Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
our hero's king lands on B2 and defeats Slug's queen!
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
our hero slides the bishop across the board, from C1 to F4. Slug's pawn falls on B2 and tears the pawn from our hero.
With a steady hand, our hero brings the king to D1. On B1, Slug promotes and gains a reinforcing queen.
our hero advances the king from D1 to D2, and right after that slug sets the pawn on C4, watching every square. Without hurry or fear, our hero places the king on C3.
Slug's queen reaches B2 and threatens our hero's king.
our hero claims the enemy queen by landing on B2.
Slug answers by moving the pawn from B5 to B4. our hero captures the enemy pawn: the bishop leaps from F4 to D6.
A cruel blow: Slug's pawn captures our hero's pawn on C2.
our hero claims the enemy pawn by landing on B4.
On C1, Slug promotes and gains a reinforcing bishop.
our hero captures the enemy bishop: the king leaps from B2 to C1.
Slug sets the pawn on E3, watching every square, while without hurry or fear, our hero places the king on D1. Slug's pawn falls on F2 and tears the pawn from our hero.
our hero's king takes E2, leaving D1 behind. On F1, Slug promotes and gains a reinforcing queen.
our hero claims the enemy queen by landing on F1.
With dungeon cunning, Slug brings the pawn to B5. With a steady hand, our hero brings the pawn to G4; then slug's pawn advances from F7 to F6.
our hero advances the king from F1 to F2, and right after that slug sets the king on D7, watching every square. Without hurry or fear, our hero places the king on F3.
From the dark, Slug pushes the king to C6, while our hero's bishop takes C3, leaving B4 behind. Slug answers by moving the king from C6 to D7.
our hero captures the enemy pawn: the bishop leaps from C3 to F6.
With dungeon cunning, Slug brings the king to E8. With a steady hand, our hero brings the bishop to A1, and right after that slug's king advances from E8 to F7.
our hero advances the pawn from G4 to G5; then slug sets the pawn on B4, watching every square. Without hurry or fear, our hero places the king on F4.
From the dark, Slug pushes the king to G6, and our hero's king takes G4, leaving F4 behind. Slug answers by moving the king from G6 to F7, while our hero slides the king across the board, from G4 to F4.
With dungeon cunning, Slug brings the pawn to C3. With a steady hand, our hero brings the king to F5; then slug's king advances from F7 to E8.
our hero advances the pawn from G5 to G6, and right after that slug sets the king on D7, watching every square. our hero captures the enemy pawn: the bishop leaps from A1 to C3.
From the dark, Slug pushes the king to C8. our hero claims the enemy pawn by landing on B4.
Slug answers by moving the king from C8 to B8, and our hero slides the king across the board, from F5 to F6. With dungeon cunning, Slug brings the king to C8.
With a steady hand, our hero brings the pawn to G7, and right after that slug's king advances from C8 to C7. our hero's pawn crowns on G8 and becomes a queen.
Slug sets the king on B6, watching every square, while without hurry or fear, our hero places the bishop on D2. From the dark, Slug pushes the king to A7, and our hero's pawn takes A3, leaving A2 behind.
Slug answers by moving the king from A7 to B6, while our hero slides the pawn across the board, from A3 to A4. With dungeon cunning, Slug brings the king to C7.
With a steady hand, our hero brings the queen to G5; then slug's king advances from C7 to B7. our hero advances the king from F6 to F5, and right after that slug sets the king on A8, watching every square.
Without hurry or fear, our hero places the king on F4. From the dark, Slug pushes the king to B7, while our hero's pawn takes A5, leaving A4 behind.
Slug answers by moving the king from B7 to C6, and our hero slides the queen across the board, from G5 to F5. With dungeon cunning, Slug brings the king to B7.
With a steady hand, our hero brings the queen to F6, and right after that slug's king advances from B7 to C7. our hero advances the pawn from A5 to A6; then slug sets the king on B8, watching every square.
Without hurry or fear, our hero places the queen on F7. From the dark, Slug pushes the king to C8, and our hero's pawn takes A7, leaving A6 behind.
Slug answers by moving the king from C8 to D8. And it is checkmate: our hero ends the game on A8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 40 s
- Moves
- 81
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 3
- Material captured (hero / opponent)
- 26 / 3
- First capture
- move 1
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (81 moves) lasted longer than 77% of the games on this floor.