Battle chronicle
A new legend is written: our hero challenges Rat on floor 1.
our hero's king lands on G3 and defeats Rat's knight!
our hero falls to Rat's mate. The dungeon does not forgive.
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The battle, move by move
our hero slides the pawn across the board, from F2 to F4, and right after that with dungeon cunning, Rat brings the knight to B8. With a steady hand, our hero brings the king to D1; then rat's knight advances from B8 to D7.
our hero advances the pawn from D2 to D3, and right after that rat sets the king on F8, watching every square. Without hurry or fear, our hero places the pawn on G3.
From the dark, Rat pushes the king to G7, while our hero's king takes C1, leaving D1 behind. Rat answers by moving the pawn from G6 to G5, and our hero slides the king across the board, from C1 to B1.
With dungeon cunning, Rat brings the king to H7. our hero claims the enemy pawn by landing on G5.
Rat's pawn advances from C5 to C4. our hero captures the enemy pawn: the pawn leaps from D3 to C4.
Rat sets the king on G7, watching every square. our hero claims the enemy pawn by landing on A3.
From the dark, Rat pushes the pawn to C5, and our hero's pawn takes G6, leaving G5 behind. Rat answers by moving the king from G7 to F6, while our hero slides the pawn across the board, from H2 to H4.
Rat's king falls on G6 and tears the pawn from our hero.
From H5, our hero's pawn forces Rat to defend.
Rat's king advances from G6 to F7. our hero advances the pawn from E2 to E3, and right after that rat sets the king on G7, watching every square.
Without hurry or fear, our hero places the king on C1. From the dark, Rat pushes the king to F6, while our hero's king takes D1, leaving C1 behind.
Rat answers by moving the king from F6 to E5, and our hero slides the king across the board, from D1 to E1. With dungeon cunning, Rat brings the knight to F6.
With a steady hand, our hero brings the king to F1, and right after that rat's king advances from E5 to E4. our hero advances the king from F1 to G1.
A cruel blow: Rat's knight captures our hero's pawn on H5.
Without hurry or fear, our hero places the king on H1. From the dark, Rat pushes the pawn to A4, and our hero's king takes G1, leaving H1 behind.
Rat answers by moving the knight from H5 to F6, while our hero slides the king across the board, from G1 to F1. Rat's king falls on E3 and tears the pawn from our hero.
With a steady hand, our hero brings the king to G1; then rat's pawn advances from E7 to E6. our hero advances the king from G1 to H1, and right after that rat sets the knight on E4, watching every square.
Without hurry or fear, our hero places the pawn on C3. From the dark, Rat pushes the knight to D6, while our hero's king takes H2, leaving H1 behind.
Rat answers by moving the knight from D6 to E4, and our hero slides the king across the board, from H2 to H1. After toppling the pawn on G3, Rat threatens our hero's king.
With a steady hand, our hero brings the king to G1, and right after that rat's king advances from E3 to F3. our hero advances the king from G1 to H2; then rat sets the king on E2, watching every square.
our hero claims the enemy knight by landing on G3.
From the dark, Rat pushes the king to E3, and our hero's king takes H4, leaving G3 behind. Rat answers by moving the king from E3 to F3, while our hero slides the king across the board, from H4 to H5.
With dungeon cunning, Rat brings the pawn to C6. With a steady hand, our hero brings the king to H4; then rat's king advances from F3 to F4.
our hero advances the king from H4 to H5, and right after that rat sets the king on F3, watching every square. Without hurry or fear, our hero places the king on G5.
From the dark, Rat pushes the pawn to E5, while our hero's king takes F5, leaving G5 behind. Rat answers by moving the pawn from E5 to E4, and our hero slides the king across the board, from F5 to G6.
With dungeon cunning, Rat brings the king to G2. With a steady hand, our hero brings the king to H6, and right after that rat's pawn advances from E4 to E3.
our hero advances the king from H6 to H5; then rat sets the pawn on G3, watching every square. Without hurry or fear, our hero places the king on H4.
From the dark, Rat pushes the king to F2, and our hero's king takes H3, leaving H4 behind. Rat answers by moving the pawn from E3 to E2, while our hero slides the king across the board, from H3 to G4.
On E1, Rat promotes and gains a reinforcing queen.
With a steady hand, our hero brings the king to F4. Rat gives check with the queen on E3.
our hero advances the king from F4 to G4, and right after that rat sets the pawn on G2, watching every square. Without hurry or fear, our hero places the king on H4.
From the dark, Rat pushes the queen to E8, while our hero's king takes H3, leaving H4 behind. Checkmate: Rat finishes our hero on H5.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 4 min 4 s
- Moves
- 90
- How it ended
- checkmate
- Captures (hero / opponent)
- 4 / 4
- Material captured (hero / opponent)
- 6 / 4
- First capture
- move 6
Floor 1 statistics
Against Rat, heroes have won 43% of 2650 finished games (1127 wins, 428 losses, 1095 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (90 moves) lasted longer than 76% of the games on this floor.