Battle chronicle

our hero draws pieces against Rat. The dungeon watches in silence.

our hero answers with fury: the pawn leaps from F3 to E4 and captures the enemy queen.

Checkmate. Rat defeats our hero on this floor.

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The battle, move by move

With a steady hand, our hero brings the pawn to D3, while rat's knight advances from D7 to B6. our hero advances the pawn from E2 to E3, and rat sets the knight on A4, watching every square.

Without hurry or fear, our hero places the king on D1. From the dark, Rat pushes the king to D8, and right after that our hero's king takes E1, leaving D1 behind.

Rat moves the pawn from A3 to B2 and topples our hero's pawn.

our hero slides the king across the board, from E1 to D1. Rat's knight reaches C3 and threatens our hero's king.

With a steady hand, our hero brings the king to E1, and rat's pawn advances from C5 to C4. A clean strike: our hero's pawn topples the pawn on C4.

Rat sets the pawn on A4, watching every square, and right after that without hurry or fear, our hero places the king on F1. From the dark, Rat pushes the knight to D5.

A clean strike: our hero's pawn topples the knight on D5.

Rat's pawn crowns on B1 and a hostile queen is born.

our hero slides the king across the board, from F1 to E2. Rat captures the pawn on C2 and puts our hero in check.

With a steady hand, our hero brings the king to E1. Rat's queen reaches B1 and threatens our hero's king.

our hero advances the king from E1 to E2, and rat sets the king on D7, watching every square. By taking the pawn on C6, our hero drives Rat into check.

From the dark, Rat pushes the king to D6, and right after that our hero's king takes D2, leaving E2 behind. Rat answers by moving the king from D6 to E6; then our hero slides the pawn across the board, from F2 to F3.

Rat captures the pawn on A2 and puts our hero in check.

With a steady hand, our hero brings the king to C1. Rat gives check with the queen on C4.

our hero advances the king from C1 to D1, while rat sets the queen on E4, watching every square. From F3 to E4, our hero's pawn swallows Rat's queen.

From the dark, Rat pushes the pawn to A3; then our hero's king takes C1, leaving D1 behind. Rat answers by moving the king from E6 to E5, and right after that our hero slides the pawn across the board, from G2 to G3.

With dungeon cunning, Rat brings the pawn to G5. With a steady hand, our hero brings the king to D1, while rat's pawn advances from A3 to A2.

our hero advances the king from D1 to C1. Rat's pawn crowns on A1 and a hostile knight is born.

Without hurry or fear, our hero places the king on B1. From the dark, Rat pushes the knight to B3, and right after that our hero's king takes C2, leaving B1 behind.

Rat answers by moving the knight from B3 to C5; then our hero slides the king across the board, from C2 to C1. With dungeon cunning, Rat brings the knight to A4.

With a steady hand, our hero brings the king to D2, and rat's knight advances from A4 to B2. our hero advances the king from D2 to E2.

Rat advances to E4 and claims our pawn.

Without hurry or fear, our hero places the king on F1. From the dark, Rat pushes the knight to D3; then our hero's king takes E2, leaving F1 behind.

Rat answers by moving the knight from D3 to B2, and right after that our hero slides the king across the board, from E2 to F1. Rat moves the king from E4 to E3 and topples our hero's pawn.

With a steady hand, our hero brings the king to E1. Rat gives check with the knight on D3.

our hero advances the king from E1 to F1, and rat sets the knight on E5, watching every square. Without hurry or fear, our hero places the king on E1.

Rat advances to C6 and claims our pawn.

our hero's king takes D1, leaving E1 behind. Rat answers by moving the king from E3 to F2; then our hero slides the king across the board, from D1 to C1.

With dungeon cunning, Rat brings the knight to A5. With a steady hand, our hero brings the pawn to H3. Rat moves the pawn from G4 to H3 and topples our hero's pawn.

our hero advances the pawn from G3 to G4, while rat sets the king on E1, watching every square. Without hurry or fear, our hero places the king on C2.

From the dark, Rat pushes the king to F2; then our hero's king takes C1, leaving C2 behind. Check from Rat: the knight plants itself on B3.

our hero slides the king across the board, from C1 to B1. Rat gives check with the knight on D2.

With a steady hand, our hero brings the king to A2, while rat's knight advances from D2 to F3. our hero advances the king from A2 to B3.

Check from Rat: the knight plants itself on D4.

Without hurry or fear, our hero places the king on A4. From the dark, Rat pushes the pawn to H2, and right after that our hero's king takes A5, leaving A4 behind.

Rat's pawn crowns on H1 and a hostile queen is born.

our hero slides the king across the board, from A5 to A6. Mate. Rat closes the net and our hero falls on A8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
3 min 27 s
Moves
90
How it ended
checkmate
Captures (hero / opponent)
4 / 7
Material captured (hero / opponent)
14 / 7
First capture
move 4

Floor 1 statistics

Against Rat, heroes have won 42% of 2663 finished games (1131 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (90 moves) lasted longer than 76% of the games on this floor.

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