Battle chronicle

our hero draws pieces against Rat. The dungeon watches in silence.

Rat advances its king to H5 and claims our queen.

Draw. The dungeon keeps the names of our hero and Rat.

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The battle, move by move

With a steady hand, our hero brings the pawn to E4, while rat's pawn advances from G6 to G5. our hero advances the pawn from E4 to E5, and rat sets the pawn on C4, watching every square.

Without hurry or fear, our hero places the king on D1. From the dark, Rat pushes the king to D8, and right after that our hero's pawn takes E6, leaving E5 behind.

Rat answers by moving the king from D8 to E8; then our hero slides the pawn across the board, from F2 to F4. With dungeon cunning, Rat brings the knight to E5.

From F4 to E5, our hero's pawn swallows Rat's knight.

Rat's king advances from E8 to F8. our hero advances the pawn from H2 to H4. Rat advances to H3 and claims our pawn.

From G2 to H3, our hero's pawn swallows Rat's pawn.

From the dark, Rat pushes the pawn to G4. A clean strike: our hero's pawn topples the pawn on G4.

Rat advances to B2 and claims our pawn.

our hero slides the king across the board, from D1 to E2. Rat's pawn crowns on B1 and a hostile rook is born.

With a steady hand, our hero brings the pawn to C3, while rat's rook advances from B1 to H1. our hero advances the king from E2 to F3, and rat sets the rook on D1, watching every square.

Without hurry or fear, our hero places the king on F4. From the dark, Rat pushes the rook to B1, and right after that our hero's pawn takes A4, leaving A2 behind.

Rat answers by moving the king from F8 to G8; then our hero slides the king across the board, from F4 to G3. With dungeon cunning, Rat brings the rook to B7.

With a steady hand, our hero brings the pawn to D4, and rat's king advances from G8 to H8. our hero advances the pawn from D4 to D5.

Rat advances to D5 and claims our pawn.

Without hurry or fear, our hero places the king on H2. From the dark, Rat pushes the pawn to C6; then our hero's king takes H1, leaving H2 behind.

Rat answers by moving the rook from B7 to B6, and right after that our hero slides the king across the board, from H1 to G1. With dungeon cunning, Rat brings the rook to B8.

With a steady hand, our hero brings the king to G2, while rat's rook advances from B8 to F8. our hero advances the king from G2 to G3, and rat sets the rook on B8, watching every square.

Without hurry or fear, our hero places the king on F2. From the dark, Rat pushes the rook to D8, and right after that our hero's king takes E1, leaving F2 behind.

Rat answers by moving the rook from D8 to B8; then our hero slides the king across the board, from E1 to D1. With dungeon cunning, Rat brings the rook to B4.

With a steady hand, our hero brings the king to D2. Rat moves the rook from B4 to A4 and topples our hero's pawn.

our hero advances the king from D2 to E3, while rat sets the pawn on C5, watching every square. Without hurry or fear, our hero places the king on F4.

From the dark, Rat pushes the rook to A2; then our hero's king takes F5, leaving F4 behind. Rat gives check with the rook on F2.

our hero slides the king across the board, from F5 to G5, and with dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the king to H5.

Check from Rat: the rook plants itself on H2.

our hero advances the king from H5 to G5, and rat sets the rook on H8, watching every square. Without hurry or fear, our hero places the king on F4.

From the dark, Rat pushes the king to G8, and right after that our hero's pawn takes G5, leaving G4 behind. Rat answers by moving the pawn from A5 to A4; then our hero slides the pawn across the board, from G5 to G6.

With dungeon cunning, Rat brings the rook to H1. With a steady hand, our hero brings the king to G5, and rat's rook advances from H1 to H8.

our hero advances the pawn from G6 to G7, while rat sets the rook on H6, watching every square. From G5 to H6, our hero's king swallows Rat's rook.

From the dark, Rat pushes the pawn to D4. A clean strike: our hero's pawn topples the pawn on D4.

Rat answers by moving the pawn from C4 to C3, and right after that our hero slides the king across the board, from H6 to G6. With dungeon cunning, Rat brings the pawn to C2.

With a steady hand, our hero brings the king to H6. Rat's pawn crowns on C1 and a hostile queen is born.

our hero advances the king from H6 to G6, and rat sets the queen on F1, watching every square. Without hurry or fear, our hero places the king on H6.

Check from Rat: the queen plants itself on H1.

our hero's king takes G6, leaving H6 behind. Rat gives check with the queen on G2.

our hero slides the king across the board, from G6 to H6. Rat's queen reaches H1 and threatens our hero's king.

With a steady hand, our hero brings the king to G6, and rat's queen advances from H1 to D5. our hero advances the king from G6 to G5, while rat sets the queen on B7, watching every square.

Without hurry or fear, our hero places the king on F5. Rat's queen reaches F3 and threatens our hero's king.

our hero's king takes G6, leaving F5 behind. Check from Rat: the queen plants itself on G3.

our hero slides the king across the board, from G6 to H5. Rat gives check with the queen on H3.

