Battle chronicle

The duel begins: our hero against Rat on floor 1.

Rat moves its king from E3 to D4 and topples our hero's queen!

Neither our hero nor Rat claims victory. A draw on the board.

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The battle, move by move

our hero captures the enemy pawn: the pawn leaps from B2 to A3.

Rat answers by moving the king from E8 to F7, while our hero slides the king across the board, from E1 to D1. With dungeon cunning, Rat brings the king to F6.

With a steady hand, our hero brings the pawn to A4; then rat's king advances from F6 to F5. our hero advances the pawn from A2 to A3, and right after that rat sets the pawn on E5, watching every square.

Without hurry or fear, our hero places the pawn on C3. From the dark, Rat pushes the knight to B6. our hero gives check with the pawn on E4.

Rat's king falls on E4 and tears the pawn from our hero.

our hero slides the pawn across the board, from D2 to D4; then with dungeon cunning, Rat brings the knight to D5. our hero claims the enemy pawn by landing on C5.

After toppling the pawn on C3, Rat threatens our hero's king.

our hero advances the king from D1 to E1; then rat sets the knight on B5, watching every square. our hero claims the enemy knight by landing on B5.

From the dark, Rat pushes the pawn to G3. our hero captures the enemy pawn: the pawn leaps from F2 to G3.

Rat answers by moving the pawn from G6 to G5, while our hero slides the king across the board, from E1 to F1. With dungeon cunning, Rat brings the king to D5.

our hero captures the enemy pawn: the pawn leaps from B5 to C6.

A cruel blow: Rat's king captures our hero's pawn on C5.

our hero advances the king from F1 to G1, and right after that rat sets the king on D6, watching every square. Without hurry or fear, our hero places the pawn on A4.

From the dark, Rat pushes the king to E7, while our hero's pawn takes G4, leaving G3 behind. Rat answers by moving the king from E7 to D8, and our hero slides the pawn across the board, from H2 to H4.

With dungeon cunning, Rat brings the king to E8. our hero claims the enemy pawn by landing on G5.

Rat's king advances from E8 to E7. our hero advances the pawn from G2 to G3; then rat sets the pawn on E4, watching every square.

Without hurry or fear, our hero places the king on H2. From the dark, Rat pushes the king to E6, and our hero's king takes H3, leaving H2 behind.

Rat answers by moving the king from E6 to F7, while our hero slides the king across the board, from H3 to H4. With dungeon cunning, Rat brings the king to G8.

With a steady hand, our hero brings the king to H5; then rat's pawn advances from E4 to E3. our hero advances the pawn from G5 to G6, and right after that rat sets the king on G7, watching every square.

Without hurry or fear, our hero places the pawn on G5. From the dark, Rat pushes the king to G8, while our hero's pawn takes G7, leaving G6 behind.

Rat answers by moving the pawn from E3 to E2, and our hero slides the king across the board, from H5 to H6. On E1, Rat promotes and gains a reinforcing knight.

With a steady hand, our hero brings the pawn to G4, and right after that rat's knight advances from E1 to D3. our hero advances the pawn from G5 to G6; then rat sets the knight on B2, watching every square.

Without hurry or fear, our hero places the king on G5. From the dark, Rat pushes the knight to C4, and our hero's king takes F6, leaving G5 behind.

Rat answers by moving the knight from C4 to E5. our hero claims the enemy knight by landing on E5.

Rat's king falls on G7 and tears the pawn from our hero.

With a steady hand, our hero brings the king to D4. A cruel blow: Rat's king captures our hero's pawn on G6.

our hero advances the king from D4 to E4, and right after that rat sets the king on F6, watching every square. Without hurry or fear, our hero places the king on F4.

From the dark, Rat pushes the king to G6, while our hero's king takes G3, leaving F4 behind. Rat answers by moving the king from G6 to G7, and our hero slides the pawn across the board, from G4 to G5.

With dungeon cunning, Rat brings the king to F7. With a steady hand, our hero brings the king to G4, and right after that rat's king advances from F7 to F8.

our hero advances the pawn from G5 to G6; then rat sets the king on E7, watching every square. Without hurry or fear, our hero places the king on G5.

From the dark, Rat pushes the king to D6, and our hero's king takes F6, leaving G5 behind. Rat answers by moving the king from D6 to D5, while our hero slides the king across the board, from F6 to E7.

Rat's king falls on C6 and tears the pawn from our hero.

With a steady hand, our hero brings the king to D8; then rat's king advances from C6 to C5. our hero claims the enemy pawn by landing on C7.

Rat sets the king on D5, watching every square, and without hurry or fear, our hero places the king on B6. From the dark, Rat pushes the king to E6, while our hero's king takes C6, leaving B6 behind.

Rat answers by moving the king from E6 to F6, and our hero slides the king across the board, from C6 to B5. With dungeon cunning, Rat brings the king to E5.

our hero claims the enemy pawn by landing on A5.

Rat's king advances from E5 to E4. our hero advances the king from A5 to B4; then rat sets the king on D3, watching every square.

