Battle chronicle
A new legend is written: our hero challenges Rat on floor 1.
A cruel blow: Rat's king captures our hero's queen on H8.
The battle cuts short: our hero resigns against Rat.
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The battle, move by move
our hero claims the enemy pawn by landing on A3.
Rat sets the king on F8, watching every square, and without hurry or fear, our hero places the pawn on C4. From the dark, Rat pushes the king to G7, while our hero's pawn takes F4, leaving F2 behind.
Rat answers by moving the king from G7 to F6, and our hero slides the pawn across the board, from A3 to A4. With dungeon cunning, Rat brings the pawn to G5.
our hero captures the pawn on G5 and leaves Rat in check.
Rat's king advances from F6 to F5. our hero advances the pawn from G5 to G6; then rat sets the king on F6, watching every square.
Without hurry or fear, our hero places the pawn on G7. Rat's king falls on G7 and tears the pawn from our hero.
our hero's pawn takes G3, leaving G2 behind. Rat answers by moving the king from G7 to F8, while our hero slides the pawn across the board, from E2 to E4.
With dungeon cunning, Rat brings the king to E8. With a steady hand, our hero brings the king to E2; then rat's pawn advances from E7 to E5.
our hero advances the king from E2 to E3, and right after that rat sets the knight on F6, watching every square. Without hurry or fear, our hero places the pawn on D3.
From the dark, Rat pushes the king to F8, while our hero's king takes D2, leaving E3 behind. Rat answers by moving the knight from F6 to D7, and our hero slides the king across the board, from D2 to E2.
With dungeon cunning, Rat brings the knight to B6. With a steady hand, our hero brings the king to F2, and right after that rat's king advances from F8 to G8.
our hero advances the king from F2 to G2; then rat sets the king on F8, watching every square. Without hurry or fear, our hero places the pawn on H4.
From the dark, Rat pushes the king to G8, and our hero's pawn takes H5, leaving H4 behind. A cruel blow: Rat's knight captures our hero's pawn on A4.
our hero slides the pawn across the board, from H5 to H6, and right after that with dungeon cunning, Rat brings the knight to B2. our hero gives check with the pawn on H7.
Rat's king advances from G8 to G7. our hero's pawn crowns on H8 and becomes a queen.
Rat's king falls on H8 and tears the queen from our hero.
The battle cuts short: our hero resigns against Rat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 25 s
- Moves
- 42
- How it ended
- resignation
- Captures (hero / opponent)
- 2 / 3
- Material captured (hero / opponent)
- 2 / 11
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2654 finished games (1127 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.
This game (42 moves) lasted longer than 22% of the games on this floor.