Battle chronicle

The duel begins: our hero against Rat on floor 1.

Rat moves its king from H7 to G8 and topples our hero's queen!

Neither our hero nor Rat claims victory. A draw on the board.

Loading…

The battle, move by move

With a steady hand, our hero brings the pawn to E4; then rat's knight advances from A3 to B1. our hero advances the pawn from C2 to C4, and right after that rat sets the king on F7, watching every square.

Without hurry or fear, our hero places the pawn on C5. From the dark, Rat pushes the king to F6, while our hero's pawn takes H4, leaving H2 behind.

Rat answers by moving the pawn from E7 to E5, and our hero slides the pawn across the board, from A2 to A4. With dungeon cunning, Rat brings the pawn to G5.

our hero captures the pawn on G5 and leaves Rat in check.

Rat's king advances from F6 to G7. our hero advances the pawn from G5 to G6; then rat sets the pawn on D5, watching every square.

our hero claims the enemy pawn by landing on D5.

From the dark, Rat pushes the king to H6. our hero captures the enemy pawn: the pawn leaps from D5 to C6.

Rat answers by moving the pawn from E5 to E4, while our hero slides the pawn across the board, from D2 to D4. Rat's pawn falls on D3 and tears the pawn from our hero.

With a steady hand, our hero brings the pawn to G7; then rat's king advances from H6 to H7. our hero's pawn crowns on G8 and becomes a queen.

Rat's king falls on G8 and tears the queen from our hero.

Without hurry or fear, our hero places the pawn on G4. From the dark, Rat pushes the king to F8, while our hero's pawn takes G5, leaving G4 behind.

Rat answers by moving the knight from B1 to C3, and our hero slides the pawn across the board, from G5 to G6. With dungeon cunning, Rat brings the king to G7.

With a steady hand, our hero brings the pawn to F4, and right after that rat's knight advances from C3 to E4. our hero advances the pawn from F4 to F5; then rat sets the king on H6, watching every square.

Without hurry or fear, our hero places the pawn on G7. Check from Rat: the pawn plants itself on D2.

our hero's king takes E2, leaving E1 behind. Rat answers by moving the king from H6 to H7. our hero's pawn crowns on G8 and becomes a queen.

Rat's king falls on G8 and tears the queen from our hero.

With a steady hand, our hero brings the pawn to F6; then rat's knight advances from E4 to D6. From F7, our hero's pawn forces Rat to defend.

Rat's knight falls on F7 and tears the pawn from our hero.

our hero captures the enemy pawn: the king leaps from E2 to D2.

From the dark, Rat pushes the king to H7, while our hero's king takes D3, leaving D2 behind. Rat answers by moving the king from H7 to G6, and our hero slides the pawn across the board, from B2 to B4.

A cruel blow: Rat's pawn captures our hero's pawn on B4.

With a steady hand, our hero brings the king to C4. Rat's knight reaches E5 and threatens our hero's king.

our hero captures the enemy pawn: the king leaps from C4 to B4.

Check from Rat: the knight plants itself on D3.

Without hurry or fear, our hero places the king on B5. From the dark, Rat pushes the king to F6, and our hero's king takes A6, leaving B5 behind.

Rat answers by moving the king from F6 to E6, while our hero slides the king across the board, from A6 to A7. Rat's knight falls on C5 and tears the pawn from our hero.

With a steady hand, our hero brings the king to A8. A cruel blow: Rat's knight captures our hero's pawn on A4.

our hero advances the king from A8 to B7, and right after that rat sets the king on D6, watching every square. Without hurry or fear, our hero places the king on C8.

A cruel blow: Rat's king captures our hero's pawn on C6.

our hero's king takes D8, leaving C8 behind. Rat answers by moving the knight from A4 to B6, and our hero slides the king across the board, from D8 to E7.

Rat's knight reaches D5 and threatens our hero's king.

With a steady hand, our hero brings the king to E6, and right after that rat's king advances from C6 to B7. our hero captures the enemy knight: the king leaps from E6 to D5.

Rat sets the king on A8, watching every square, while without hurry or fear, our hero places the king on C6. From the dark, Rat pushes the king to B8, and our hero's king takes D7, leaving C6 behind.

Rat answers by moving the pawn from C7 to C5, while our hero slides the king across the board, from D7 to D8. With dungeon cunning, Rat brings the king to B7.

With a steady hand, our hero brings the king to E7; then rat's king advances from B7 to A8. our hero advances the king from E7 to D6, and right after that rat sets the pawn on C4, watching every square.

Without hurry or fear, our hero places the king on C5. From the dark, Rat pushes the king to A7. our hero claims the enemy pawn by landing on C4.

The duel ends in a draw: our hero and Rat withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 48 s
Moves
87
How it ended
draw
Captures (hero / opponent)
7 / 8
Material captured (hero / opponent)
9 / 24
First capture
move 5

Floor 1 statistics

Against Rat, heroes have won 42% of 2664 finished games (1132 wins, 430 losses, 1102 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (87 moves) lasted longer than 73% of the games on this floor.

More from floor 1