Without hurry or fear, our hero places the king on C5. From the dark, Rat pushes the king to E4, and our hero's pawn takes A5, leaving A4 behind.

Rat answers by moving the king from E4 to D3, while our hero slides the pawn across the board, from G6 to G7. With dungeon cunning, Rat brings the king to E4.

With a steady hand, our hero brings the king to D6; then rat's king advances from E4 to E3. our hero advances the pawn from A5 to A6, and right after that rat sets the king on F3, watching every square.

Without hurry or fear, our hero places the king on E6. From the dark, Rat pushes the king to E4, while our hero's king takes D7, leaving E6 behind.

Rat answers by moving the king from E4 to E5, and our hero slides the king across the board, from D7 to C6. With dungeon cunning, Rat brings the king to E4.

With a steady hand, our hero brings the pawn to A7, and right after that rat's king advances from E4 to F5. our hero advances the king from C6 to D5; then rat sets the king on F4, watching every square.

Without hurry or fear, our hero places the king on D6. From the dark, Rat pushes the king to F5, and our hero's king takes C7, leaving D6 behind.

Rat answers by moving the king from F5 to G5, while our hero slides the king across the board, from C7 to D7. With dungeon cunning, Rat brings the king to H5.

our hero's pawn crowns on G8 and becomes a queen.

Rat's king advances from H5 to H4. From H8, our hero's queen forces Rat to defend.

Rat sets the king on G4, watching every square, and without hurry or fear, our hero places the queen on F8. From the dark, Rat pushes the king to H4.

our hero gives check with the queen on F6.

Rat answers by moving the king from H4 to G4. From D4, our hero's queen forces Rat to defend.

With dungeon cunning, Rat brings the king to F5. With a steady hand, our hero brings the queen to D6, and right after that rat's king advances from F5 to E4.

our hero advances the queen from D6 to B6; then rat sets the king on E5, watching every square. From D6, our hero's queen forces Rat to defend.

From the dark, Rat pushes the king to F5, and our hero's queen takes C7, leaving D6 behind. Rat answers by moving the king from F5 to G4, while our hero slides the queen across the board, from C7 to D8.

With dungeon cunning, Rat brings the king to G3. With a steady hand, our hero brings the king to C8; then rat's king advances from G3 to F4.

Check: our hero tightens the net by bringing the queen to D6.

Rat sets the king on E3, watching every square. our hero gives check with the queen on D4.

A cruel blow: Rat's king captures our hero's queen on D4.

our hero's pawn crowns on A8 and becomes a queen.

Rat answers by moving the king from D4 to E3, and our hero slides the king across the board, from C8 to D7. With dungeon cunning, Rat brings the king to D2.

With a steady hand, our hero brings the queen to C6, and right after that rat's king advances from D2 to E3. our hero advances the king from D7 to E6; then rat sets the king on D2, watching every square.

Without hurry or fear, our hero places the king on D5. From the dark, Rat pushes the king to D1, and our hero's king takes E6, leaving D5 behind.

Rat answers by moving the king from D1 to E2, while our hero slides the king across the board, from E6 to F7. With dungeon cunning, Rat brings the king to D1.

With a steady hand, our hero brings the king to E6; then rat's king advances from D1 to E2. our hero advances the king from E6 to D6, and right after that rat sets the king on F1, watching every square.

Without hurry or fear, our hero places the queen on C5. From the dark, Rat pushes the king to E2, while our hero's king takes D5, leaving D6 behind.

Rat answers by moving the king from E2 to F1. our hero gives check with the queen on B5.

With dungeon cunning, Rat brings the king to E1. From A5, our hero's queen forces Rat to defend.

Rat's king advances from E1 to F1. Check: our hero tightens the net by bringing the queen to B5.

Rat sets the king on G2, watching every square, while without hurry or fear, our hero places the queen on C5. From the dark, Rat pushes the king to G3, and our hero's king takes C6, leaving D5 behind.

Rat answers by moving the king from G3 to H2, while our hero slides the queen across the board, from C5 to C4. With dungeon cunning, Rat brings the king to H3.

With a steady hand, our hero brings the queen to D4; then rat's king advances from H3 to G2. our hero advances the queen from D4 to C4, and right after that rat sets the king on F3, watching every square.

Without hurry or fear, our hero places the queen on C5. From the dark, Rat pushes the king to F4. our hero gives check with the queen on D6.

Rat answers by moving the king from F4 to G4, and our hero slides the queen across the board, from D6 to E7. With dungeon cunning, Rat brings the king to H5.

With a steady hand, our hero brings the queen to C7, and right after that rat's king advances from H5 to G4. our hero advances the queen from C7 to D6; then rat sets the king on H4, watching every square.

Without hurry or fear, our hero places the queen on C5. From the dark, Rat pushes the king to H3.

The duel ends in a draw: our hero and Rat withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
15 min 9 s
Moves
216
How it ended
draw
Captures (hero / opponent)
9 / 7
Material captured (hero / opponent)
13 / 15
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 42% of 2654 finished games (1127 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (216 moves) lasted longer than 100% of the games on this floor.

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