Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

Slug moves its rook from B4 to E4 and topples our hero's queen!

Checkmate. Slug defeats our hero on this floor.

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The battle, move by move

our hero claims the enemy bishop by landing on C3.

Slug's pawn falls on A2 and tears the pawn from our hero.

our hero slides the bishop across the board, from C1 to H6; then with dungeon cunning, Slug brings the pawn to D5. With a steady hand, our hero brings the pawn to B4.

On A1, Slug promotes and gains a reinforcing rook.

our hero advances the king from E1 to D2; then slug sets the pawn on G3, watching every square. our hero claims the enemy pawn by landing on G3.

From the dark, Slug pushes the rook to C1, and our hero's king takes E3, leaving D2 behind. A cruel blow: Slug's rook captures our hero's pawn on C2.

our hero claims the enemy pawn by landing on C5.

Slug gives check with the pawn on D4.

With a steady hand, our hero brings the king to F4; then slug's rook advances from C2 to B2. our hero claims the enemy pawn by landing on B6.

Slug sets the pawn on D3, watching every square, and without hurry or fear, our hero places the pawn on B7. From the dark, Slug pushes the knight to G4.

our hero's pawn crowns on B8 and becomes a queen.

Slug answers by moving the king from E8 to E7. our hero gives check with the bishop on G5.

With dungeon cunning, Slug brings the pawn to F6. our hero claims the enemy knight by landing on G4.

Slug's king advances from E7 to E6. our hero advances the bishop from G5 to H4; then slug sets the rook on B4, watching every square.

our hero gives check with the queen on E8.

From the dark, Slug pushes the king to D5. our hero captures the enemy pawn: the bishop leaps from H4 to F6.

Slug gives check with the pawn on E3.

Check: our hero tightens the net by bringing the queen to E4.

After toppling the queen on E4, Slug threatens our hero's king.

With a steady hand, our hero brings the king to H5; then slug's rook advances from E4 to A4. our hero advances the pawn from G3 to G4, and right after that slug sets the rook on A2, watching every square.

Without hurry or fear, our hero places the pawn on G5. A cruel blow: Slug's rook captures our hero's pawn on G2.

our hero's pawn takes H4, leaving H2 behind. Slug answers by moving the king from D5 to C4, and our hero slides the pawn across the board, from G5 to G6.

With dungeon cunning, Slug brings the pawn to E2. With a steady hand, our hero brings the pawn to G7, and right after that slug's pawn advances from D3 to D2.

our hero's pawn crowns on G8 and becomes a queen.

A cruel blow: Slug's rook captures our hero's queen on G8.

Without hurry or fear, our hero places the bishop on D8. On D1, Slug promotes and gains a reinforcing queen.

our hero's bishop takes A5, leaving D8 behind. On E1, Slug promotes and gains a reinforcing queen.

our hero slides the king across the board, from H5 to H6, and right after that with dungeon cunning, Slug brings the queen to B1. With a steady hand, our hero brings the bishop to C7.

Checkmate: Slug finishes our hero on G6.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 29 s
Moves
56
How it ended
checkmate
Captures (hero / opponent)
6 / 5
Material captured (hero / opponent)
10 / 21
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (56 moves) lasted longer than 46% of the games on this floor.

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