Battle chronicle

our hero draws pieces against Slug. The dungeon watches in silence.

our hero's bishop lands on D6 and defeats Slug's bishop!

The duel ends in a draw: our hero and Slug withdraw.

Loading…

The battle, move by move

our hero advances the pawn from E2 to E3, while slug sets the knight on H5, watching every square. Without hurry or fear, our hero places the bishop on D2.

From the dark, Slug pushes the knight to F6. A clean strike: our hero's bishop topples the pawn on C3.

Slug answers by moving the bishop from D6 to C5, and right after that our hero slides the bishop across the board, from C3 to D4. With dungeon cunning, Slug brings the bishop to D6.

A clean strike: our hero's bishop topples the pawn on E5.

Slug's knight advances from F6 to D5. From E5 to D6, our hero's bishop swallows Slug's bishop.

Slug sets the knight on F4, watching every square. A clean strike: our hero's bishop topples the knight on F4.

From the dark, Slug pushes the pawn to D6. From F4 to H6, our hero's bishop swallows Slug's pawn.

Slug answers by moving the king from E8 to F7; then our hero slides the bishop across the board, from H6 to F4. With dungeon cunning, Slug brings the pawn to H6.

From F4 to H6, our hero's bishop swallows Slug's pawn.

Slug's pawn advances from G4 to G3. our hero advances the king from E1 to F1, while slug sets the king on G6, watching every square.

Without hurry or fear, our hero places the bishop on F4. From the dark, Slug pushes the king to F5.

A clean strike: our hero's bishop topples the pawn on D6.

Slug advances to D6 and claims our bishop.

our hero gives check with the pawn on E4.

Slug moves the king from F5 to E4 and topples our hero's pawn.

With a steady hand, our hero brings the king to E2, while slug's pawn advances from G3 to G2. our hero advances the king from E2 to F2, and slug sets the pawn on E5, watching every square.

A clean strike: our hero's king topples the pawn on G2.

From the dark, Slug pushes the king to F5, and right after that our hero's pawn takes B4, leaving B2 behind. Slug answers by moving the king from F5 to G4; then our hero slides the pawn across the board, from B4 to B5.

With dungeon cunning, Slug brings the king to F5. With a steady hand, our hero brings the pawn to B6, and slug's king advances from F5 to E4.

our hero advances the pawn from B6 to B7, while slug sets the king on E3, watching every square. Promotion: on B8, our hero turns a pawn into a queen.

From the dark, Slug pushes the king to E2; then our hero's queen takes B1, leaving B8 behind. Slug answers by moving the king from E2 to D2, and right after that our hero slides the pawn across the board, from C2 to C4.

With dungeon cunning, Slug brings the king to C3. Check: our hero tightens the net by bringing the queen to C1.

Slug's king advances from C3 to D3. our hero advances the king from G2 to F2, and slug sets the king on D4, watching every square.

From D1, our hero's queen forces Slug to defend.

From the dark, Slug pushes the king to C5, and right after that our hero's queen takes A4, leaving D1 behind. Slug answers by moving the king from C5 to B6.

our hero gives check with the queen on B4.

With dungeon cunning, Slug brings the king to C7. With a steady hand, our hero brings the queen to A4, and slug's king advances from C7 to B8.

Check: our hero tightens the net by bringing the queen to B4.

Slug sets the king on A7, watching every square. From B4 to D6, our hero's queen swallows Slug's pawn.

From the dark, Slug pushes the king to A8. From D8, our hero's queen forces Slug to defend.

Slug answers by moving the king from A8 to A7, and right after that our hero slides the pawn across the board, from C4 to C5. With dungeon cunning, Slug brings the pawn to E4.

With a steady hand, our hero brings the pawn to C6, while slug's king advances from A7 to A6. our hero advances the pawn from C6 to C7, and slug sets the king on A7, watching every square.

Promotion: on C8, our hero turns a pawn into a queen.

Slug's pawn reaches E3 and threatens our hero's king.

From F2 to E3, our hero's king swallows Slug's pawn.

Draw. The dungeon keeps the names of our hero and Slug.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 31 s
Moves
75
How it ended
stalemate
Captures (hero / opponent)
10 / 2
Material captured (hero / opponent)
14 / 4
First capture
move 2

Floor 2 statistics

Against Slug, heroes have won 40% of 1564 finished games (622 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (75 moves) lasted longer than 71% of the games on this floor.

More from floor 2