Battle chronicle
our hero draws pieces against Slug. The dungeon watches in silence.
With an adventurer's precision, our hero takes the rival bishop on E5.
Draw. The dungeon keeps the names of our hero and Slug.
Loading…
The battle, move by move
A clean strike: our hero's bishop topples the pawn on H6.
Slug sets the knight on E4, watching every square, and right after that without hurry or fear, our hero places the pawn on F3. From the dark, Slug pushes the knight to G5.
A clean strike: our hero's pawn topples the pawn on G4.
Slug answers by moving the knight from G5 to E4, and right after that our hero slides the pawn across the board, from G4 to G5. With dungeon cunning, Slug brings the bishop to B8.
With a steady hand, our hero brings the knight to F3, while slug's bishop advances from B8 to D6. our hero advances the bishop from H6 to G7, and slug sets the bishop on C7, watching every square.
A clean strike: our hero's knight topples the pawn on E5.
Slug advances to E5 and claims our knight.
From G7 to E5, our hero's bishop swallows Slug's bishop.
Slug answers by moving the king from E8 to F7; then our hero slides the king across the board, from E1 to D1. With dungeon cunning, Slug brings the pawn to D5.
With a steady hand, our hero brings the king to C1, and slug's pawn advances from H7 to H5. our hero advances the king from C1 to B1, while slug sets the king on F8, watching every square.
Without hurry or fear, our hero places the king on A2. From the dark, Slug pushes the knight to F6.
A clean strike: our hero's bishop topples the pawn on C3.
Slug answers by moving the knight from F6 to E4, and right after that our hero slides the bishop across the board, from C3 to B2. With dungeon cunning, Slug brings the king to G8.
With a steady hand, our hero brings the bishop to A3. Slug's knight reaches C3 and threatens our hero's king.
our hero advances the king from A2 to B3, and slug sets the pawn on E5, watching every square. A clean strike: our hero's king topples the knight on C3.
From the dark, Slug pushes the king to H8, and right after that our hero's king takes D2, leaving C3 behind. Slug answers by moving the pawn from E5 to E4.
A clean strike: our hero's bishop topples the pawn on E7.
Check from Slug: the pawn plants itself on E3.
From D2 to E3, our hero's king swallows Slug's pawn.
Slug's king advances from H8 to G8. our hero advances the bishop from E7 to D8, while slug sets the king on F8, watching every square.
Without hurry or fear, our hero places the bishop on B6. From the dark, Slug pushes the king to G8; then our hero's pawn takes C3, leaving C2 behind.
Slug answers by moving the king from G8 to F7, and right after that our hero slides the bishop across the board, from B6 to A5. With dungeon cunning, Slug brings the king to G7.
With a steady hand, our hero brings the bishop to B4, while slug's king advances from G7 to G6. our hero advances the bishop from B4 to E7, and slug sets the king on F7, watching every square.
Without hurry or fear, our hero places the bishop on D8. From the dark, Slug pushes the king to G8, and right after that our hero's pawn takes G6, leaving G5 behind.
Slug answers by moving the king from G8 to H8; then our hero slides the king across the board, from E3 to F2. With dungeon cunning, Slug brings the king to G8.
With a steady hand, our hero brings the pawn to E3, and slug's king advances from G8 to H8. our hero advances the pawn from E3 to E4, while slug sets the pawn on H4, watching every square.
From E4 to D5, our hero's pawn swallows Slug's pawn.
From the dark, Slug pushes the king to G8; then our hero's king takes F3, leaving F2 behind. Slug answers by moving the king from G8 to G7, and right after that our hero slides the king across the board, from F3 to G4.
With dungeon cunning, Slug brings the king to F8. A clean strike: our hero's king topples the pawn on H4.
Slug's king advances from F8 to E8. our hero advances the bishop from D8 to B6, and slug sets the king on F8, watching every square.
Without hurry or fear, our hero places the pawn on D6. From the dark, Slug pushes the king to E8, and right after that our hero's pawn takes C4, leaving C3 behind.
Slug answers by moving the king from E8 to D7; then our hero slides the bishop across the board, from B6 to C5. With dungeon cunning, Slug brings the king to E6.
With a steady hand, our hero brings the pawn to G7, and slug's king advances from E6 to F7. Promotion: on G8, our hero turns a pawn into a queen.
Slug sets the king on F6, watching every square, and right after that without hurry or fear, our hero places the pawn on D7. From the dark, Slug pushes the king to F5.
Promotion: on D8, our hero turns a pawn into a queen.
Slug answers by moving the king from F5 to E4, and right after that our hero slides the bishop across the board, from C5 to B6. With dungeon cunning, Slug brings the king to E5.
With a steady hand, our hero brings the queen to F8, while slug's king advances from E5 to E4. our hero advances the queen from F8 to D8, and slug sets the king on F5, watching every square.
Without hurry or fear, our hero places the queen on E8. From the dark, Slug pushes the king to F4, and right after that our hero's queen takes G8, leaving E8 behind.
Slug answers by moving the king from F4 to F3; then our hero slides the queen across the board, from D8 to E8. With dungeon cunning, Slug brings the king to F4.
With a steady hand, our hero brings the bishop to D4, and slug's king advances from F4 to F5. our hero advances the pawn from C4 to C5, while slug sets the king on F4, watching every square.
Without hurry or fear, our hero places the pawn on C6. From the dark, Slug pushes the king to F3; then our hero's pawn takes C7, leaving C6 behind.
Slug answers by moving the king from F3 to F4. Promotion: on C8, our hero turns a pawn into a queen.
With dungeon cunning, Slug brings the king to F3. With a steady hand, our hero brings the queen to C2, while slug's king advances from F3 to F4.
our hero advances the queen from C2 to C3, and slug sets the king on F5, watching every square. Without hurry or fear, our hero places the queen on C4.
From the dark, Slug pushes the king to F4. our hero gives check with the bishop on C5.
Slug answers by moving the king from F4 to F3; then our hero slides the queen across the board, from C4 to C2. With dungeon cunning, Slug brings the king to F4.
With a steady hand, our hero brings the queen to C3, and slug's king advances from F4 to F5. our hero advances the bishop from C5 to B6, while slug sets the king on F4, watching every square.
From C4, our hero's queen forces Slug to defend.
From the dark, Slug pushes the king to F5. Check: our hero tightens the net by bringing the queen to C5.
Slug answers by moving the king from F5 to F4. our hero gives check with the queen on C4.
With dungeon cunning, Slug brings the king to F3. From C3, our hero's queen forces Slug to defend.
Slug's king advances from F3 to F4. Check: our hero tightens the net by bringing the bishop to E3.
Slug sets the king on F3, watching every square. our hero gives check with the queen on F8.
From the dark, Slug pushes the king to E4, and right after that our hero's bishop takes C1, leaving E3 behind.
Neither our hero nor Slug claims victory. A draw on the board.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 3 min 46 s
- Moves
- 135
- How it ended
- stalemate
- Captures (hero / opponent)
- 10 / 1
- Material captured (hero / opponent)
- 14 / 3
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (135 moves) lasted longer than 98% of the games on this floor.