Battle chronicle
In the depths of Sewers, our hero faces Slug.
our hero's rook lands on B4 and defeats Slug's bishop!
Checkmate! our hero topples Slug and claims victory.
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The battle, move by move
From H2 to G3, our hero's pawn swallows Slug's knight.
From the dark, Slug pushes the pawn to E4; then our hero's pawn takes F3, leaving F2 behind. Slug answers by moving the pawn from H6 to H5.
From F3 to E4, our hero's pawn swallows Slug's pawn.
With dungeon cunning, Slug brings the bishop to B4. With a steady hand, our hero brings the pawn to B3, while slug's pawn advances from D7 to D6.
our hero advances the bishop from C1 to E3, and slug sets the king on D7, watching every square. Without hurry or fear, our hero places the rook on D1.
From the dark, Slug pushes the king to C6, and right after that our hero's rook takes D4, leaving D1 behind. Slug answers by moving the pawn from D6 to D5.
A clean strike: our hero's rook topples the bishop on B4.
With dungeon cunning, Slug brings the king to C7. With a steady hand, our hero brings the pawn to A4, and slug's king advances from C7 to D6.
our hero advances the pawn from A4 to A5, while slug sets the pawn on E5, watching every square. Without hurry or fear, our hero places the pawn on A6.
From the dark, Slug pushes the pawn to E6; then our hero's pawn takes A7, leaving A6 behind. Slug answers by moving the pawn from D5 to D4, and right after that our hero slides the bishop across the board, from E3 to G5.
With dungeon cunning, Slug brings the king to C5. With a steady hand, our hero brings the rook to A4, while slug's king advances from C5 to B6.
Promotion: on A8, our hero turns a pawn into a queen.
Slug sets the king on C7, watching every square; then without hurry or fear, our hero places the rook on A6. From the dark, Slug pushes the pawn to H4.
our hero gives check with the queen on A7.
Slug answers by moving the king from C7 to C8; then our hero slides the rook across the board, from A6 to B6. With dungeon cunning, Slug brings the pawn to D3.
our hero delivers the final mate from B8.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 2 s
- Moves
- 37
- How it ended
- checkmate
- Captures (hero / opponent)
- 3 / 0
- Material captured (hero / opponent)
- 7 / 0
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (37 moves) lasted longer than 19% of the games on this floor.