Battle chronicle
In the depths of Sewers, our hero faces Rat.
With an adventurer's precision, our hero takes the rival queen on D2.
Rat's edge closes the game: mate against our hero.
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The battle, move by move
our hero advances the pawn from E2 to E4, and rat sets the king on D8, watching every square. Without hurry or fear, our hero places the king on F1.
From the dark, Rat pushes the knight to B6, and right after that our hero's pawn takes F4, leaving F2 behind. Rat moves the pawn from G4 to F3 and topples our hero's pawn.
our hero slides the king across the board, from F1 to E1. Check from Rat: the pawn plants itself on F2.
From E1 to F2, our hero's king swallows Rat's pawn.
Rat moves the pawn from A3 to B2 and topples our hero's pawn.
our hero advances the pawn from C2 to C4. Rat advances to C4 and claims our pawn.
Without hurry or fear, our hero places the king on G1. From the dark, Rat pushes the knight to B6; then our hero's pawn takes E5, leaving E4 behind.
Rat answers by moving the pawn from C5 to C4, and right after that our hero slides the pawn across the board, from D2 to D4. Rat's pawn crowns on B1 and a hostile queen is born.
With a steady hand, our hero brings the king to F2. Check from Rat: the queen plants itself on F5.
our hero advances the king from F2 to G1. Rat gives check with the queen on B1.
Without hurry or fear, our hero places the king on F2. From the dark, Rat pushes the queen to D1, and right after that our hero's pawn takes H4, leaving H2 behind.
Rat answers by moving the pawn from E7 to E6; then our hero slides the pawn across the board, from H4 to H5. Rat gives check with the queen on C2.
With a steady hand, our hero brings the king to G1, and rat's knight advances from B6 to A8. A clean strike: our hero's pawn topples the pawn on G6.
Check from Rat: the queen plants itself on D1.
Without hurry or fear, our hero places the king on H2. Rat gives check with the queen on H5.
our hero's king takes G1, leaving H2 behind. Rat answers by moving the king from D8 to E8, and right after that our hero slides the pawn across the board, from G6 to G7.
With dungeon cunning, Rat brings the pawn to A4. Promotion: on G8, our hero turns a pawn into a queen.
Rat's king advances from E8 to E7. By taking the pawn on E6, our hero drives Rat into check.
Rat moves the king from E7 to E6 and topples our hero's queen.
Without hurry or fear, our hero places the king on F2. Check from Rat: the queen plants itself on F5.
our hero's king takes G3, leaving F2 behind. Rat answers by moving the king from E6 to D5; then our hero slides the king across the board, from G3 to H4.
With dungeon cunning, Rat brings the king to E6. With a steady hand, our hero brings the king to G3, and rat's king advances from E6 to D5.
our hero advances the king from G3 to H4, while rat sets the pawn on C3, watching every square. Without hurry or fear, our hero places the pawn on G4.
Rat's queen reaches H7 and threatens our hero's king.
our hero's king takes G3, leaving H4 behind. Rat answers by moving the knight from A8 to B6, and right after that our hero slides the pawn across the board, from G4 to G5.
With dungeon cunning, Rat brings the queen to E4. With a steady hand, our hero brings the pawn to G6. Rat's queen reaches G2 and threatens our hero's king.
our hero advances the king from G3 to F4. Check from Rat: the queen plants itself on E4.
Without hurry or fear, our hero places the king on G3. Rat captures the pawn on G6 and puts our hero in check.
our hero's king takes F2, leaving G3 behind. Rat answers by moving the queen from G6 to G4; then our hero slides the pawn across the board, from E5 to E6.
With dungeon cunning, Rat brings the queen to G6. With a steady hand, our hero brings the pawn to E7, and rat's queen advances from G6 to D6.
Promotion: on E8, our hero turns a pawn into a queen.
Rat's queen reaches H2 and threatens our hero's king.
Without hurry or fear, our hero places the king on E3. Check from Rat: the queen plants itself on D2.
our hero's king takes F3, leaving E3 behind. Rat advances to A2 and claims our pawn.
our hero slides the queen across the board, from E8 to E3, and with dungeon cunning, Rat brings the king to C4. With a steady hand, our hero brings the pawn to D5, while rat's queen advances from A2 to D2.
From E3 to D2, our hero's queen swallows Rat's queen.
Rat moves the pawn from C3 to D2 and topples our hero's queen.
A clean strike: our hero's pawn topples the pawn on C6.
From the dark, Rat pushes the knight to D5, and right after that our hero's king takes G2, leaving F3 behind. Rat answers by moving the pawn from A4 to A3; then our hero slides the king across the board, from G2 to H3.
Rat's pawn crowns on D1 and a hostile queen is born.
With a steady hand, our hero brings the king to G2. Rat's queen reaches C2 and threatens our hero's king.
our hero advances the king from G2 to G3, while rat sets the pawn on A2, watching every square. Without hurry or fear, our hero places the king on G4.
From the dark, Rat pushes the queen to D2; then our hero's king takes H5, leaving G4 behind. Rat answers by moving the queen from D2 to B2, and right after that our hero slides the king across the board, from H5 to G6.
Check from Rat: the queen plants itself on F6.
With a steady hand, our hero brings the king to H7, while rat's queen advances from F6 to F4. our hero advances the king from H7 to G8.
Rat's queen reaches G3 and threatens our hero's king.
Without hurry or fear, our hero places the king on F8. Check from Rat: the queen plants itself on F2.
our hero's king takes G7, leaving F8 behind. Rat answers by moving the queen from F2 to C5; then our hero slides the king across the board, from G7 to H6.
Rat captures the pawn on C6 and puts our hero in check.
With a steady hand, our hero brings the king to G5, and rat's queen advances from C6 to B6. our hero advances the king from G5 to F5.
Rat gives check with the queen on B1.
Without hurry or fear, our hero places the king on E5. Rat's pawn crowns on A1 and a hostile queen is born.
our hero's king takes E6, leaving E5 behind. Check from Rat: the queen plants itself on B6.
our hero slides the king across the board, from E6 to F5. Rat gives check with the queen on F2.
With a steady hand, our hero brings the king to E6. Rat's queen reaches E2 and threatens our hero's king.
our hero advances the king from E6 to D7. Check from Rat: the queen plants itself on G4.
Without hurry or fear, our hero places the king on E8. From the dark, Rat pushes the queen to C3, and right after that our hero's king takes D8, leaving E8 behind.
Rat's edge falls on H8 and it is mate against our hero.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 6 min 19 s
- Moves
- 126
- How it ended
- checkmate
- Captures (hero / opponent)
- 5 / 8
- Material captured (hero / opponent)
- 13 / 24
- First capture
- move 3
Floor 1 statistics
Against Rat, heroes have won 42% of 2655 finished games (1128 wins, 429 losses, 1098 draws). Average length: 69 moves. Average game time: 3 min 55 s. Most common ending: checkmate.
This game (126 moves) lasted longer than 91% of the games on this floor.