Battle chronicle
In the depths of Sewers, our hero faces Slug.
our hero answers with fury: the bishop leaps from G5 to F6 and captures the enemy knight.
In the end, our hero delivers checkmate and Slug flees the board.
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The battle, move by move
From D2 to C3, our hero's pawn swallows Slug's bishop.
Slug moves the pawn from B3 to C2 and topples our hero's pawn.
our hero advances the king from E1 to D2, while slug sets the king on E7, watching every square. From D2 to C2, our hero's king swallows Slug's pawn.
From the dark, Slug pushes the pawn to G3. A clean strike: our hero's pawn topples the pawn on G3.
Slug answers by moving the king from E7 to F8, and right after that our hero slides the bishop across the board, from C1 to G5. With dungeon cunning, Slug brings the king to E8.
A clean strike: our hero's bishop topples the knight on F6.
Slug's king advances from E8 to F8. our hero advances the pawn from F2 to F3, and slug sets the king on E8, watching every square.
A clean strike: our hero's pawn topples the pawn on E4.
From the dark, Slug pushes the king to D7, and right after that our hero's pawn takes E5, leaving E4 behind. Slug answers by moving the pawn from D6 to D5; then our hero slides the pawn across the board, from B2 to B3.
With dungeon cunning, Slug brings the king to E6. With a steady hand, our hero brings the pawn to C4. Slug moves the pawn from B5 to C4 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on C4.
Slug sets the king on F5, watching every square. From C4 to D5, our hero's pawn swallows Slug's pawn.
From the dark, Slug pushes the king to G6; then our hero's pawn takes D6, leaving D5 behind. Slug answers by moving the pawn from C5 to C4, and right after that our hero slides the pawn across the board, from D6 to D7.
With dungeon cunning, Slug brings the king to H5. Promotion: on D8, our hero turns a pawn into a queen.
Slug's king advances from H5 to H6. Check: our hero tightens the net by bringing the queen to H8.
Slug sets the king on G6, watching every square. our hero gives check with the queen on G7.
From the dark, Slug pushes the king to F5. From G4, our hero's pawn forces Slug to defend.
Slug answers by moving the king from F5 to E6; then our hero slides the king across the board, from C2 to C3. With dungeon cunning, Slug brings the pawn to B5.
With a steady hand, our hero brings the pawn to G5. Check from Slug: the pawn plants itself on B4.
A clean strike: our hero's king topples the pawn on B4.
Slug sets the king on F5, watching every square. From B4 to C4, our hero's king swallows Slug's pawn.
From the dark, Slug pushes the king to E6; then our hero's pawn takes A4, leaving A2 behind. Slug answers by moving the king from E6 to F5, and right after that our hero slides the king across the board, from C4 to D5.
With dungeon cunning, Slug brings the king to F4. A clean strike: our hero's queen topples the pawn on F7.
Slug's king advances from F4 to G4. our hero advances the pawn from E5 to E6, and slug sets the king on F4, watching every square.
Without hurry or fear, our hero places the pawn on E7. From the dark, Slug pushes the king to G3. Promotion: on E8, our hero turns a pawn into a queen.
Slug answers by moving the king from G3 to H2. our hero gives check with the queen on H8.
With dungeon cunning, Slug brings the king to G1. From D4, our hero's bishop forces Slug to defend.
Slug moves the king from G1 to G2 and topples our hero's pawn.
our hero delivers the final mate from F2.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 45 s
- Moves
- 63
- How it ended
- checkmate
- Captures (hero / opponent)
- 10 / 3
- Material captured (hero / opponent)
- 14 / 3
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1563 finished games (621 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (63 moves) lasted longer than 55% of the games on this floor.