Battle chronicle

In the depths of Sewers, our hero faces Slug.

our hero answers with fury: the bishop leaps from B2 to C1 and captures the enemy queen.

Neither our hero nor Slug claims victory. A draw on the board.

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The battle, move by move

From C1 to H6, our hero's bishop swallows Slug's pawn.

Slug sets the pawn on E4, watching every square; then without hurry or fear, our hero places the bishop on G7. From the dark, Slug pushes the pawn to C2, and right after that our hero's bishop takes B2, leaving G7 behind.

Check from Slug: the bishop plants itself on B4.

our hero slides the king across the board, from E1 to F2. Slug's pawn crowns on C1 and a hostile queen is born.

From B2 to C1, our hero's bishop swallows Slug's queen.

Slug's king advances from E8 to D8. our hero advances the bishop from C1 to B2, while slug sets the pawn on H5, watching every square.

Without hurry or fear, our hero places the bishop on C1. From the dark, Slug pushes the king to C7.

A clean strike: our hero's king topples the knight on G3.

Slug answers by moving the bishop from B4 to C5, and right after that our hero slides the king across the board, from G3 to H2. With dungeon cunning, Slug brings the pawn to E3.

With a steady hand, our hero brings the pawn to G3, while slug's king advances from C7 to D6. our hero advances the bishop from C1 to B2, and slug sets the pawn on E2, watching every square.

Without hurry or fear, our hero places the bishop on C1. From the dark, Slug pushes the king to D5, and right after that our hero's bishop takes B2, leaving C1 behind.

Slug gives check with the bishop on G1.

A clean strike: our hero's king topples the bishop on G1.

Slug's pawn crowns on E1 and a hostile bishop is born.

With a steady hand, our hero brings the king to F1. Slug moves the bishop from E1 to G3 and topples our hero's pawn.

our hero advances the bishop from B2 to G7, while slug sets the pawn on D6, watching every square. Without hurry or fear, our hero places the bishop on F8.

From the dark, Slug pushes the bishop to F4. A clean strike: our hero's bishop topples the pawn on E7.

Slug answers by moving the pawn from E6 to E5. From E7 to D6, our hero's bishop swallows Slug's pawn.

With dungeon cunning, Slug brings the bishop to G3. A clean strike: our hero's bishop topples the pawn on E5.

Slug advances to E5 and claims our bishop.

our hero advances the king from F1 to E2, and slug sets the bishop on F4, watching every square. Without hurry or fear, our hero places the king on D3.

From the dark, Slug pushes the king to F5, and right after that our hero's king takes E2, leaving D3 behind. Slug answers by moving the king from F5 to G6; then our hero slides the king across the board, from E2 to D3.

With dungeon cunning, Slug brings the bishop to H2. With a steady hand, our hero brings the king to E2, and slug's king advances from G6 to G5.

our hero advances the king from E2 to F2, while slug sets the king on G6, watching every square. Without hurry or fear, our hero places the king on G2.

From the dark, Slug pushes the king to G5. A clean strike: our hero's king topples the bishop on H2.

Slug answers by moving the king from G5 to F6, and right after that our hero slides the king across the board, from H2 to G3. With dungeon cunning, Slug brings the king to G5.

With a steady hand, our hero brings the king to F2, while slug's king advances from G5 to F4. our hero advances the king from F2 to E2, and slug sets the king on E4, watching every square.

Without hurry or fear, our hero places the king on F2. From the dark, Slug pushes the king to F5, and right after that our hero's king takes E3, leaving F2 behind.

Slug answers by moving the king from F5 to F6; then our hero slides the king across the board, from E3 to F4. With dungeon cunning, Slug brings the king to E7.

With a steady hand, our hero brings the king to F5, and slug's king advances from E7 to D6. our hero advances the king from F5 to E4, while slug sets the king on E6, watching every square.

Without hurry or fear, our hero places the king on F4. From the dark, Slug pushes the king to F6; then our hero's king takes E4, leaving F4 behind.

Slug answers by moving the pawn from H5 to H4, and right after that our hero slides the king across the board, from E4 to F4. With dungeon cunning, Slug brings the king to F7.

A clean strike: our hero's king topples the pawn on G4.

Slug's pawn advances from H4 to H3. From G4 to H3, our hero's king swallows Slug's pawn.

The duel ends in a draw: our hero and Slug withdraw.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 42 s
Moves
81
How it ended
draw
Captures (hero / opponent)
10 / 2
Material captured (hero / opponent)
24 / 4
First capture
move 0

Floor 2 statistics

Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.

This game (81 moves) lasted longer than 77% of the games on this floor.

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