Battle chronicle

A new legend is written: our hero challenges Slug on floor 2.

our hero's pawn lands on C3 and defeats Slug's bishop!

Checkmate! our hero topples Slug and claims victory.

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The battle, move by move

our hero claims the enemy bishop by landing on C3.

Slug's pawn advances from G4 to G3. our hero captures the enemy pawn: the pawn leaps from F2 to G3.

A cruel blow: Slug's pawn captures our hero's pawn on C2.

Without hurry or fear, our hero places the king on D2. Slug gives check with the pawn on E3.

our hero captures the enemy pawn: the king leaps from D2 to E3.

Slug answers by moving the king from E8 to F8, while our hero slides the king across the board, from E3 to D2. With dungeon cunning, Slug brings the king to E7.

our hero captures the enemy pawn: the king leaps from D2 to C2.

Slug's pawn advances from B5 to B4. our hero claims the enemy pawn by landing on B4.

Slug sets the king on D7, watching every square, and without hurry or fear, our hero places the pawn on B5. From the dark, Slug pushes the king to C7, while our hero's bishop takes G5, leaving C1 behind.

Slug answers by moving the knight from F6 to D5, and our hero slides the knight across the board, from G1 to F3. Slug's knight reaches B4 and threatens our hero's king.

With a steady hand, our hero brings the king to B3. In that instant, Backstab: one of Slug's pieces vanishes without a trace.

Slug's pawn advances from F7 to F6. our hero captures the enemy pawn: the bishop leaps from G5 to F6.

Slug sets the king on B7, watching every square. Without hurry or fear, our hero places the pawn on G4, and from the dark, Slug pushes the king to B8.

our hero's pawn takes G5, leaving G4 behind, while slug answers by moving the king from B8 to C8. our hero slides the pawn across the board, from G5 to G6.

With dungeon cunning, Slug brings the king to C7; then with a steady hand, our hero brings the pawn to G7. Slug's king advances from C7 to B7.

our hero's pawn crowns on G8 and becomes a queen.

Slug sets the king on A7, watching every square. Without hurry or fear, our hero places the pawn on H3, while from the dark, Slug pushes the pawn to D5.

our hero's pawn takes H4, leaving H3 behind, and slug answers by moving the king from A7 to B7. our hero slides the pawn across the board, from H4 to H5.

With dungeon cunning, Slug brings the pawn to D4, and right after that with a steady hand, our hero brings the pawn to H6. Slug gives check with the pawn on C4.

our hero captures the enemy pawn: the king leaps from B3 to C4.

Slug sets the pawn on D3, watching every square. our hero claims the enemy pawn by landing on D3.

From the dark, Slug pushes the king to C7. our hero's pawn takes H7, leaving H6 behind, while slug answers by moving the king from C7 to D6.

our hero's pawn crowns on H8 and becomes a queen.

With dungeon cunning, Slug brings the king to C7; then with a steady hand, our hero brings the bishop to H4. Slug's king advances from C7 to D6, and right after that our hero advances the queen from G8 to G5.

Slug sets the king on E6, watching every square. Check: our hero tightens the net by bringing the queen to H6.

From the dark, Slug pushes the king to F7. our hero's pawn takes E4, leaving E2 behind, and slug answers by moving the king from F7 to E8.

our hero slides the pawn across the board, from E4 to E5. With dungeon cunning, Slug brings the king to D7. Check: our hero tightens the net by bringing the queen to G7.

Slug's king advances from D7 to C8. And it is checkmate: our hero ends the game on H8.

Game details

Hero's colour
White
Time control
10+0
Actual duration
1 min 26 s
Moves
63
How it ended
checkmate
Captures (hero / opponent)
8 / 1
Material captured (hero / opponent)
10 / 1
First capture
move 0
Skills used
1

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (63 moves) lasted longer than 55% of the games on this floor.

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