With a steady hand, our hero brings the king to G5. Rat's queen reaches G3 and threatens our hero's king.

our hero advances the king from G5 to H6. Check from Rat: the queen plants itself on F4.

Without hurry or fear, our hero places the king on G6. Rat gives check with the queen on E4.

our hero's king takes H5, leaving G6 behind. Rat's queen reaches H4 and threatens our hero's king.

our hero slides the king across the board, from H5 to G6, while with dungeon cunning, Rat brings the pawn to A3. With a steady hand, our hero brings the king to F5, and rat's queen advances from H4 to G3.

our hero advances the king from F5 to E4. Rat's queen reaches E1 and threatens our hero's king.

Without hurry or fear, our hero places the king on F5. From the dark, Rat pushes the king to H7.

Promotion: on G8, our hero turns a pawn into a queen.

Rat advances to G8 and claims our queen.

our hero slides the king across the board, from F5 to F4. Rat's queen reaches H4 and threatens our hero's king.

With a steady hand, our hero brings the king to E3. Check from Rat: the queen plants itself on E1.

our hero advances the king from E3 to D3, and rat sets the king on H7, watching every square. Without hurry or fear, our hero places the pawn on D5.

Rat's queen reaches B1 and threatens our hero's king.

our hero's king takes C4, leaving D3 behind. Check from Rat: the queen plants itself on B4.

our hero slides the king across the board, from C4 to D3, while with dungeon cunning, Rat brings the queen to F4. With a steady hand, our hero brings the pawn to D6.

Rat's queen reaches D4 and threatens our hero's king.

our hero advances the king from D3 to E2. Rat captures the pawn on E5 and puts our hero in check.

Without hurry or fear, our hero places the king on D1. Rat captures the pawn on D6 and puts our hero in check.

our hero's king takes E1, leaving D1 behind. Rat's queen reaches G3 and threatens our hero's king.

our hero slides the king across the board, from E1 to D2. Check from Rat: the queen plants itself on F2.

With a steady hand, our hero brings the king to C3, while rat's queen advances from F2 to G1. our hero advances the king from C3 to C4, and rat sets the queen on F2, watching every square.

Without hurry or fear, our hero places the king on B5. Check from Rat: the queen plants itself on B2.

our hero's king takes C6, leaving B5 behind. Rat gives check with the queen on B6.

our hero slides the king across the board, from C6 to D7. Rat's queen reaches D6 and threatens our hero's king.

With a steady hand, our hero brings the king to E8. Check from Rat: the queen plants itself on B8.

A clean strike: our hero's king topples the pawn on E7.

Rat sets the pawn on C4, watching every square, and right after that without hurry or fear, our hero places the king on F6. Rat's queen reaches F4 and threatens our hero's king.

our hero's king takes E7, leaving F6 behind. Rat answers by moving the queen from F4 to G4, and right after that our hero slides the king across the board, from E7 to D7.

With dungeon cunning, Rat brings the king to H6. With a steady hand, our hero brings the king to D8. Rat's queen reaches D4 and threatens our hero's king.

our hero advances the king from D8 to E8, and rat sets the pawn on C3, watching every square. Without hurry or fear, our hero places the king on F7.

From the dark, Rat pushes the queen to D3, and right after that our hero's pawn takes E7, leaving E6 behind. Rat answers by moving the queen from D3 to B1.

Promotion: on E8, our hero turns a pawn into a queen.

With dungeon cunning, Rat brings the queen to B2. From H8, our hero's queen forces Rat to defend.

Rat's king advances from H6 to G5. Check: our hero tightens the net by bringing the queen to H5.

Rat advances to H5 and claims our queen.

Without hurry or fear, our hero places the king on G8. From the dark, Rat pushes the queen to F2; then our hero's king takes G7, leaving G8 behind.

Rat gives check with the queen on G1.

our hero slides the king across the board, from G7 to H7. Rat's queen reaches G6 and threatens our hero's king.

With a steady hand, our hero brings the king to H8. Check from Rat: the queen plants itself on G8.

From H8 to G8, our hero's king swallows Rat's queen.

Rat sets the pawn on A2, watching every square; then without hurry or fear, our hero places the king on G7. Rat's pawn crowns on A1 and a hostile rook is born.

our hero's king takes F6, leaving G7 behind. Rat answers by moving the rook from A1 to A7; then our hero slides the king across the board, from F6 to E5.

Rat gives check with the rook on E7.

With a steady hand, our hero brings the king to F6, and rat's rook advances from E7 to E4. our hero advances the king from F6 to F5, while rat sets the pawn on C2, watching every square.

From F5 to E4, our hero's king swallows Rat's rook.

Rat's pawn crowns on C1 and a hostile knight is born.

Neither our hero nor Rat claims victory. A draw on the board.

Game details

Hero's colour
White
Time control
10+0
Actual duration
7 min 37 s
Moves
196
How it ended
draw
Captures (hero / opponent)
8 / 8
Material captured (hero / opponent)
26 / 24
First capture
move 5

Floor 1 statistics

Against Rat, heroes have won 42% of 2685 finished games (1141 wins, 433 losses, 1111 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (196 moves) lasted longer than 99% of the games on this floor.

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