Battle chronicle
In the depths of Sewers, our hero faces Slug.
A cruel blow: Slug's bishop captures our hero's queen on D5.
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
our hero advances the pawn from H2 to H4, and slug sets the bishop on G2, watching every square. Without hurry or fear, our hero places the king on F2.
From the dark, Slug pushes the bishop to F3, and right after that our hero's pawn takes H5, leaving H4 behind. Slug answers by moving the pawn from D6 to D5; then our hero slides the pawn across the board, from H5 to H6.
With dungeon cunning, Slug brings the pawn to C2. With a steady hand, our hero brings the pawn to H7, and slug's king advances from E8 to D7.
Promotion: on H8, our hero turns a pawn into a queen.
Slug sets the king on E6, watching every square. Check: our hero tightens the net by bringing the queen to E8.
From the dark, Slug pushes the king to D6. A clean strike: our hero's queen topples the pawn on B5.
Slug answers by moving the bishop from F3 to H1. By taking the pawn on B6, our hero drives Slug into check.
With dungeon cunning, Slug brings the king to E7. By taking the pawn on C5, our hero drives Slug into check.
Slug's king advances from E7 to F6. From C5 to D5, our hero's queen swallows Slug's pawn.
Check from Slug: the pawn plants itself on G3.
A clean strike: our hero's king topples the pawn on G3.
Slug advances to D5 and claims our queen.
our hero's king takes G4, leaving G3 behind. Slug answers by moving the bishop from D5 to B7; then our hero slides the king across the board, from G4 to H5.
With dungeon cunning, Slug brings the bishop to A6. From G5, our hero's bishop forces Slug to defend.
Slug's king advances from F6 to G7. our hero advances the king from H5 to G4, while slug sets the pawn on F6, watching every square.
Without hurry or fear, our hero places the bishop on H4. From the dark, Slug pushes the pawn to B2; then our hero's king takes F5, leaving G4 behind.
Slug answers by moving the bishop from A6 to B7. By taking the pawn on F6, our hero drives Slug into check.
With dungeon cunning, Slug brings the king to H7. With a steady hand, our hero brings the king to G5. Slug's pawn crowns on B1 and a hostile queen is born.
our hero advances the king from G5 to H5, and slug sets the bishop on D5, watching every square. Without hurry or fear, our hero places the bishop on G5.
From the dark, Slug pushes the queen to A2, and right after that our hero's bishop takes D8, leaving G5 behind. Slug's pawn crowns on C1 and a hostile queen is born.
our hero slides the bishop across the board, from D8 to G5. Slug gives check with the queen on H1.
With a steady hand, our hero brings the king to G4. Slug's bishop reaches F3 and threatens our hero's king.
our hero advances the king from G4 to F5. Check from Slug: the queen plants itself on F7.
Without hurry or fear, our hero places the king on E5. Slug gives check with the queen on E1.
our hero's king takes D6, leaving E5 behind. Slug's queen reaches G3 and threatens our hero's king.
our hero slides the king across the board, from D6 to C5, and with dungeon cunning, Slug brings the queen to H2. With a steady hand, our hero brings the king to B4, while slug's bishop advances from F3 to H5.
our hero advances the bishop from G5 to D2, and slug sets the queen on E8, watching every square. Without hurry or fear, our hero places the bishop on C1.
Check from Slug: the queen plants itself on B2.
From C1 to B2, our hero's bishop swallows Slug's queen.
Slug gives check with the queen on E4.
our hero slides the king across the board, from B4 to C3. Slug's queen reaches F3 and threatens our hero's king.
With a steady hand, our hero brings the king to D4, and slug's bishop advances from H5 to F7. our hero advances the king from D4 to C5, while slug sets the queen on A8, watching every square.
Without hurry or fear, our hero places the king on B4. Slug's queen reaches E4 and threatens our hero's king.
our hero's king takes A3, leaving B4 behind. Slug answers by moving the bishop from F7 to A2. From A3 to A2, our hero's king swallows Slug's bishop.
With dungeon cunning, Slug brings the queen to C2. With a steady hand, our hero brings the king to A3, while slug's queen advances from C2 to E2.
our hero advances the bishop from B2 to E5. Slug moves the queen from E2 to E5 and topples our hero's bishop.
Without hurry or fear, our hero places the king on B4. From the dark, Slug pushes the queen to E2, and right after that our hero's king takes C5, leaving B4 behind.
Slug answers by moving the king from H7 to H8; then our hero slides the king across the board, from C5 to D6. With dungeon cunning, Slug brings the king to H7.
With a steady hand, our hero brings the king to D5, and slug's queen advances from E2 to B2. our hero advances the king from D5 to E6.
Slug's queen reaches E5 and threatens our hero's king.
From E6 to E5, our hero's king swallows Slug's queen.
Draw. The dungeon keeps the names of our hero and Slug.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 5 min 33 s
- Moves
- 93
- How it ended
- draw
- Captures (hero / opponent)
- 9 / 2
- Material captured (hero / opponent)
- 27 / 12
- First capture
- move 7
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (93 moves) lasted longer than 87% of the games on this floor.