponent)
6 / 2
Material captured (hero / opponent)
18 / 4
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (78 moves) lasted longer than 75% of the games on this floor.

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