Battle chronicle

In the depths of Sewers, our hero faces Spider.

our hero's king lands on G4 and defeats Spider's knight!

our hero falls to Spider's mate. The dungeon does not forgive.

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The battle, move by move

our hero's pawn takes H3, leaving H2 behind. Spider answers by moving the pawn from C3 to C2; then our hero slides the pawn across the board, from H3 to H4.

With dungeon cunning, Spider brings the knight to G4. With a steady hand, our hero brings the pawn to H5. Spider's pawn crowns on C1 and a hostile queen is born.

our hero advances the king from E1 to E2. Spider's knight reaches G3 and threatens our hero's king.

Without hurry or fear, our hero places the king on F3. From the dark, Spider pushes the pawn to E2; then our hero's pawn takes H6, leaving H5 behind.

Spider answers by moving the queen from C1 to C4, and right after that our hero slides the pawn across the board, from H6 to H7. With dungeon cunning, Spider brings the queen to A2.

Promotion: on H8, our hero turns a pawn into a queen.

Spider's king advances from E8 to F7. From F3 to G4, our hero's king swallows Spider's knight.

Spider sets the queen on D5, watching every square; then without hurry or fear, our hero places the king on G5. Spider's pawn reaches E4 and threatens our hero's king.

our hero's king takes H6, leaving G5 behind. Mate. Spider closes the net and our hero falls on H5.

Game details

Hero's colour
White
Time control
10+0
Actual duration
38 s
Moves
22
How it ended
checkmate
Captures (hero / opponent)
1 / 0
Material captured (hero / opponent)
3 / 0
First capture
move 8

Floor 3 statistics

Against Spider, heroes have won 43% of 957 finished games (412 wins, 153 losses, 392 draws). Average length: 59 moves. Average game time: 2 min 35 s. Most common ending: checkmate.

This game (22 moves) lasted longer than 12% of the games on this floor.

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