Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

A cruel blow: Slug's queen captures our hero's queen on F8.

The duel ends in a draw: our hero and Slug withdraw.

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The battle, move by move

our hero advances the pawn from F2 to F3, and right after that slug sets the pawn on E3, watching every square. our hero captures the enemy pawn: the pawn leaps from F3 to G4.

After toppling the pawn on D2, Slug threatens our hero's king.

our hero claims the enemy pawn by landing on D2.

Slug answers by moving the knight from F6 to D5. our hero captures the enemy bishop: the bishop leaps from D2 to C3.

A cruel blow: Slug's knight captures our hero's bishop on C3.

With a steady hand, our hero brings the pawn to G5, and right after that slug's pawn advances from B5 to B4. our hero advances the pawn from G5 to G6; then slug sets the king on F8, watching every square.

our hero claims the enemy pawn by landing on F7.

From the dark, Slug pushes the knight to B1, and our hero's knight takes F3, leaving G1 behind. Slug answers by moving the pawn from C5 to C4, while our hero slides the knight across the board, from F3 to G5.

With dungeon cunning, Slug brings the pawn to B2. Check: our hero tightens the net by bringing the knight to H7.

Slug's king advances from F8 to G7. our hero's pawn crowns on F8 and becomes a queen.

Slug sets the king on G6, watching every square, and without hurry or fear, our hero places the knight on F6. From the dark, Slug pushes the knight to D2.

our hero claims the enemy knight by landing on D2.

On B1, Slug promotes and gains a reinforcing queen.

our hero slides the pawn across the board, from H2 to H4. Check from Slug: the queen plants itself on A2.

With a steady hand, our hero brings the king to E3. Slug gives check with the queen on B3.

our hero advances the king from E3 to D4. Slug's queen reaches E3 and threatens our hero's king.

our hero claims the enemy pawn by landing on C4.

Check from Slug: the queen plants itself on F4.

our hero's king takes B3, leaving C4 behind. Slug gives check with the queen on G3.

our hero claims the enemy pawn by landing on B4.

Slug's queen reaches F4 and threatens our hero's king.

With a steady hand, our hero brings the king to B5. Check from Slug: the queen plants itself on F5.

our hero claims the enemy pawn by landing on B6.

Slug gives check with the queen on B1.

Without hurry or fear, our hero places the king on C6. Slug's queen reaches C2 and threatens our hero's king.

our hero claims the enemy pawn by landing on D6.

Slug answers by moving the queen from C2 to B1. From H5, our hero's pawn forces Slug to defend.

With dungeon cunning, Slug brings the king to F5. Check: our hero tightens the net by bringing the knight to G4.

Slug's king advances from F5 to G5. our hero advances the pawn from H5 to H6.

Check from Slug: the queen plants itself on D3.

Without hurry or fear, our hero places the king on E6. Slug gives check with the queen on E2.

our hero's king takes F7, leaving E6 behind. Slug's queen reaches F1 and threatens our hero's king.

our hero slides the king across the board, from F7 to E6. Slug's queen falls on F8 and tears the queen from our hero.

With a steady hand, our hero brings the pawn to H7. Slug gives check with the queen on E8.

our hero advances the king from E6 to D6. Slug's queen reaches F8 and threatens our hero's king.

Without hurry or fear, our hero places the king on E5. Check from Slug: the queen plants itself on G7.

our hero's king takes E4, leaving E5 behind. Slug gives check with the queen on B7.

our hero slides the king across the board, from E4 to E3. A cruel blow: Slug's queen captures our hero's pawn on H7.

With a steady hand, our hero brings the king to F3. Check from Slug: the queen plants itself on F7.

our hero advances the king from F3 to G3; then slug sets the king on F5, watching every square. Check: our hero tightens the net by bringing the knight to H6.

From the dark, Slug pushes the king to F6. our hero captures the enemy queen: the knight leaps from H6 to F7.

Slug answers by moving the king from F6 to G6. From E5, our hero's knight forces Slug to defend.

With dungeon cunning, Slug brings the king to H5. With a steady hand, our hero brings the king to F4; then slug's king advances from H5 to H6.

our hero advances the pawn from G2 to G4, and right after that slug sets the king on H7, watching every square. Without hurry or fear, our hero places the pawn on G5.

From the dark, Slug pushes the king to G8, while our hero's pawn takes G6, leaving G5 behind. Slug answers by moving the king from G8 to G7, and our hero slides the king across the board, from F4 to F5.

With dungeon cunning, Slug brings the king to F8. From D7, our hero's knight forces Slug to defend.

Slug's king advances from F8 to G7. our hero advances the knight from D7 to F8.

A cruel blow: Slug's king captures our hero's knight on F8.

our hero gives check with the pawn on G7.

From the dark, Slug pushes the king to F7. our hero's pawn crowns on G8 and becomes a queen.

A cruel blow: Slug's king captures our hero's queen on G8.

Draw. The dungeon keeps the names of our hero and Slug.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 52 s
Moves
96
How it ended
draw
Captures (hero / opponent)
10 / 6
Material captured (hero / opponent)
22 / 26
First capture
move 1

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (96 moves) lasted longer than 89% of the games on this floor.

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