Battle chronicle

In the depths of Sewers, our hero faces Rat.

our hero's king lands on B2 and defeats Rat's knight!

our hero is forced to flee. Rat holds the field.

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The battle, move by move

From B2 to A3, our hero's pawn swallows Rat's pawn.

Rat's pawn advances from G4 to G3. A clean strike: our hero's pawn topples the pawn on G3.

Rat sets the pawn on G5, watching every square, and right after that without hurry or fear, our hero places the pawn on G4. From the dark, Rat pushes the king to F8; then our hero's pawn takes E4, leaving E2 behind.

Rat answers by moving the pawn from E7 to E5, and right after that our hero slides the pawn across the board, from C2 to C4. With dungeon cunning, Rat brings the knight to B6.

With a steady hand, our hero brings the pawn to D3, while rat's king advances from F8 to F7. our hero advances the pawn from G2 to G3, and rat sets the knight on A4, watching every square.

Without hurry or fear, our hero places the king on F2. From the dark, Rat pushes the king to F6, and right after that our hero's king takes E3, leaving F2 behind.

Rat answers by moving the king from F6 to E6; then our hero slides the king across the board, from E3 to F3. With dungeon cunning, Rat brings the knight to B2.

With a steady hand, our hero brings the king to E3, and rat's knight advances from B2 to A4. our hero advances the king from E3 to D2, while rat sets the king on D6, watching every square.

Without hurry or fear, our hero places the king on C2. From the dark, Rat pushes the knight to B2.

A clean strike: our hero's king topples the knight on B2.

Rat answers by moving the king from D6 to D7, and right after that our hero slides the pawn across the board, from A3 to A4. With dungeon cunning, Rat brings the king to D8.

With a steady hand, our hero brings the king to C2, while rat's king advances from D8 to E8. our hero advances the king from C2 to D2, and rat sets the king on D7, watching every square.

Without hurry or fear, our hero places the king on E3. From the dark, Rat pushes the king to D6, and right after that our hero's pawn takes D4, leaving D3 behind.

Rat captures the pawn on D4 and puts our hero in check.

our hero slides the king across the board, from E3 to D3, while with dungeon cunning, Rat brings the king to E6. With a steady hand, our hero brings the pawn to C5, and rat's king advances from E6 to D7.

our hero advances the king from D3 to D2, while rat sets the king on C8, watching every square. Without hurry or fear, our hero places the king on D3.

From the dark, Rat pushes the king to D8; then our hero's king takes E2, leaving D3 behind. Rat answers by moving the king from D8 to D7, and right after that our hero slides the king across the board, from E2 to F3.

With dungeon cunning, Rat brings the king to E8. With a steady hand, our hero brings the king to G2, while rat's king advances from E8 to F7.

our hero advances the king from G2 to H3, and rat sets the king on E6, watching every square. Without hurry or fear, our hero places the king on G2.

From the dark, Rat pushes the pawn to D3, and right after that our hero's king takes F2, leaving G2 behind. Rat answers by moving the king from E6 to E7; then our hero slides the king across the board, from F2 to E3.

With dungeon cunning, Rat brings the pawn to D2. From E3 to D2, our hero's king swallows Rat's pawn.

Rat's king advances from E7 to F8. our hero advances the king from D2 to C3, while rat sets the king on E7, watching every square.

Without hurry or fear, our hero places the king on D2. From the dark, Rat pushes the king to F8; then our hero's king takes C1, leaving D2 behind.

Rat answers by moving the king from F8 to E8.

our hero is forced to flee. Rat holds the field.

Game details

Hero's colour
White
Time control
10+0
Actual duration
8 min 31 s
Moves
68
How it ended
resignation
Captures (hero / opponent)
4 / 1
Material captured (hero / opponent)
6 / 1
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2663 finished games (1131 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (68 moves) lasted longer than 56% of the games on this floor.

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