Battle chronicle
In the depths of Sewers, our hero faces Slug.
our hero's bishop lands on A3 and defeats Slug's bishop!
The duel ends in a draw: our hero and Slug withdraw.
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The battle, move by move
From C2 to B3, our hero's pawn swallows Slug's pawn.
Slug's bishop advances from C3 to A5. our hero advances the pawn from B3 to B4. Slug advances to B4 and claims our pawn.
Without hurry or fear, our hero places the pawn on B3. From the dark, Slug pushes the knight to D5; then our hero's pawn takes E3, leaving E2 behind.
Slug answers by moving the king from E8 to D7, and right after that our hero slides the pawn across the board, from F2 to F3. Slug moves the knight from D5 to E3 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on E4.
Slug's king advances from D7 to E6. our hero advances the pawn from G2 to G3, and slug sets the bishop on A3, watching every square.
A clean strike: our hero's bishop topples the bishop on A3.
Check from Slug: the knight plants itself on C2.
our hero's king takes E2, leaving E1 behind. Slug answers by moving the pawn from B5 to B4; then our hero slides the bishop across the board, from A3 to C1.
Slug's knight reaches D4 and threatens our hero's king.
With a steady hand, our hero brings the king to E3, and slug's pawn advances from B6 to B5. our hero advances the pawn from D2 to D3, while slug sets the knight on C6, watching every square.
Without hurry or fear, our hero places the pawn on A3. From the dark, Slug pushes the king to E5.
A clean strike: our hero's pawn topples the pawn on B4.
Slug answers by moving the pawn from D6 to D5. From B4 to C5, our hero's pawn swallows Slug's pawn.
Slug moves the pawn from D5 to E4 and topples our hero's pawn.
A clean strike: our hero's pawn topples the pawn on E4.
Slug's knight advances from C6 to B4. our hero advances the knight from G1 to E2. Check from Slug: the knight plants itself on D5.
Without hurry or fear, our hero places the king on F2. From the dark, Slug pushes the pawn to F5, and right after that our hero's knight takes C3, leaving E2 behind.
Slug moves the pawn from F5 to E4 and topples our hero's pawn.
A clean strike: our hero's knight topples the pawn on B5.
With dungeon cunning, Slug brings the knight to B4. With a steady hand, our hero brings the pawn to C6, and slug's knight advances from B4 to A2.
our hero advances the pawn from C6 to C7. Slug advances to C1 and claims our bishop.
Promotion: on C8, our hero turns a pawn into a queen.
Slug moves the knight from C1 to B3 and topples our hero's pawn.
our hero's queen takes C1, leaving C8 behind. Slug answers by moving the knight from B3 to D4, and right after that our hero slides the queen across the board, from C1 to B2.
Slug's pawn reaches E3 and threatens our hero's king.
A clean strike: our hero's king topples the pawn on E3.
Slug's king advances from E5 to F6. By taking the knight on D4, our hero drives Slug into check.
Slug sets the king on G6, watching every square. By taking the pawn on G4, our hero drives Slug into check.
From the dark, Slug pushes the king to F7. our hero gives check with the knight on D6.
Slug answers by moving the king from F7 to F8. From F5, our hero's queen forces Slug to defend.
With dungeon cunning, Slug brings the king to G8. With a steady hand, our hero brings the knight to E8, and slug's king advances from G8 to H8.
our hero advances the queen from F5 to G6.
Draw. The dungeon keeps the names of our hero and Slug.
Game details
- Hero's colour
- White
- Time control
- 10+0
- Actual duration
- 2 min 37 s
- Moves
- 63
- How it ended
- stalemate
- Captures (hero / opponent)
- 10 / 6
- Material captured (hero / opponent)
- 14 / 8
- First capture
- move 0
Floor 2 statistics
Against Slug, heroes have won 40% of 1562 finished games (620 wins, 279 losses, 663 draws). Average length: 61 moves. Average game time: 2 min 28 s. Most common ending: checkmate.
This game (63 moves) lasted longer than 55% of the games on this floor.