Battle chronicle
A new legend is written: our hero challenges Slug on floor 2.
our hero's pawn lands on B3 and defeats Slug's knight!
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
our hero claims the enemy knight by landing on B3.
Slug sets the king on D8, watching every square, and without hurry or fear, our hero places the king on D1. Check from Slug: the pawn plants itself on C2.
our hero's king takes D2, leaving D1 behind. Slug answers by moving the bishop from E4 to F5, and our hero slides the king across the board, from D2 to E3.
With dungeon cunning, Slug brings the bishop to D3. our hero claims the enemy bishop by landing on D3.
Check from Slug: the pawn plants itself on C4.
our hero captures the enemy pawn: the king leaps from D3 to C2.
Slug sets the king on D7, watching every square, while without hurry or fear, our hero places the pawn on F3. Slug's pawn falls on F3 and tears the pawn from our hero.
our hero captures the enemy pawn: the pawn leaps from E2 to F3.
Slug answers by moving the king from D7 to C7, while our hero slides the pawn across the board, from F3 to F4. With dungeon cunning, Slug brings the king to C6.
With a steady hand, our hero brings the pawn to F5; then slug's pawn advances from B5 to B4. our hero claims the enemy pawn by landing on C4.
Slug sets the pawn on F6, watching every square, and without hurry or fear, our hero places the bishop on H6. Slug gives check with the pawn on B3.
our hero claims the enemy pawn by landing on B3.
Slug answers by moving the king from C6 to D7, and our hero slides the bishop across the board, from H6 to G7. With dungeon cunning, Slug brings the king to E7.
With a steady hand, our hero brings the king to B4, and right after that slug's king advances from E7 to D8. our hero captures the pawn on F6 and leaves Slug in check.
Slug sets the king on C7, watching every square, while without hurry or fear, our hero places the bishop on D4. From the dark, Slug pushes the king to D8, and our hero's pawn takes F6, leaving F5 behind.
Slug answers by moving the pawn from B6 to B5. our hero claims the enemy pawn by landing on B5.
With dungeon cunning, Slug brings the king to C8. With a steady hand, our hero brings the pawn to F7; then slug's king advances from C8 to C7.
our hero's pawn crowns on F8 and becomes a queen.
Slug sets the pawn on D5, watching every square. Check: our hero tightens the net by bringing the queen to C5.
From the dark, Slug pushes the king to B8, while our hero's king takes C6, leaving B5 behind. Slug answers by moving the king from B8 to C8, and our hero slides the queen across the board, from C5 to D6.
A cruel blow: Slug's pawn captures our hero's pawn on C4.
our hero delivers the final mate from C7.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 23 s
- Moves
- 49
- How it ended
- checkmate
- Captures (hero / opponent)
- 8 / 2
- Material captured (hero / opponent)
- 12 / 2
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (49 moves) lasted longer than 33% of the games on this floor.