Battle chronicle
our hero draws pieces against Rat. The dungeon watches in silence.
Rat advances its queen to H7 and claims our pawn.
Rat's edge closes the game: mate against our hero.
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The battle, move by move
With a steady hand, our hero brings the pawn to E4, while rat's pawn advances from E7 to E5. our hero advances the pawn from F2 to F4.
Rat moves the pawn from G4 to F3 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on F3.
From the dark, Rat pushes the king to D8, and right after that our hero's pawn takes D3, leaving D2 behind. Rat moves the pawn from A3 to B2 and topples our hero's pawn.
our hero slides the king across the board, from E1 to D1. Rat's pawn crowns on B1 and a hostile queen is born.
With a steady hand, our hero brings the king to D2. Rat's queen reaches C1 and threatens our hero's king.
our hero advances the king from D2 to C3, while rat sets the queen on E3, watching every square. Without hurry or fear, our hero places the pawn on A4.
From the dark, Rat pushes the queen to F4; then our hero's pawn takes H4, leaving H2 behind. Rat answers by moving the queen from F4 to E3, and right after that our hero slides the pawn across the board, from H4 to H5.
With dungeon cunning, Rat brings the queen to H6. With a steady hand, our hero brings the pawn to F4, while rat's pawn advances from G6 to G5.
From F4 to G5, our hero's pawn swallows Rat's pawn.
Rat sets the queen on F8, watching every square; then without hurry or fear, our hero places the pawn on G6. From the dark, Rat pushes the queen to E8, and right after that our hero's pawn takes H6, leaving H5 behind.
Rat moves the queen from E8 to G6 and topples our hero's pawn.
our hero slides the pawn across the board, from H6 to H7. Rat advances to H7 and claims our pawn.
With a steady hand, our hero brings the king to B2, and rat's knight advances from D7 to B8. our hero advances the king from B2 to B1, while rat sets the queen on H8, watching every square.
Without hurry or fear, our hero places the pawn on D4. Rat's queen reaches H1 and threatens our hero's king.
our hero's king takes B2, leaving B1 behind. Rat answers by moving the queen from H1 to F3, and right after that our hero slides the king across the board, from B2 to A2.
Rat gives check with the queen on F7.
With a steady hand, our hero brings the king to A1, while rat's pawn advances from C5 to C4. our hero advances the pawn from C2 to C3, and rat sets the knight on A6, watching every square.
Without hurry or fear, our hero places the king on B2. From the dark, Rat pushes the king to E8, and right after that our hero's king takes A3, leaving B2 behind.
Rat answers by moving the knight from A6 to B8; then our hero slides the pawn across the board, from D4 to D5. With dungeon cunning, Rat brings the king to E7.
From D5 to C6, our hero's pawn swallows Rat's pawn.
Rat's king advances from E7 to D6. our hero advances the king from A3 to A2, while rat sets the king on C5, watching every square.
Without hurry or fear, our hero places the king on A1. From the dark, Rat pushes the queen to F8; then our hero's king takes A2, leaving A1 behind.
Rat answers by moving the queen from F8 to D6, and right after that our hero slides the king across the board, from A2 to A1. With dungeon cunning, Rat brings the queen to F6.
With a steady hand, our hero brings the king to A2, while rat's queen advances from F6 to F8. our hero advances the king from A2 to A1, and rat sets the queen on D6, watching every square.
Without hurry or fear, our hero places the king on B1. Rat's queen reaches D1 and threatens our hero's king.
our hero's king takes B2, leaving B1 behind. Check from Rat: the queen plants itself on B3.
our hero slides the king across the board, from B2 to A1, while with dungeon cunning, Rat brings the queen to B6. With a steady hand, our hero brings the king to A2.
Rat's queen reaches B3 and threatens our hero's king.
our hero advances the king from A2 to A1. Rat captures the pawn on C3 and puts our hero in check.
Without hurry or fear, our hero places the king on A2. From the dark, Rat pushes the queen to D4; then our hero's king takes A3, leaving A2 behind.
Rat's edge falls on A1 and it is mate against our hero.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 58 s
- Moves
- 78
- How it ended
- checkmate
- Captures (hero / opponent)
- 3 / 5
- Material captured (hero / opponent)
- 3 / 5
- First capture
- move 2
Floor 1 statistics
Against Rat, heroes have won 42% of 2663 finished games (1131 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (78 moves) lasted longer than 66% of the games on this floor.