Battle chronicle
A new legend is written: our hero challenges Rat on floor 1.
Rat advances its pawn to D6 and claims our bishop.
The battle cuts short: our hero resigns against Rat.
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The battle, move by move
our hero claims the enemy pawn by landing on A3.
Rat answers by moving the pawn from D7 to D6. our hero captures the enemy pawn: the bishop leaps from A3 to C5.
With dungeon cunning, Rat brings the king to D8. our hero claims the enemy pawn by landing on D6.
Rat's pawn falls on D6 and tears the bishop from our hero.
our hero advances the pawn from D2 to D4; then rat sets the king on E7, watching every square. Without hurry or fear, our hero places the pawn on E4.
From the dark, Rat pushes the pawn to A4, and our hero's pawn takes E5, leaving E4 behind. A cruel blow: Rat's pawn captures our hero's pawn on E5.
our hero claims the enemy pawn by landing on E5.
With dungeon cunning, Rat brings the king to D8. With a steady hand, our hero brings the pawn to E6; then rat's pawn advances from C6 to C5.
Check: our hero tightens the net by bringing the pawn to E7.
Rat's king falls on E7 and tears the pawn from our hero.
Without hurry or fear, our hero places the knight on F3. From the dark, Rat pushes the pawn to A3, while our hero's knight takes G5, leaving F3 behind.
Rat answers by moving the king from E7 to E8, and our hero slides the knight across the board, from G5 to H7. With dungeon cunning, Rat brings the pawn to A2.
our hero gives check with the knight on F6.
Rat's king advances from E8 to E7. From D5, our hero's knight forces Rat to defend.
Rat sets the king on F8, watching every square. our hero claims the enemy pawn by landing on C7.
On A1, Rat promotes and gains a reinforcing queen.
our hero's king takes F2, leaving E1 behind. Check from Rat: the queen plants itself on D4.
our hero slides the king across the board, from F2 to G3, and right after that with dungeon cunning, Rat brings the queen to D2. With a steady hand, our hero brings the king to H4.
Rat's pawn reaches G5 and threatens our hero's king.
our hero advances the king from H4 to H3, and right after that rat sets the king on F7, watching every square. Without hurry or fear, our hero places the king on G4.
Rat gives check with the queen on G2.
our hero's king takes H5, leaving G4 behind. After toppling the pawn on H2, Rat threatens our hero's king.
our hero captures the enemy pawn: the king leaps from H5 to G5.
A cruel blow: Rat's queen captures our hero's knight on C7.
With a steady hand, our hero brings the king to H6, and right after that rat's queen advances from C7 to E5. our hero advances the king from H6 to H7; then rat sets the queen on E8, watching every square.
Without hurry or fear, our hero places the king on H6. From the dark, Rat pushes the king to E6, and our hero's king takes G5, leaving H6 behind.
Rat answers by moving the king from E6 to E5, while our hero slides the king across the board, from G5 to G4. With dungeon cunning, Rat brings the pawn to C4.
With a steady hand, our hero brings the king to F3; then rat's queen advances from E8 to B5. our hero advances the king from F3 to E3.
Rat gives check with the queen on B6.
Without hurry or fear, our hero places the king on D2. Rat's queen reaches D6 and threatens our hero's king.
our hero's king takes E1, leaving D2 behind. Rat answers by moving the king from E5 to D5, and our hero slides the king across the board, from E1 to D2.
With dungeon cunning, Rat brings the queen to E7. With a steady hand, our hero brings the king to C3, and right after that rat's queen advances from E7 to C5.
our hero advances the king from C3 to D2; then rat sets the queen on E7, watching every square. Without hurry or fear, our hero places the king on C3.
From the dark, Rat pushes the queen to C5.
The battle cuts short: our hero resigns against Rat.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 1 min 25 s
- Moves
- 70
- How it ended
- resignation
- Captures (hero / opponent)
- 6 / 5
- Material captured (hero / opponent)
- 6 / 9
- First capture
- move 0
Floor 1 statistics
Against Rat, heroes have won 42% of 2655 finished games (1128 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.
This game (70 moves) lasted longer than 58% of the games on this floor.