Battle chronicle

A new legend is written: our hero challenges Rat on floor 1.

our hero answers with fury: the pawn leaps from D3 to E4 and captures the enemy knight.

In the end, our hero delivers checkmate and Rat flees the board.

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The battle, move by move

our hero claims the enemy pawn by landing on A3.

Rat sets the knight on B6, watching every square, and without hurry or fear, our hero places the pawn on D3. From the dark, Rat pushes the king to F8, while our hero's pawn takes H3, leaving H2 behind.

Rat answers by moving the knight from B6 to D7. our hero captures the enemy pawn: the pawn leaps from H3 to G4.

With dungeon cunning, Rat brings the knight to F6. With a steady hand, our hero brings the pawn to G5, and right after that rat's knight advances from F6 to E8.

our hero advances the pawn from F2 to F4; then rat sets the pawn on E5, watching every square. Without hurry or fear, our hero places the pawn on G3.

Rat's pawn falls on F4 and tears the pawn from our hero.

our hero captures the enemy pawn: the pawn leaps from G3 to F4.

Rat answers by moving the knight from E8 to D6, while our hero slides the pawn across the board, from E2 to E4. Rat's knight falls on E4 and tears the pawn from our hero.

our hero captures the enemy knight: the pawn leaps from D3 to E4.

Rat's pawn advances from C5 to C4. our hero advances the king from E1 to D2, and right after that rat sets the king on G8, watching every square.

Without hurry or fear, our hero places the king on C3. From the dark, Rat pushes the pawn to A4. our hero claims the enemy pawn by landing on C4.

Rat answers by moving the king from G8 to F8, and our hero slides the king across the board, from C4 to C5. With dungeon cunning, Rat brings the king to F7.

our hero claims the enemy pawn by landing on C6.

Rat's king advances from F7 to G8. our hero captures the enemy pawn: the king leaps from C6 to C7.

Rat sets the king on G7, watching every square, while without hurry or fear, our hero places the king on D6. From the dark, Rat pushes the king to G8, and our hero's king takes E6, leaving D6 behind.

Rat answers by moving the king from G8 to H7, while our hero slides the king across the board, from E6 to F6. With dungeon cunning, Rat brings the king to G8.

With a steady hand, our hero brings the pawn to E5; then rat's king advances from G8 to H7. our hero advances the pawn from E5 to E6, and right after that rat sets the king on G8, watching every square.

Without hurry or fear, our hero places the pawn on E7. From the dark, Rat pushes the king to H8, while our hero's king takes F7, leaving F6 behind.

Rat answers by moving the king from H8 to H7, and our hero slides the king across the board, from F7 to E6. With dungeon cunning, Rat brings the king to G7.

With a steady hand, our hero brings the king to D7, and right after that rat's king advances from G7 to H8. our hero's pawn crowns on E8 and becomes a queen.

Rat sets the king on G7, watching every square, while without hurry or fear, our hero places the queen on E6. From the dark, Rat pushes the king to F8.

From F6, our hero's queen forces Rat to defend.

Rat answers by moving the king from F8 to G8, while our hero slides the queen across the board, from F6 to D4. With dungeon cunning, Rat brings the king to F8.

our hero captures the enemy pawn: the queen leaps from D4 to A4.

Rat's king advances from F8 to G7. our hero advances the king from D7 to E6, and right after that rat sets the king on H7, watching every square.

Without hurry or fear, our hero places the king on F6. From the dark, Rat pushes the king to G8. our hero claims the enemy pawn by landing on G6.

Rat answers by moving the king from G8 to H8. From D4, our hero's queen forces Rat to defend.

With dungeon cunning, Rat brings the king to G8. our hero delivers the final mate from G7.

Game details

Hero's colour
White
Time control
10+0
Actual duration
2 min 0 s
Moves
69
How it ended
checkmate
Captures (hero / opponent)
9 / 2
Material captured (hero / opponent)
11 / 2
First capture
move 0

Floor 1 statistics

Against Rat, heroes have won 43% of 2673 finished games (1137 wins, 431 losses, 1105 draws). Average length: 69 moves. Average game time: 3 min 54 s. Most common ending: checkmate.

This game (69 moves) lasted longer than 56% of the games on this floor.

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