Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
Slug advances its pawn to C4 and claims our queen.
Draw. The dungeon keeps the names of our hero and Slug.
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The battle, move by move
A clean strike: our hero's pawn topples the bishop on C3.
From the dark, Slug pushes the king to D7, and right after that our hero's pawn takes H4, leaving H2 behind. Slug answers by moving the king from D7 to C8; then our hero slides the pawn across the board, from H4 to H5.
With dungeon cunning, Slug brings the knight to G8. With a steady hand, our hero brings the pawn to F4. Slug moves the pawn from G4 to F3 and topples our hero's pawn.
our hero advances the bishop from C1 to D2, while slug sets the king on C7, watching every square. Without hurry or fear, our hero places the bishop on F4.
From the dark, Slug pushes the pawn to E3; then our hero's pawn takes H6, leaving H5 behind. Slug answers by moving the king from C7 to D7, and right after that our hero slides the pawn across the board, from H6 to H7.
With dungeon cunning, Slug brings the knight to F6. Promotion: on H8, our hero turns a pawn into a queen.
Slug's king advances from D7 to C6. From H8 to F6, our hero's queen swallows Slug's knight.
Check from Slug: the pawn plants itself on F2.
Without hurry or fear, our hero places the king on E2. From the dark, Slug pushes the king to C7. From E2 to E3, our hero's king swallows Slug's pawn.
Slug answers by moving the king from C7 to B8. A clean strike: our hero's queen topples the pawn on F7.
Slug's pawn crowns on F1 and a hostile knight is born.
With a steady hand, our hero brings the king to F2, and slug's king advances from B8 to A8. A clean strike: our hero's queen topples the pawn on B3.
Slug sets the king on A7, watching every square, and right after that without hurry or fear, our hero places the pawn on C4. From the dark, Slug pushes the knight to H2.
A clean strike: our hero's bishop topples the knight on H2.
Slug answers by moving the pawn from D6 to D5, and right after that our hero slides the bishop across the board, from H2 to D6. Slug moves the pawn from B5 to C4 and topples our hero's pawn.
With a steady hand, our hero brings the queen to E3, while slug's pawn advances from D5 to D4. our hero advances the queen from E3 to E4, and slug sets the pawn on B5, watching every square.
By taking the pawn on C5, our hero drives Slug into check.
From the dark, Slug pushes the king to B8. From E4 to D4, our hero's queen swallows Slug's pawn.
Slug answers by moving the king from B8 to C8. A clean strike: our hero's queen topples the pawn on C4.
Slug advances to C4 and claims our queen.
With a steady hand, our hero brings the pawn to B4. Slug moves the pawn from C4 to B3 and topples our hero's pawn.
our hero advances the bishop from C5 to D4, while slug sets the king on D7, watching every square. Without hurry or fear, our hero places the king on G3.
From the dark, Slug pushes the king to E8; then our hero's bishop takes F6, leaving D4 behind. Slug answers by moving the king from E8 to F8, and right after that our hero slides the bishop across the board, from F6 to C3.
With dungeon cunning, Slug brings the king to F7. With a steady hand, our hero brings the king to H4, while slug's king advances from F7 to G6.
our hero advances the king from H4 to G4, and slug sets the king on H6, watching every square. our hero gives check with the bishop on D2.
From the dark, Slug pushes the king to H7, and right after that our hero's king takes F5, leaving G4 behind. Slug answers by moving the king from H7 to G7.
Check: our hero tightens the net by bringing the bishop to C3.
With dungeon cunning, Slug brings the king to F8. our hero gives check with the bishop on B4.
Slug's king advances from F8 to G7. our hero advances the king from F5 to E6, while slug sets the king on H7, watching every square.
Without hurry or fear, our hero places the bishop on C3. From the dark, Slug pushes the pawn to B2.
A clean strike: our hero's bishop topples the pawn on B2.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 54 s
- Moves
- 73
- How it ended
- draw
- Captures (hero / opponent)
- 10 / 4
- Material captured (hero / opponent)
- 16 / 12
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (73 moves) lasted longer than 69% of the games on this floor.