Battle chronicle

our hero draws pieces against Rat. The dungeon watches in silence.

A cruel blow: Rat's king captures our hero's queen on G8.

The duel ends in a draw: our hero and Rat withdraw.

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The battle, move by move

A clean strike: our hero's pawn topples the pawn on A3.

Rat answers by moving the pawn from D7 to D6, and right after that our hero slides the pawn across the board, from D2 to D3. With dungeon cunning, Rat brings the knight to B8.

With a steady hand, our hero brings the pawn to E4, while rat's pawn advances from C5 to C4. From D3 to C4, our hero's pawn swallows Rat's pawn.

Rat sets the knight on D7, watching every square; then without hurry or fear, our hero places the pawn on G4. From the dark, Rat pushes the knight to F8, and right after that our hero's pawn takes F4, leaving F2 behind.

Rat answers by moving the king from E8 to D7; then our hero slides the pawn across the board, from H2 to H4. With dungeon cunning, Rat brings the pawn to E5.

With a steady hand, our hero brings the pawn to G5. Rat moves the pawn from E5 to F4 and topples our hero's pawn.

our hero advances the king from E1 to F1, while rat sets the king on E6, watching every square. Without hurry or fear, our hero places the king on F2.

From the dark, Rat pushes the king to E7; then our hero's king takes F3, leaving F2 behind. Rat answers by moving the king from E7 to E6.

From F3 to F4, our hero's king swallows Rat's pawn.

With dungeon cunning, Rat brings the pawn to C6. With a steady hand, our hero brings the pawn to C3, while rat's knight advances from F8 to D7.

our hero advances the pawn from A3 to A4, and rat sets the knight on E5, watching every square. Without hurry or fear, our hero places the pawn on C5.

Rat advances to C5 and claims our pawn.

our hero's pawn takes A3, leaving A2 behind. Rat answers by moving the knight from E5 to F7; then our hero slides the pawn across the board, from H4 to H5.

With dungeon cunning, Rat brings the knight to D6. From H5 to G6, our hero's pawn swallows Rat's pawn.

Rat's knight advances from D6 to C4. our hero advances the pawn from G6 to G7, while rat sets the king on F7, watching every square.

Promotion: on G8, our hero turns a pawn into a queen.

Rat moves the king from F7 to G8 and topples our hero's queen.

our hero's pawn takes G6, leaving G5 behind. Rat answers by moving the king from G8 to F8, and right after that our hero slides the king across the board, from F4 to F5.

With dungeon cunning, Rat brings the king to G7. With a steady hand, our hero brings the king to G5, while rat's king advances from G7 to F8.

our hero advances the king from G5 to H5, and rat sets the knight on B6, watching every square. Without hurry or fear, our hero places the king on H6.

From the dark, Rat pushes the knight to C8. our hero gives check with the pawn on G7.

Rat answers by moving the king from F8 to F7. Promotion: on G8, our hero turns a pawn into a queen.

Rat advances to G8 and claims our queen.

With a steady hand, our hero brings the pawn to E5, and rat's knight advances from C8 to E7. our hero advances the pawn from E5 to E6, while rat sets the king on H8, watching every square.

Without hurry or fear, our hero places the king on G5. From the dark, Rat pushes the knight to G8; then our hero's king takes F5, leaving G5 behind.

Rat answers by moving the king from H8 to G7, and right after that our hero slides the pawn across the board, from C3 to C4. Check from Rat: the knight plants itself on E7.

With a steady hand, our hero brings the king to E5. Rat gives check with the knight on G6.

our hero advances the king from E5 to D6, and rat sets the king on F8, watching every square. A clean strike: our hero's king topples the pawn on C6.

Check from Rat: the knight plants itself on E7.

From C6 to C5, our hero's king swallows Rat's pawn.

Rat answers by moving the knight from E7 to G6; then our hero slides the king across the board, from C5 to B5. With dungeon cunning, Rat brings the knight to E5.

From B5 to A5, our hero's king swallows Rat's pawn.

Rat's king advances from F8 to E8. our hero advances the pawn from C4 to C5, while rat sets the king on D8, watching every square.

Without hurry or fear, our hero places the king on B5. From the dark, Rat pushes the knight to F3; then our hero's king takes B6, leaving B5 behind.

Rat answers by moving the knight from F3 to H2, and right after that our hero slides the pawn across the board, from C5 to C6. With dungeon cunning, Rat brings the knight to G4.

With a steady hand, our hero brings the king to B7, while rat's knight advances from G4 to F2. our hero gives check with the pawn on C7.

Rat sets the king on E8, watching every square; then without hurry or fear, our hero places the king on B8. From the dark, Rat pushes the king to E7.

Promotion: on C8, our hero turns a pawn into a queen.

Rat answers by moving the knight from F2 to D3; then our hero slides the pawn across the board, from A4 to A5. With dungeon cunning, Rat brings the knight to C1.

From C8 to C1, our hero's queen swallows Rat's knight.

Rat moves the king from E7 to E6 and topples our hero's pawn.

Check: our hero tightens the net by bringing the queen to E1.

Rat sets the king on D6, watching every square, and right after that without hurry or fear, our hero places the king on B7. From the dark, Rat pushes the king to C5; then our hero's queen takes B1, leaving E1 behind.

Rat answers by moving the king from C5 to D6, and right after that our hero slides the pawn across the board, from A5 to A6. With dungeon cunning, Rat brings the king to D7.

With a steady hand, our hero brings the pawn to A7, while rat's king advances from D7 to E7. Promotion: on A8, our hero turns a pawn into a queen.

Rat sets the king on E6, watching every square; then without hurry or fear, our hero places the pawn on A4. From the dark, Rat pushes the king to F6, and right after that our hero's pawn takes A5, leaving A4 behind.

Rat answers by moving the king from F6 to E7; then our hero slides the pawn across the board, from A5 to A6. With dungeon cunning, Rat brings the king to F6.

With a steady hand, our hero brings the queen to E8, and rat's king advances from F6 to G5. our hero advances the pawn from A6 to A7, while rat sets the king on H6, watching every square.

Promotion: on A8, our hero turns a pawn into a queen.

From the dark, Rat pushes the king to G5; then our hero's queen takes F8, leaving E8 behind. Rat answers by moving the king from G5 to H5, and right after that our hero slides the queen across the board, from A8 to A4.

With dungeon cunning, Rat brings the king to G5. With a steady hand, our hero brings the queen to A2, while rat's king advances from G5 to G4.

our hero advances the queen from A2 to H2, and rat sets the king on G5, watching every square. our hero gives check with the queen on B5.

From the dark, Rat pushes the king to G6. From G8, our hero's queen forces Rat to defend.

Rat answers by moving the king from G6 to F6. Check: our hero tightens the net by bringing the queen to B6.

With dungeon cunning, Rat brings the king to E7. With a steady hand, our hero brings the queen to D2.

Draw. The dungeon keeps the names of our hero and Rat.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 19 s
Moves
135
How it ended
stalemate
Captures (hero / opponent)
8 / 5
Material captured (hero / opponent)
10 / 21
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 43% of 2650 finished games (1127 wins, 428 losses, 1095 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (135 moves) lasted longer than 93% of the games on this floor.

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